Player Matchup

Izanami
Izanami
DrakSoel
Izanami
Level 129
God Stats
1W - 0L
1,264 SR
Queue Stats
29W - 20L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
Xileson
Aphrodite
Level 88
God Stats
2W - 1L
1,642 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 1
Fafnir
Fafnir
eleshazar
Fafnir
Level 156
God Stats
1W - 0L
1,767 SR
Queue Stats
35W - 22L
1,637 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,606 Elo+

VS

Team Averages
Level 107
1,580 SR
1,517 Elo+
Guan Yu
Guan Yu
DoubleZetaGundam
Guan Yu
Level 109
God Stats
15W - 11L
1,739 SR
Queue Stats
131W - 136L
1,531 Elo+
Party 2
Hera
Hera
Medic3223
Hera
Level 86
God Stats
15W - 16L
1,500 SR
Queue Stats
453W - 442L
1,495 Elo+
Solo
Rama
Rama
RomanLegion2434
Rama
Level 126
God Stats
14W - 7L
1,500 SR
Queue Stats
226W - 220L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrakSoel
Izanami
17
8 / 0 / 0
11,227
802
15,663
12,261
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Xileson
Aphrodite
15
0 / 0 / 6
9,055
647
5,104
11,823
13,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fafnir
eleshazar
Fafnir
15
0 / 0 / 8
10,704
765
6,002
13,522
23,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,206
586
8,026
12,729
16,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
0 / 3 / 0
8,708
622
13,676
8,554
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
8,511
608
7,099
10,063
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
DrakSoel
Izanami
8
0
0
8
L
Hera
0
3
0
0
L
0
3
0
0
W
Aphrodite
Xileson
Aphrodite
0
0
6
3
W
Fafnir
eleshazar
Fafnir
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
28,801
37,606
Taken
31,346
45,054
Mitigated
25,944
22,195
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,026
758
2,692
4,568
12,729
16,786
48
4,653
8,076
802
19,357
W
Izanami
DrakSoel
Izanami
15,663
10,490
0
3,237
12,261
9,003
2,711
4,096
7,900
0
87,994
L
Hera
13,676
2,329
0
1,113
8,554
4,373
430
2,048
6,506
47,869
0
L
7,099
4,339
0
2,521
10,063
4,785
622
3,042
7,021
0
39,708
W
Aphrodite
Xileson
Aphrodite
5,104
1,091
5,362
7,374
11,823
13,014
258
5,742
5,726
22,608
0
W
Fafnir
eleshazar
Fafnir
6,002
973
2,449
3,773
13,522
23,037
292
4,599
8,479
25,746
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
25,425
203
Minions Killed
174
0
Camps Cleared
0
828,053
Distance Traveled
766,921
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,206
586
24
2
0
280,321
0
W
Izanami
11,227
802
142
10
0
285,106
0
L
Hera
8,708
622
81
6
0
264,983
0
L
Rama
8,511
608
69
5
0
221,617
3
W
Aphrodite
9,055
647
42
3
0
258,722
0
W
Fafnir
10,704
765
19
1
0
284,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role