Player Matchup

Amaterasu
Amaterasu
Limesick
Amaterasu
Level 109
God Stats
4W - 2L
1,511 SR
Queue Stats
45W - 45L
1,472 Elo+
Party 2
Tiamat
Tiamat
Vilidrict
Tiamat
Level 93
God Stats
43W - 35L
1,754 SR
Queue Stats
406W - 368L
1,560 Elo+
Party 1
Chiron
Chiron
andrewisvibing87
Chiron
Level 44
God Stats
9W - 9L
1,488 SR
Queue Stats
38W - 39L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
cartographer42
Cabrakan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,437 Elo+
Party 2
Anubis
Anubis
sunLyst
Anubis
Level 83
God Stats
10W - 7L
1,620 SR
Queue Stats
38W - 40L
1,463 Elo+
Party 2
Team Averages
Level 86
1,575 SR
1,487 Elo+

VS

Team Averages
Level 93
1,496 SR
1,519 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
IkkiDArcandia
Bakasura
Level 129
God Stats
7W - 9L
1,558 SR
Queue Stats
82W - 83L
1,548 Elo+
Party 3
Guan Yu
Guan Yu
IpcionOwO
Guan Yu
Level 45
God Stats
1W - 4L
1,258 SR
Queue Stats
43W - 47L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
Vegitus
Heimdallr
Level 120
God Stats
2W - 4L
1,666 SR
Queue Stats
297W - 275L
1,502 Elo+
Solo
Atlas
Atlas
rodrigo1299
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Limesick
Amaterasu
15
3 / 0 / 2
9,472
592
6,174
11,804
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Vilidrict
Tiamat
14
0 / 1 / 2
8,517
532
2,740
4,734
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 4
7,751
484
8,633
11,356
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
14
4 / 1 / 2
8,459
529
6,566
11,209
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
sunLyst
Anubis
14
2 / 6 / 1
8,547
534
8,284
12,346
4,378

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 2
7,741
484
2,413
8,245
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IkkiDArcandia
Bakasura
14
6 / 1 / 2
8,603
538
7,742
11,011
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
IpcionOwO
Guan Yu
14
2 / 1 / 3
8,314
520
7,324
13,583
11,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Vegitus
Heimdallr
13
1 / 3 / 2
7,910
494
7,167
11,229
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
6,493
406
4,939
10,293
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
10
10
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Bakasura
IkkiDArcandia
Bakasura
6
1
2
7
L
Guan Yu
IpcionOwO
Guan Yu
2
1
3
3.5
W
Amaterasu
Limesick
Amaterasu
3
0
2
4
L
Heimdallr
Vegitus
Heimdallr
1
3
2
0.67
W
Tiamat
Vilidrict
Tiamat
0
1
2
1
W
2
2
4
2
W
Cabrakan
4
1
2
5
L
0
3
1
0.17
W
Anubis
sunLyst
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,397
Damage
29,585
51,449
Taken
54,361
29,056
Mitigated
32,186
17,618
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,413
237
0
1,361
8,245
3,770
0
3,319
4,875
51,405
0
L
Bakasura
IkkiDArcandia
Bakasura
7,742
5,237
0
3,710
11,011
4,474
812
4,438
6,532
0
54,664
L
Guan Yu
IpcionOwO
Guan Yu
7,324
1,089
669
3,614
13,583
11,706
54
6,738
6,832
0
48,738
W
Amaterasu
Limesick
Amaterasu
6,174
1,781
0
4,912
11,804
9,654
2,563
1,738
9,996
0
80,386
L
Heimdallr
Vegitus
Heimdallr
7,167
2,901
0
3,723
11,229
5,105
0
60
11,169
0
62,932
W
Tiamat
Vilidrict
Tiamat
2,740
153
0
1,814
4,734
2,340
0
1,623
3,001
59,268
0
W
8,633
3,228
140
5,376
11,356
4,246
0
2,152
9,153
0
59,309
W
Cabrakan
6,566
1,119
0
625
11,209
8,438
0
1,174
9,365
63,146
0
L
4,939
1,646
0
2,272
10,293
7,131
0
2,893
7,363
20,163
0
W
Anubis
sunLyst
Anubis
8,284
881
0
4,751
12,346
4,378
0
665
10,851
63,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
39,061
539
Minions Killed
422
0
Camps Cleared
0
1,641,939
Distance Traveled
1,535,007
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,741
484
102
6
0
297,207
0
L
Bakasura
8,603
538
113
7
0
321,788
0
L
Guan Yu
8,314
520
74
5
0
334,195
6
W
Amaterasu
9,472
592
147
9
0
350,025
3
L
Heimdallr
7,910
494
109
7
0
316,491
0
W
Tiamat
8,517
532
139
9
0
317,588
0
W
Chiron
7,751
484
69
4
0
393,370
0
W
Cabrakan
8,459
529
93
6
0
315,584
2
L
Atlas
6,493
406
24
2
0
265,326
0
W
Anubis
8,547
534
91
6
0
265,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role