Player Matchup

Arachne
Arachne
AbsoluteDummy
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
DaDartMonkey
Heimdallr
Level 108
God Stats
0W - 1L
1,173 SR
Queue Stats
63W - 52L
1,562 Elo+
Party 1
Ishtar
Ishtar
DaKrabMan
Ishtar
Level 102
God Stats
4W - 7L
1,694 SR
Queue Stats
98W - 83L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
GayLittleMothman
Aphrodite
Level 97
God Stats
44W - 35L
1,607 SR
Queue Stats
330W - 368L
1,489 Elo+
Solo
Kukulkan
Kukulkan
RunnethDownLane
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,550 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,548 Elo+

VS

Team Averages
Level 107
1,416 SR
1,534 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Anubibibi
Poseidon
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 107L
1,614 Elo+
Party 2
Ra
Ra
MerciiiDray
Ra
Level 143
God Stats
5W - 4L
1,511 SR
Queue Stats
143W - 135L
1,509 Elo+
Solo
Medusa
Medusa
TacticalWnkyFace
Medusa
Level 88
God Stats
5W - 5L
1,323 SR
Queue Stats
138W - 107L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZÉAL0T
Cu Chulainn
Level 83
God Stats
2W - 3L
1,244 SR
Queue Stats
171W - 127L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 2 / 1
7,520
501
2,970
11,113
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DaDartMonkey
Heimdallr
13
0 / 7 / 0
7,534
502
9,354
15,761
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ishtar
DaKrabMan
Ishtar
13
1 / 2 / 1
7,777
518
11,408
12,143
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
11
2 / 1 / 0
7,069
471
3,895
7,963
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
13
0 / 5 / 1
7,262
484
4,036
10,252
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 2
6,360
424
3,725
9,712
8,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Anubibibi
Poseidon
16
6 / 1 / 4
9,197
613
9,122
9,192
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 4
8,914
594
9,444
9,207
3,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 2 / 0
7,848
523
6,864
9,937
3,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ZÉAL0T
Cu Chulainn
15
4 / 0 / 3
9,379
625
10,030
13,667
15,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
L
Arachne
1
2
1
0.75
W
Poseidon
Anubibibi
Poseidon
6
1
4
8
L
Heimdallr
DaDartMonkey
Heimdallr
0
7
0
0
L
Ishtar
DaKrabMan
Ishtar
1
2
1
0.75
L
Aphrodite
2
1
0
2
W
5
0
4
7
L
Kukulkan
0
5
1
0.1
W
2
2
0
1
W
Cu Chulainn
ZÉAL0T
Cu Chulainn
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
39,185
57,232
Taken
51,715
27,928
Mitigated
34,817
20,624
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,725
493
297
1,657
9,712
8,148
0
2,924
6,788
34,755
0
L
Arachne
2,970
1,714
0
5,307
11,113
4,648
0
4,699
6,289
0
50,042
W
Poseidon
Anubibibi
Poseidon
9,122
1,300
0
1,037
9,192
3,556
0
805
8,387
89,525
0
L
Heimdallr
DaDartMonkey
Heimdallr
9,354
4,607
0
4,121
15,761
7,653
0
3,441
12,320
0
58,499
L
Ishtar
DaKrabMan
Ishtar
11,408
9,100
0
3,322
12,143
5,729
85
3,693
8,450
0
68,428
L
Aphrodite
3,895
1,374
2,114
3,933
7,963
5,146
0
4,145
3,818
25,231
0
W
9,444
294
1,107
6,877
9,207
3,968
336
3,506
5,701
72,599
0
L
Kukulkan
4,036
479
0
1,827
10,252
4,752
177
6,934
3,268
67,498
0
W
6,864
3,226
0
2,877
9,937
3,894
1,130
696
9,241
0
58,313
W
Cu Chulainn
ZÉAL0T
Cu Chulainn
10,030
1,454
0
3,595
13,667
15,251
0
0
13,667
1,690
67,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
41,698
447
Minions Killed
507
0
Camps Cleared
0
1,474,581
Distance Traveled
1,736,040
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,360
424
54
4
0
345,064
7
L
Arachne
7,520
501
89
6
0
365,203
0
W
Poseidon
9,197
613
139
9
0
353,652
0
L
Heimdallr
7,534
502
96
6
0
261,234
0
L
Ishtar
7,777
518
117
8
0
289,495
3
L
Aphrodite
7,069
471
36
2
0
307,541
5
W
Ra
8,914
594
109
7
0
370,547
1
L
Kukulkan
7,262
484
109
7
0
251,108
1
W
Medusa
7,848
523
90
6
0
299,650
0
W
Cu Chulainn
9,379
625
115
8
0
367,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role