Player Matchup

Pele
Pele
ImFloppyDisc
Pele
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 2
Chang'e
Chang'e
InsecureAsian
Chang'e
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 75L
1,100 Elo+
Party 2
Sol
Sol
Kittyteam04
Sol
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
MrBaboon23
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
WhiteJedii
Izanami
Level 45
God Stats
6W - 19L
1,427 SR
Queue Stats
8W - 26L
1,285 Elo+
Party 2
Team Averages
Level 26
1,485 SR
1,377 Elo+

VS

Team Averages
Level 34
1,481 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
DanceTonyDance
Morgan Le Fay
Level 35
God Stats
5W - 7L
1,205 SR
Queue Stats
87W - 87L
1,445 Elo+
Solo
Aphrodite
Aphrodite
DingusKhan1
Aphrodite
Level 28
God Stats
11W - 10L
1,740 SR
Queue Stats
49W - 58L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Mavroc1
Danzaburou
Level 27
God Stats
32W - 23L
1,740 SR
Queue Stats
173W - 163L
1,425 Elo+
Party 1
Merlin
Merlin
StablePanther
Merlin
Level 33
God Stats
44W - 48L
1,221 SR
Queue Stats
660W - 593L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
trindalucas
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,595
400
3,523
15,792
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
12
2 / 7 / 0
7,313
385
6,189
16,494
6,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 0
7,870
414
9,529
15,334
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MrBaboon23
Xing Tian
12
0 / 5 / 0
7,765
409
1,801
18,411
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
WhiteJedii
Izanami
15
0 / 2 / 0
8,589
452
8,242
11,862
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanceTonyDance
Morgan Le Fay
16
10 / 0 / 4
10,697
563
20,578
12,867
5,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DingusKhan1
Aphrodite
15
4 / 1 / 7
9,214
485
6,245
12,437
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mavroc1
Danzaburou
16
5 / 0 / 3
10,388
547
10,876
8,405
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 12
10,563
556
18,271
7,448
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
trindalucas
Cthulhu
14
2 / 0 / 9
9,288
489
5,896
11,956
12,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
2
Kills
24
24
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DanceTonyDance
Morgan Le Fay
10
0
4
12
W
Aphrodite
DingusKhan1
Aphrodite
4
1
7
7.5
L
0
4
0
0
L
Chang'e
2
7
0
0.29
L
0
6
0
0
W
Danzaburou
Mavroc1
Danzaburou
5
0
3
6.5
L
Xing Tian
MrBaboon23
Xing Tian
0
5
0
0
W
3
1
12
9
L
Izanami
WhiteJedii
Izanami
0
2
0
0
W
Cthulhu
trindalucas
Cthulhu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
61,866
77,893
Taken
53,113
41,888
Mitigated
31,633
13,510
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DanceTonyDance
Morgan Le Fay
20,578
2,008
95
3,403
12,867
5,748
422
5,659
7,208
76,006
0
W
Aphrodite
DingusKhan1
Aphrodite
6,245
1,409
4,867
9,760
12,437
5,967
1,878
3,667
8,770
54,937
0
L
3,523
420
0
2,322
15,792
7,344
0
9,351
6,219
0
46,397
L
Chang'e
6,189
1,522
1,274
2,832
16,494
6,800
0
13,293
3,084
43,193
0
L
9,529
2,661
0
3,227
15,334
5,721
748
10,305
4,754
54,507
0
W
Danzaburou
Mavroc1
Danzaburou
10,876
4,364
0
4,195
8,405
3,501
5,235
1,636
6,769
0
69,644
L
Xing Tian
MrBaboon23
Xing Tian
1,801
88
0
1,891
18,411
17,114
0
12,853
5,507
18,332
0
W
18,271
543
233
1,544
7,448
4,091
870
2,318
5,130
65,619
0
L
Izanami
WhiteJedii
Izanami
8,242
5,469
0
1,964
11,862
4,909
0
4,385
7,339
0
82,684
W
Cthulhu
trindalucas
Cthulhu
5,896
138
1,492
4,483
11,956
12,326
373
4,239
7,717
39,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
50,150
384
Minions Killed
442
0
Camps Cleared
0
1,769,080
Distance Traveled
1,793,231
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,697
563
94
5
0
348,191
0
W
Aphrodite
9,214
485
102
5
0
365,680
1
L
Pele
7,595
400
75
4
0
403,726
0
L
Chang'e
7,313
385
62
3
0
324,117
1
L
Sol
7,870
414
81
4
0
341,127
0
W
Danzaburou
10,388
547
97
5
0
378,622
0
L
Xing Tian
7,765
409
23
1
0
371,371
0
W
Merlin
10,563
556
83
4
0
381,260
0
L
Izanami
8,589
452
143
8
0
328,739
8
W
Cthulhu
9,288
489
66
3
0
319,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role