Player Matchup

Neith
Neith
GivenchyDior
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
MendoMenace
Aphrodite
Level 137
God Stats
5W - 7L
1,484 SR
Queue Stats
52W - 52L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
MiniChedMaster
Sylvanus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,446 Elo+
Party 2
Bakasura
Bakasura
Saage30
Bakasura
Level 147
God Stats
2W - 3L
1,938 SR
Queue Stats
137W - 146L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
wulfhaleyyyy
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 141L
1,516 Elo+
Party 2
Team Averages
Level 119
1,584 SR
1,473 Elo+

VS

Team Averages
Level 120
1,611 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blapslap
Aphrodite
Level 145
God Stats
30W - 27L
1,670 SR
Queue Stats
235W - 225L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
PUGGLEZZZZ523
Cu Chulainn
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 384L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
derpmano47
Cliodhna
Level 110
God Stats
4W - 2L
1,866 SR
Queue Stats
175W - 162L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
lobonix
Danzaburou
Level 100
God Stats
3W - 1L
1,517 SR
Queue Stats
52W - 59L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,714
519
2,493
4,647
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
MendoMenace
Aphrodite
9
1 / 4 / 1
5,686
517
6,449
9,638
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
9
0 / 2 / 1
5,355
487
2,576
10,041
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Saage30
Bakasura
11
0 / 2 / 1
5,814
529
5,819
11,439
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
11
0 / 1 / 0
5,959
542
2,041
7,070
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 1 / 3
6,268
570
8,637
10,229
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Blapslap
Aphrodite
10
0 / 0 / 5
6,021
547
4,274
9,271
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
PUGGLEZZZZ523
Cu Chulainn
12
2 / 0 / 2
6,933
630
5,475
7,853
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
derpmano47
Cliodhna
11
5 / 1 / 3
6,872
625
5,094
7,960
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
lobonix
Danzaburou
10
1 / 0 / 2
5,590
508
5,128
6,389
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
3
4.5
W
Aphrodite
Blapslap
Aphrodite
0
0
5
2.5
L
1
2
0
0.5
L
Aphrodite
MendoMenace
Aphrodite
1
4
1
0.38
L
Sylvanus
0
2
1
0.25
W
Cu Chulainn
PUGGLEZZZZ523
Cu Chulainn
2
0
2
3
L
Bakasura
Saage30
Bakasura
0
2
1
0.25
W
Cliodhna
derpmano47
Cliodhna
5
1
3
6.5
W
Danzaburou
lobonix
Danzaburou
1
0
2
2
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
28,608
42,835
Taken
41,702
20,387
Mitigated
18,985
17,467
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,637
368
1,128
3,609
10,229
3,774
228
4,667
4,951
38,893
0
W
Aphrodite
Blapslap
Aphrodite
4,274
870
4,273
5,204
9,271
3,612
156
2,349
6,633
23,356
0
L
2,493
1,278
0
1,098
4,647
1,422
0
143
4,504
0
22,369
L
Aphrodite
MendoMenace
Aphrodite
6,449
144
1,350
4,325
9,638
4,082
0
5,822
3,410
42,474
0
L
Sylvanus
2,576
1,011
793
2,791
10,041
7,454
0
4,020
5,920
17,870
0
W
Cu Chulainn
PUGGLEZZZZ523
Cu Chulainn
5,475
455
0
919
7,853
6,513
48
207
7,642
26
57,373
L
Bakasura
Saage30
Bakasura
5,819
3,667
0
3,921
11,439
4,730
0
2,273
8,994
0
36,267
W
Cliodhna
derpmano47
Cliodhna
5,094
346
0
4,052
7,960
2,711
0
1,004
6,584
0
47,649
W
Danzaburou
lobonix
Danzaburou
5,128
2,252
0
2,160
6,389
2,375
33
351
5,708
0
43,334
L
Ne Zha
2,041
735
0
3,189
7,070
2,699
0
0
7,070
0
47,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
31,684
315
Minions Killed
357
0
Camps Cleared
0
1,001,399
Distance Traveled
1,048,690
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,268
570
68
6
0
225,117
0
W
Aphrodite
6,021
547
34
3
0
189,692
1
L
Neith
5,714
519
42
4
0
128,564
0
L
Aphrodite
5,686
517
80
7
0
195,898
0
L
Sylvanus
5,355
487
24
2
0
179,650
0
W
Cu Chulainn
6,933
630
92
8
0
196,387
0
L
Bakasura
5,814
529
82
7
0
262,956
0
W
Cliodhna
6,872
625
84
8
0
261,017
0
W
Danzaburou
5,590
508
79
7
0
176,477
0
L
Ne Zha
5,959
542
87
8
0
234,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role