Player Matchup

Odin
Odin
Alabastyre
Odin
Level 101
God Stats
2W - 0L
1,483 SR
Queue Stats
99W - 96L
1,402 Elo+
Party 2
Agni
Agni
CyanKraken
Agni
Level 46
God Stats
2W - 0L
1,352 SR
Queue Stats
7W - 16L
1,323 Elo+
Party 1
Merlin
Merlin
JarlsBallin
Merlin
Level 67
God Stats
1W - 3L
1,767 SR
Queue Stats
123W - 125L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Sethalopoda
Cthulhu
Level 120
God Stats
1W - 0L
1,287 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Subscene8867
Kukulkan
Level 109
God Stats
1W - 0L
1,546 SR
Queue Stats
7W - 17L
1,323 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,373 Elo+

VS

Team Averages
Level 89
1,588 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
AFriend7
Cu Chulainn
Level 115
God Stats
0W - 1L
1,564 SR
Queue Stats
62W - 49L
1,518 Elo+
Solo
Pele
Pele
CRISTIANUBIS
Pele
Level 108
God Stats
1W - 2L
1,488 SR
Queue Stats
80W - 57L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hippyflip28
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Mr_Fiend_2309
Heimdallr
Level 67
God Stats
4W - 4L
1,653 SR
Queue Stats
368W - 375L
1,420 Elo+
Solo
Shiva
Shiva
fnoogie
Shiva
Level 42
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 17L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 19
10,036
772
7,167
11,478
13,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 20
10,375
798
18,921
8,857
4,507
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
17
5 / 4 / 12
10,245
788
9,237
11,716
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sethalopoda
Cthulhu
16
7 / 3 / 11
10,228
787
10,839
16,451
25,528
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Subscene8867
Kukulkan
18
6 / 2 / 13
10,929
841
12,876
7,641
4,175
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AFriend7
Cu Chulainn
17
4 / 3 / 5
9,612
739
10,463
12,854
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 4
9,861
759
8,277
14,084
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
2 / 9 / 3
8,491
653
5,170
12,621
6,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Mr_Fiend_2309
Heimdallr
15
1 / 4 / 7
8,781
675
9,817
11,608
5,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
fnoogie
Shiva
15
2 / 5 / 6
8,924
686
9,910
16,343
23,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
25
Kills
11
12
Deaths
25
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AFriend7
Cu Chulainn
4
3
5
2.17
W
4
1
19
13.5
L
2
4
4
1
W
3
2
20
6.5
L
Ne Zha
2
9
3
0.39
W
Merlin
5
4
12
2.75
L
Heimdallr
Mr_Fiend_2309
Heimdallr
1
4
7
1.13
W
Cthulhu
Sethalopoda
Cthulhu
7
3
11
4.17
W
Kukulkan
Subscene8867
Kukulkan
6
2
13
6.25
L
Shiva
fnoogie
Shiva
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
43,637
56,143
Taken
67,510
54,323
Mitigated
58,447
13,022
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AFriend7
Cu Chulainn
10,463
924
1,298
2,211
12,854
15,876
138
8,081
4,463
879
14,348
W
7,167
1,510
714
1,179
11,478
13,333
1,219
44
11,278
0
11,851
L
8,277
1,276
1,807
3,792
14,084
7,371
566
11,329
2,345
0
37,888
W
18,921
1,930
0
400
8,857
4,507
2,624
158
8,568
35,014
0
L
Ne Zha
5,170
1,218
380
388
12,621
6,586
0
9,610
2,618
0
7,119
W
Merlin
9,237
812
826
1,605
11,716
6,780
1,412
454
10,994
22,834
0
L
Heimdallr
Mr_Fiend_2309
Heimdallr
9,817
3,153
586
2,113
11,608
5,387
1,155
8,288
3,019
0
21,816
W
Cthulhu
Sethalopoda
Cthulhu
10,839
486
2,856
3,432
16,451
25,528
780
350
15,841
20,886
1,080
W
Kukulkan
Subscene8867
Kukulkan
12,876
2,063
1,552
458
7,641
4,175
1,729
132
7,413
33,731
0
L
Shiva
fnoogie
Shiva
9,910
1,030
1,637
2,749
16,343
23,227
0
12,324
3,312
1,625
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
45,669
146
Minions Killed
122
0
Camps Cleared
0
1,250,418
Distance Traveled
1,116,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,612
739
12
1
0
258,803
0
W
Odin
10,036
772
6
0
0
276,253
0
L
Pele
9,861
759
58
4
0
256,999
0
W
Agni
10,375
798
30
2
0
258,282
0
L
Ne Zha
8,491
653
3
0
0
194,977
0
W
Merlin
10,245
788
33
3
0
229,907
0
L
Heimdallr
8,781
675
33
3
0
208,906
0
W
Cthulhu
10,228
787
18
1
0
255,887
0
W
Kukulkan
10,929
841
59
5
0
230,089
0
L
Shiva
8,924
686
16
1
0
196,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role