Player Matchup

Surtr
Surtr
Don_Brandao
Surtr
Level 154
God Stats
9W - 10L
1,555 SR
Queue Stats
166W - 169L
1,556 Elo+
Solo
Yemoja
Yemoja
Plainglobe815
Yemoja
Level 175
God Stats
1W - 1L
1,731 SR
Queue Stats
47W - 42L
1,552 Elo+
Solo
The Morrigan
The Morrigan
drebrad
The Morrigan
Level 177
God Stats
21W - 32L
1,407 SR
Queue Stats
622W - 575L
1,439 Elo+
Solo
Mercury
Mercury
juwelztown05
Mercury
Level 149
God Stats
0W - 2L
1,237 SR
Queue Stats
185W - 176L
1,618 Elo+
Solo
Rama
Rama
primumcaput
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 158L
1,495 Elo+
Solo
Team Averages
Level 157
1,486 SR
1,532 Elo+

VS

Team Averages
Level 145
1,391 SR
1,471 Elo+
Amaterasu
Amaterasu
BrayTheKickbox3r
Amaterasu
Level 149
God Stats
4W - 1L
1,738 SR
Queue Stats
10W - 8L
1,668 Elo+
Party 1
Aphrodite
Aphrodite
ProdiigyMiina420
Aphrodite
Level 164
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 5L
1,356 Elo+
Party 1
Nemesis
Nemesis
Zeilient
Nemesis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 1
Persephone
Persephone
liveedi
Persephone
Level 208
God Stats
7W - 9L
1,244 SR
Queue Stats
382W - 367L
1,444 Elo+
Solo
Freya
Freya
zZNoRemorseZz93
Freya
Level 136
God Stats
2W - 3L
1,183 SR
Queue Stats
247W - 225L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,534
580
8,314
12,367
8,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 1
6,798
523
1,524
13,685
11,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
drebrad
The Morrigan
10
0 / 8 / 1
5,792
446
4,123
11,031
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
juwelztown05
Mercury
10
2 / 2 / 1
6,422
494
1,616
10,787
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 1
6,528
502
4,738
9,788
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 3 / 1
7,073
544
4,809
12,250
12,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
10
0 / 0 / 9
6,856
527
4,357
4,226
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Zeilient
Nemesis
11
0 / 1 / 8
6,547
504
5,754
11,133
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
liveedi
Persephone
14
9 / 0 / 3
9,089
699
9,622
6,770
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
8 / 2 / 1
7,285
560
11,729
10,619
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
1
3
1
0.5
L
1
2
2
1
L
2
4
1
0.63
W
Aphrodite
0
0
9
4.5
W
Nemesis
Zeilient
Nemesis
0
1
8
4
L
The Morrigan
drebrad
The Morrigan
0
8
1
0.06
L
Mercury
juwelztown05
Mercury
2
2
1
1.25
W
Persephone
liveedi
Persephone
9
0
3
10.5
L
1
4
1
0.38
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
36,271
57,658
Taken
44,998
31,573
Mitigated
25,397
17,840
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
4,809
1,975
0
4,587
12,250
12,612
0
181
12,069
1,111
45,964
L
8,314
3,511
0
4,588
12,367
8,947
0
856
11,511
702
56,921
L
1,524
524
1,888
2,485
13,685
11,045
0
9,339
4,346
21,201
0
W
Aphrodite
4,357
736
4,178
3,153
4,226
1,804
343
622
3,604
24,327
0
W
Nemesis
Zeilient
Nemesis
5,754
2,999
0
688
11,133
3,994
71
767
10,250
0
43,374
L
The Morrigan
drebrad
The Morrigan
4,123
1,021
0
2,650
11,031
3,996
0
6,472
4,456
38,255
0
L
Mercury
juwelztown05
Mercury
1,616
772
0
4,459
10,787
3,716
0
2,657
8,130
0
37,937
W
Persephone
liveedi
Persephone
9,622
924
0
3,430
6,770
2,537
258
2,971
3,553
78,548
0
L
4,738
4,230
0
1,770
9,788
3,869
0
6,535
3,253
0
45,766
W
11,729
5,602
0
2,619
10,619
4,450
628
983
9,582
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
36,850
343
Minions Killed
355
0
Camps Cleared
0
1,208,347
Distance Traveled
1,411,373
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,073
544
84
6
0
289,170
2
L
Surtr
7,534
580
98
8
0
246,352
0
L
Yemoja
6,798
523
32
2
0
215,993
0
W
Aphrodite
6,856
527
28
2
0
271,496
2
W
Nemesis
6,547
504
63
5
0
333,243
5
L
The Morrigan
5,792
446
59
5
0
218,409
2
L
Mercury
6,422
494
65
5
0
310,678
0
W
Persephone
9,089
699
123
9
0
254,053
4
L
Rama
6,528
502
89
7
0
216,915
2
W
Freya
7,285
560
57
4
0
263,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role