Player Matchup

Atlas
Atlas
Gold IV
Derpincow
Atlas
Gold IV
Level 100
God Stats
42W - 43L
1,541 SR
Queue Stats
86W - 83L
1,402 MMR
Party 2
Agni
Agni
Gold IV
JonPrankEm
Agni
Gold IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,487 MMR
Party 2
Loki
Loki
Gold IV
LilKolorblind
Loki
Gold IV
Level 125
God Stats
19W - 12L
1,731 SR
Queue Stats
86W - 83L
1,402 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,591 SR
1,430 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,633 SR
1,420 MMR
Merlin
Merlin
Bronze III
GHoll14
Merlin
Bronze III
Level 48
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
KingNoahXXIV
Aphrodite
Bronze IV
Level 114
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,460 MMR
Party 1
Ishtar
Ishtar
Bronze III
hunterawes0me
Ishtar
Bronze III
Level 68
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derpincow
Atlas
16
4 / 0 / 13
9,957
766
11,023
8,507
8,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 11
10,110
778
9,019
4,927
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 0 / 8
10,860
835
16,244
10,036
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HorusNe ZhaAh Muzen CabAnubisBaron Samedi

VS

Bans
HadesKhepriMartichorasAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GHoll14
Merlin
13
0 / 5 / 0
7,872
606
6,897
10,273
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
KingNoahXXIV
Aphrodite
11
0 / 7 / 0
8,289
638
3,856
15,935
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 6 / 0
7,715
593
6,213
14,562
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
Derpincow
Atlas
4
0
13
10.5
L
Merlin
GHoll14
Merlin
0
5
0
0
W
4
0
11
9.5
L
Aphrodite
KingNoahXXIV
Aphrodite
0
7
0
0
W
10
0
8
14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
16,966
23,470
Taken
40,770
14,711
Mitigated
25,740
2,867
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Derpincow
Atlas
11,023
4,298
394
1,973
8,507
8,804
803
4,395
4,112
37,701
0
L
Merlin
GHoll14
Merlin
6,897
342
0
642
10,273
4,289
0
3,112
7,161
23,875
0
W
9,019
475
0
0
4,927
1,926
526
1,866
3,061
44,740
0
L
Aphrodite
KingNoahXXIV
Aphrodite
3,856
279
3,076
4,314
15,935
14,094
0
9,117
6,818
20,379
0
W
16,244
4,056
0
500
10,036
3,981
1,648
4,534
5,502
0
46,903
L
6,213
3,329
0
2,162
14,562
7,357
0
8,095
6,467
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
23,876
180
Minions Killed
125
0
Camps Cleared
0
796,469
Distance Traveled
658,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,957
766
55
4
0
267,865
0
L
Merlin
7,872
606
41
3
0
221,217
2
W
Agni
10,110
778
79
6
0
254,103
1
L
Aphrodite
8,289
638
22
2
0
221,787
2
W
Loki
10,860
835
46
4
0
274,501
1
L
Ishtar
7,715
593
62
5
0
215,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role