Player Matchup

Martichoras
Martichoras
Lord0fStuff
Martichoras
Level 105
God Stats
8W - 1L
1,881 SR
Queue Stats
117W - 79L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Sp3c Spartan
Kuzenbo
Level 45
God Stats
18W - 9L
1,791 SR
Queue Stats
63W - 55L
1,651 Elo+
Party 1
Thanatos
Thanatos
devh
Thanatos
Level 124
God Stats
35W - 26L
1,558 SR
Queue Stats
178W - 140L
1,528 Elo+
Solo
Chang'e
Chang'e
fezzian
Chang'e
Level 69
God Stats
30W - 32L
1,553 SR
Queue Stats
167W - 180L
1,412 Elo+
Solo
Ah Puch
Ah Puch
xRANGERx10
Ah Puch
Level 127
God Stats
11W - 6L
1,722 SR
Queue Stats
64W - 56L
1,651 Elo+
Party 1
Team Averages
Level 94
1,701 SR
1,548 Elo+

VS

Team Averages
Level 134
1,437 SR
1,420 Elo+
Jing Wei
Jing Wei
Calcos
Jing Wei
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,296 Elo+
Party 2
Fenrir
Fenrir
HAMbone45
Fenrir
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 115L
1,358 Elo+
Party 2
Ganesha
Ganesha
KindaHigh729
Ganesha
Level 149
God Stats
19W - 17L
1,530 SR
Queue Stats
571W - 596L
1,540 Elo+
Solo
Chang'e
Chang'e
Nomoresauce
Chang'e
Level 145
God Stats
9W - 14L
1,538 SR
Queue Stats
115W - 118L
1,456 Elo+
Party 2
Hercules
Hercules
ThatSadDad
Hercules
Level 97
God Stats
8W - 13L
1,117 SR
Queue Stats
209W - 219L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Lord0fStuff
Martichoras
17
2 / 0 / 4
9,575
798
9,327
7,746
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
Sp3c Spartan
Kuzenbo
15
1 / 1 / 10
8,430
703
5,385
9,971
14,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
devh
Thanatos
16
5 / 3 / 3
9,079
757
10,831
11,777
7,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
fezzian
Chang'e
15
1 / 0 / 6
8,441
703
3,674
5,926
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xRANGERx10
Ah Puch
17
4 / 0 / 6
9,589
799
19,526
5,320
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Calcos
Jing Wei
15
1 / 2 / 0
7,961
663
5,346
8,806
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HAMbone45
Fenrir
13
1 / 4 / 0
7,757
646
4,536
12,243
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
KindaHigh729
Ganesha
15
0 / 1 / 4
8,799
733
3,218
11,872
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Nomoresauce
Chang'e
15
1 / 1 / 2
8,706
726
4,294
11,037
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ThatSadDad
Hercules
14
1 / 6 / 2
7,980
665
9,334
17,149
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
13
Kills
4
4
Deaths
14
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Calcos
Jing Wei
1
2
0
0.5
L
Fenrir
HAMbone45
Fenrir
1
4
0
0.25
L
Ganesha
KindaHigh729
Ganesha
0
1
4
2
W
Martichoras
Lord0fStuff
Martichoras
2
0
4
4
L
Chang'e
Nomoresauce
Chang'e
1
1
2
2
W
Kuzenbo
Sp3c Spartan
Kuzenbo
1
1
10
6
L
Hercules
ThatSadDad
Hercules
1
6
2
0.33
W
Thanatos
devh
Thanatos
5
3
3
2.17
W
Chang'e
fezzian
Chang'e
1
0
6
4
W
Ah Puch
xRANGERx10
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,743
Damage
26,728
40,740
Taken
61,107
30,387
Mitigated
37,623
20,071
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Calcos
Jing Wei
5,346
2,936
0
2,783
8,806
3,503
1,331
4,401
4,090
0
33,041
L
Fenrir
HAMbone45
Fenrir
4,536
521
0
581
12,243
5,386
0
5,764
6,391
0
15,239
L
Ganesha
KindaHigh729
Ganesha
3,218
67
0
2,934
11,872
13,147
399
5,448
6,246
20,402
0
W
Martichoras
Lord0fStuff
Martichoras
9,327
3,379
0
2,545
7,746
3,741
2,533
584
5,962
0
49,724
L
Chang'e
Nomoresauce
Chang'e
4,294
152
1,701
5,284
11,037
3,975
0
4,663
6,135
36,249
0
W
Kuzenbo
Sp3c Spartan
Kuzenbo
5,385
1,685
0
536
9,971
14,375
456
1,717
8,254
10,838
0
L
Hercules
ThatSadDad
Hercules
9,334
2,909
0
4,025
17,149
11,612
0
7,438
9,660
0
26,450
W
Thanatos
devh
Thanatos
10,831
1,978
0
6,480
11,777
7,100
0
3,149
8,628
0
25,818
W
Chang'e
fezzian
Chang'e
3,674
96
4,718
4,278
5,926
2,906
1,322
1,444
4,482
19,975
0
W
Ah Puch
xRANGERx10
Ah Puch
19,526
39
0
1,514
5,320
2,265
102
618
4,702
53,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
41,203
267
Minions Killed
243
0
Camps Cleared
0
1,300,899
Distance Traveled
1,250,258
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,961
663
61
5
0
246,704
0
L
Fenrir
7,757
646
32
3
0
260,341
0
L
Ganesha
8,799
733
12
1
0
242,255
5
W
Martichoras
9,575
798
94
8
0
271,266
0
L
Chang'e
8,706
726
90
8
0
262,086
0
W
Kuzenbo
8,430
703
15
1
0
253,341
0
L
Hercules
7,980
665
48
4
0
238,872
2
W
Thanatos
9,079
757
29
2
0
242,172
4
W
Chang'e
8,441
703
55
5
0
254,659
0
W
Ah Puch
9,589
799
74
6
0
279,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role