Player Matchup

Ares
Ares
Deathseishin
Ares
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,489 Elo+
Party 1
Ra
Ra
FanzAndBandz
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JujuOnDaMeat844
Xbalanque
Level 117
God Stats
1W - 0L
1,496 SR
Queue Stats
9W - 8L
1,351 Elo+
Party 1
Khepri
Khepri
MoonKnight3295
Khepri
Level 147
God Stats
2W - 3L
1,372 SR
Queue Stats
328W - 335L
1,503 Elo+
Solo
Thanatos
Thanatos
Saki Madara
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,313 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,431 Elo+

VS

Team Averages
Level 118
1,647 SR
1,536 Elo+
Ares
Ares
BadlandBajie
Ares
Level 144
God Stats
1W - 2L
1,707 SR
Queue Stats
323W - 338L
1,515 Elo+
Party 3
Thanatos
Thanatos
CovilleCDJ
Thanatos
Level 113
God Stats
1W - 2L
1,757 SR
Queue Stats
24W - 26L
1,410 Elo+
Party 3
Medusa
Medusa
DinyTancer
Medusa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 53L
1,669 Elo+
Party 2
Rama
Rama
Kyoct
Rama
Level 128
God Stats
9W - 7L
1,604 SR
Queue Stats
673W - 675L
1,515 Elo+
Solo
Guan Yu
Guan Yu
ophis7
Guan Yu
Level 141
God Stats
3W - 3L
1,667 SR
Queue Stats
129W - 104L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
9,743
812
7,153
15,772
27,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 10
9,932
828
7,253
7,868
5,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
JujuOnDaMeat844
Xbalanque
17
4 / 2 / 14
10,027
836
15,926
11,357
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 17
9,336
778
4,201
12,833
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Saki Madara
Thanatos
17
15 / 3 / 7
11,336
945
23,941
13,919
11,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 13
8,877
740
8,053
17,216
22,263
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
CovilleCDJ
Thanatos
13
1 / 5 / 5
7,527
627
4,373
10,259
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
DinyTancer
Medusa
18
7 / 4 / 4
9,868
822
15,319
10,710
7,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Kyoct
Rama
15
2 / 5 / 8
8,297
691
11,239
12,482
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ophis7
Guan Yu
14
3 / 6 / 9
8,879
740
6,794
19,092
24,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
24
Kills
13
14
Deaths
25
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
L
Thanatos
CovilleCDJ
Thanatos
1
5
5
0.7
W
2
3
14
3
L
Medusa
DinyTancer
Medusa
7
4
4
2.25
W
3
3
10
2.67
W
Xbalanque
JujuOnDaMeat844
Xbalanque
4
2
14
5.5
L
Rama
Kyoct
Rama
2
5
8
1.2
W
0
3
17
2.83
W
Thanatos
Saki Madara
Thanatos
15
3
7
6.17
L
Guan Yu
ophis7
Guan Yu
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
45,778
61,749
Taken
69,759
69,732
Mitigated
63,759
32,755
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
201
783
3,156
17,216
22,263
254
5,368
11,322
13,745
0
L
Thanatos
CovilleCDJ
Thanatos
4,373
966
830
2,232
10,259
4,526
631
2,329
7,554
0
7,332
W
7,153
456
742
2,279
15,772
27,132
330
1,838
13,885
10,263
0
L
Medusa
DinyTancer
Medusa
15,319
5,380
343
613
10,710
7,265
422
4,030
6,438
0
36,703
W
7,253
671
9,474
2,440
7,868
5,489
925
1,826
6,042
30,118
0
W
Xbalanque
JujuOnDaMeat844
Xbalanque
15,926
5,973
1,027
3,411
11,357
8,558
4,504
2,177
9,180
0
33,269
L
Rama
Kyoct
Rama
11,239
8,205
172
1,397
12,482
5,500
566
2,418
9,860
0
22,923
W
4,201
181
1,041
1,326
12,833
16,985
302
1,169
11,664
8,185
0
W
Thanatos
Saki Madara
Thanatos
23,941
8,410
543
10,472
13,919
11,568
1,774
1,043
12,733
0
35,720
L
Guan Yu
ophis7
Guan Yu
6,794
667
3,675
4,876
19,092
24,205
0
4,148
14,718
0
11,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
43,448
120
Minions Killed
101
0
Camps Cleared
0
1,121,335
Distance Traveled
997,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,877
740
16
1
0
209,970
0
L
Thanatos
7,527
627
10
1
0
214,151
0
W
Ares
9,743
812
6
1
0
219,164
0
L
Medusa
9,868
822
41
3
0
221,135
0
W
Ra
9,932
828
46
4
0
214,342
0
W
Xbalanque
10,027
836
33
3
0
207,367
0
L
Rama
8,297
691
30
3
0
133,570
0
W
Khepri
9,336
778
10
1
0
218,594
0
W
Thanatos
11,336
945
25
2
0
261,868
0
L
Guan Yu
8,879
740
4
0
0
219,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role