Player Matchup

Poseidon
Poseidon
ImperialGhost12
Poseidon
Level 100
God Stats
2W - 5L
1,510 SR
Queue Stats
34W - 34L
1,575 Elo+
Party 2
Merlin
Merlin
Kaishenpenguins
Merlin
Level 153
God Stats
0W - 7L
1,307 SR
Queue Stats
96W - 123L
1,505 Elo+
Party 2
Ares
Ares
LaPandaMan
Ares
Level 142
God Stats
0W - 4L
1,166 SR
Queue Stats
67W - 97L
1,510 Elo+
Party 2
Ishtar
Ishtar
TreepinBear
Ishtar
Level 40
God Stats
1W - 7L
1,136 SR
Queue Stats
7W - 22L
1,111 Elo+
Party 2
Nemesis
Nemesis
zSleepyvio
Nemesis
Level 122
God Stats
11W - 9L
1,571 SR
Queue Stats
57W - 69L
1,536 Elo+
Party 2
Team Averages
Level 111
1,338 SR
1,447 Elo+

VS

Team Averages
Level 99
1,501 SR
1,551 Elo+
Baron Samedi
Baron Samedi
CometSora
Baron Samedi
Level 107
God Stats
10W - 4L
1,597 SR
Queue Stats
693W - 604L
1,586 Elo+
Party 3
Hel
Hel
IDONTGOPOSITIVE
Hel
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 172L
1,526 Elo+
Party 1
Charybdis
Charybdis
ImTheLastShadow
Charybdis
Level 136
God Stats
3W - 1L
1,537 SR
Queue Stats
447W - 413L
1,588 Elo+
Party 3
Thanatos
Thanatos
ScrubbyButter
Thanatos
Level 109
God Stats
6W - 6L
1,373 SR
Queue Stats
564W - 532L
1,545 Elo+
Solo
Da Ji
Da Ji
womanbeater9000
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 3 / 0
6,807
524
2,233
9,422
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,458
497
5,147
9,067
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
6,178
475
4,223
16,572
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
11
0 / 1 / 0
6,386
491
3,308
8,357
2,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
zSleepyvio
Nemesis
13
1 / 5 / 0
7,523
579
7,098
12,509
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CometSora
Baron Samedi
12
2 / 0 / 6
7,856
604
6,792
9,202
7,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 6
7,826
602
4,952
7,736
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ImTheLastShadow
Charybdis
14
3 / 0 / 3
8,560
658
7,288
9,235
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ScrubbyButter
Thanatos
15
4 / 1 / 3
9,232
710
8,499
10,690
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
8 / 0 / 3
8,826
679
11,010
7,375
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
19
19
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CometSora
Baron Samedi
2
0
6
5
W
2
2
6
2.5
W
Charybdis
ImTheLastShadow
Charybdis
3
0
3
4.5
L
Poseidon
1
3
0
0.33
L
1
4
1
0.38
L
0
6
0
0
W
Thanatos
ScrubbyButter
Thanatos
4
1
3
5.5
L
Ishtar
0
1
0
0
W
8
0
3
9.5
L
Nemesis
zSleepyvio
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
38,541
55,927
Taken
44,238
25,921
Mitigated
24,064
13,966
Healing
27,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CometSora
Baron Samedi
6,792
1,144
2,457
3,830
9,202
7,594
90
3,781
5,421
27,190
0
W
4,952
509
3,018
3,642
7,736
2,917
373
3,792
3,944
54,730
0
W
Charybdis
ImTheLastShadow
Charybdis
7,288
3,489
0
3,071
9,235
3,525
1,871
2,295
6,940
0
80,487
L
Poseidon
2,233
260
0
3,938
9,422
2,795
0
1,420
7,958
53,452
0
L
5,147
233
0
2,068
9,067
2,606
0
2,983
6,084
46,448
0
L
4,223
0
0
2,430
16,572
11,452
0
5,271
11,301
13,162
915
W
Thanatos
ScrubbyButter
Thanatos
8,499
1,843
0
10,343
10,690
6,687
254
46
10,644
0
62,910
L
Ishtar
3,308
2,154
0
2,659
8,357
2,698
0
2,070
6,287
0
40,509
W
11,010
3,881
0
1,228
7,375
3,341
327
1,934
5,441
0
67,906
L
Nemesis
zSleepyvio
Nemesis
7,098
3,057
0
2,871
12,509
6,370
0
0
11,943
0
56,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
42,300
364
Minions Killed
474
0
Camps Cleared
0
1,406,228
Distance Traveled
1,374,886
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,856
604
35
3
0
267,427
0
W
Hel
7,826
602
86
7
0
282,285
6
W
Charybdis
8,560
658
134
10
0
261,280
0
L
Poseidon
6,807
524
95
7
0
304,894
2
L
Merlin
6,458
497
70
5
0
269,057
5
L
Ares
6,178
475
12
1
0
263,066
5
W
Thanatos
9,232
710
110
8
0
256,156
4
L
Ishtar
6,386
491
84
6
0
274,634
0
W
Da Ji
8,826
679
109
8
0
307,738
0
L
Nemesis
7,523
579
103
8
0
294,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role