Player Matchup

Nemesis
Nemesis
CARLOSSH
Nemesis
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
156W - 155L
1,503 Elo+
Party 3
Hera
Hera
Lômo
Hera
Level 65
God Stats
4W - 6L
1,665 SR
Queue Stats
150W - 140L
1,419 Elo+
Solo
Bacchus
Bacchus
Pidolo13
Bacchus
Level 61
God Stats
5W - 3L
1,732 SR
Queue Stats
212W - 239L
1,453 Elo+
Solo
Skadi
Skadi
SofiWolft1
Skadi
Level 69
God Stats
14W - 17L
1,500 SR
Queue Stats
163W - 153L
1,508 Elo+
Party 3
Guan Yu
Guan Yu
kumoriC
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,537 SR
1,477 Elo+

VS

Team Averages
Level 49
1,389 SR
1,396 Elo+
Surtr
Surtr
Cheziit
Surtr
Level 72
God Stats
26W - 25L
1,529 SR
Queue Stats
383W - 340L
1,507 Elo+
Party 1
Sol
Sol
Prodibleic
Sol
Level 49
God Stats
5W - 5L
1,411 SR
Queue Stats
34W - 61L
1,306 Elo+
Party 2
Xing Tian
Xing Tian
TippedJotex123
Xing Tian
Level 24
God Stats
4W - 8L
1,266 SR
Queue Stats
30W - 56L
1,297 Elo+
Party 2
Anubis
Anubis
WeedmoseIRL
Anubis
Level 66
God Stats
4W - 2L
1,530 SR
Queue Stats
21W - 22L
1,459 Elo+
Solo
Set
Set
sagondeez
Set
Level 35
God Stats
2W - 2L
1,210 SR
Queue Stats
86W - 85L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CARLOSSH
Nemesis
10
2 / 2 / 0
5,897
536
3,156
8,661
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hera
Lômo
Hera
10
0 / 4 / 1
5,865
533
3,034
6,760
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Pidolo13
Bacchus
6
0 / 3 / 0
4,660
424
3,050
9,405
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
7
0 / 4 / 0
4,668
424
2,897
6,392
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
kumoriC
Guan Yu
9
0 / 4 / 0
4,800
436
1,531
8,113
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cheziit
Surtr
12
3 / 0 / 1
7,339
667
4,721
5,752
2,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 2 / 3
6,111
556
5,162
4,957
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
TippedJotex123
Xing Tian
9
2 / 0 / 4
5,951
541
3,107
6,405
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
3 / 1 / 2
7,007
637
3,761
5,163
2,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 0 / 3
6,759
614
4,997
8,827
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CARLOSSH
Nemesis
2
2
0
1
W
Surtr
Cheziit
Surtr
3
0
1
3.5
L
Hera
Lômo
Hera
0
4
1
0.13
L
Bacchus
Pidolo13
Bacchus
0
3
0
0
W
4
2
3
2.75
L
Skadi
0
4
0
0
W
Xing Tian
TippedJotex123
Xing Tian
2
0
4
4
W
Anubis
3
1
2
4
L
Guan Yu
kumoriC
Guan Yu
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
21,748
39,331
Taken
31,104
18,612
Mitigated
14,970
5,346
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CARLOSSH
Nemesis
3,156
1,354
0
369
8,661
2,883
0
1,580
7,081
0
42,063
W
Surtr
Cheziit
Surtr
4,721
3,135
0
2,833
5,752
2,698
0
316
5,434
236
50,051
L
Hera
Lômo
Hera
3,034
530
0
522
6,760
1,596
20
2,512
4,248
39,449
0
L
Bacchus
Pidolo13
Bacchus
3,050
389
624
3,046
9,405
6,879
0
4,636
4,769
12,914
0
W
5,162
1,602
0
1,438
4,957
1,820
195
1,430
3,527
33,591
4,264
L
Skadi
2,897
1,233
0
500
6,392
1,682
4
3,072
3,320
0
19,713
W
Xing Tian
TippedJotex123
Xing Tian
3,107
375
0
1,735
6,405
4,634
100
962
5,443
12,908
0
W
Anubis
3,761
81
0
2,518
5,163
2,198
304
2,075
3,082
45,632
0
L
Guan Yu
kumoriC
Guan Yu
1,531
461
0
285
8,113
5,572
0
71
8,042
0
18,694
W
4,997
2,769
0
1,226
8,827
3,620
359
1,290
7,534
0
47,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
33,167
227
Minions Killed
326
0
Camps Cleared
0
999,438
Distance Traveled
1,094,374
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,897
536
74
7
0
220,546
0
W
Surtr
7,339
667
81
7
0
210,680
0
L
Hera
5,865
533
78
7
0
189,587
0
L
Bacchus
4,660
424
14
1
0
202,132
1
W
Sol
6,111
556
73
7
0
205,748
0
L
Skadi
4,668
424
29
3
0
177,386
2
W
Xing Tian
5,951
541
19
2
0
229,106
0
W
Anubis
7,007
637
86
8
0
216,887
0
L
Guan Yu
4,800
436
32
3
0
209,787
3
W
Set
6,759
614
67
6
0
231,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role