Player Matchup

Jing Wei
Jing Wei
Bronze III
CeIavie
Jing Wei
Bronze III
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Gamarue
Anubis
Bronze III
Level 157
God Stats
5W - 1L
1,961 SR
Queue Stats
21W - 4L
1,500 MMR
Party 2
Shiva
Shiva
Bronze III
OTGGMarshMello
Shiva
Bronze III
Level 127
God Stats
13W - 2L
1,500 SR
Queue Stats
16W - 4L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,654 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,617 SR
1,499 MMR
Izanami
Izanami
Bronze III
GHoll14
Izanami
Bronze III
Level 48
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze IV
KingNoahXXIV
Poseidon
Bronze IV
Level 114
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 4L
1,497 MMR
Party 1
Ares
Ares
Bronze III
hunterawes0me
Ares
Bronze III
Level 68
God Stats
0W - 1L
1,995 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CeIavie
Jing Wei
14
4 / 0 / 12
8,386
932
7,476
7,179
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Gamarue
Anubis
15
17 / 1 / 4
10,531
1,170
19,937
6,454
3,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 17
8,617
957
8,565
7,998
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeHelAtlasSurtrYemoja

VS

Bans
MartichorasThothIshtarMorgan Le FayNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GHoll14
Izanami
10
0 / 8 / 1
6,002
667
2,998
12,829
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KingNoahXXIV
Poseidon
12
1 / 8 / 0
6,957
773
3,716
10,645
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
6,354
706
2,906
15,255
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
22
Kills
1
1
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CeIavie
Jing Wei
4
0
12
10
L
Izanami
GHoll14
Izanami
0
8
1
0.06
W
Anubis
Gamarue
Anubis
17
1
4
19
L
Poseidon
KingNoahXXIV
Poseidon
1
8
0
0.13
W
1
0
17
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,978
Damage
9,620
21,631
Taken
38,729
13,465
Mitigated
18,922
10,403
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CeIavie
Jing Wei
7,476
6,472
0
3,576
7,179
2,838
1,704
2,336
4,843
0
34,077
L
Izanami
GHoll14
Izanami
2,998
1,825
0
876
12,829
3,501
0
6,510
6,319
0
11,721
W
Anubis
Gamarue
Anubis
19,937
896
0
2,599
6,454
3,788
534
1,792
4,662
64,602
0
L
Poseidon
KingNoahXXIV
Poseidon
3,716
175
0
70
10,645
2,949
0
5,639
5,006
24,048
0
W
8,565
969
1,806
2,422
7,998
6,839
191
2,767
5,231
0
17,277
L
2,906
188
226
2,699
15,255
12,472
0
7,800
7,455
8,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
19,313
149
Minions Killed
76
0
Camps Cleared
0
561,287
Distance Traveled
453,636
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,386
932
54
6
0
184,581
0
L
Izanami
6,002
667
19
2
0
155,728
1
W
Anubis
10,531
1,170
88
10
0
177,982
1
L
Poseidon
6,957
773
49
5
0
154,779
0
W
Shiva
8,617
957
7
1
0
198,724
0
L
Ares
6,354
706
8
1
0
143,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role