Player Matchup

Merlin
Merlin
CravenMorhed731
Merlin
Level 30
God Stats
8W - 8L
1,291 SR
Queue Stats
23W - 34L
1,374 Elo+
Solo
Arachne
Arachne
HEADSHOT-782-
Arachne
Level 81
God Stats
34W - 32L
1,509 SR
Queue Stats
246W - 265L
1,417 Elo+
Party 1
Ishtar
Ishtar
Lavacult88
Ishtar
Level 74
God Stats
6W - 6L
1,745 SR
Queue Stats
163W - 151L
1,531 Elo+
Solo
Shiva
Shiva
White_Leopard123
Shiva
Level 77
God Stats
7W - 6L
1,500 SR
Queue Stats
141W - 127L
1,453 Elo+
Party 1
Maui
Maui
dude_nice1136
Maui
Level 93
God Stats
24W - 24L
1,727 SR
Queue Stats
380W - 341L
1,429 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,441 Elo+

VS

Team Averages
Level 63
1,548 SR
1,484 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AndyTheNinetales
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Im pikle
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,372 Elo+
Party 2
Geb
Geb
Jslayer16
Geb
Level 87
God Stats
3W - 0L
1,704 SR
Queue Stats
185W - 149L
1,512 Elo+
Party 2
Discordia
Discordia
TapOnMyWindow
Discordia
Level 125
God Stats
3W - 7L
1,536 SR
Queue Stats
154W - 126L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,150
346
725
1,643
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
10
2 / 3 / 0
6,259
522
4,570
9,342
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Lavacult88
Ishtar
10
2 / 3 / 1
5,976
498
5,333
7,502
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 0
7,200
600
4,618
6,195
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
5,733
478
1,852
9,593
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 2 / 2
5,702
475
4,283
8,229
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 4
6,037
503
3,879
9,650
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Im pikle
Sun Wukong
9
0 / 2 / 0
5,539
462
2,284
8,807
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 3
7,279
607
6,680
5,956
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
TapOnMyWindow
Discordia
12
5 / 0 / 2
7,699
642
4,234
5,349
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
11
11
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
2
1.5
W
1
2
4
1.5
L
0
2
0
0
L
Arachne
2
3
0
0.67
W
Sun Wukong
Im pikle
Sun Wukong
0
2
0
0
W
3
0
3
4.5
L
Ishtar
Lavacult88
Ishtar
2
3
1
0.83
W
Discordia
TapOnMyWindow
Discordia
5
0
2
6
L
2
0
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
21,360
34,275
Taken
37,991
16,958
Mitigated
20,131
7,153
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,283
2,257
0
2,381
8,229
2,727
625
916
7,313
0
26,902
W
3,879
440
173
2,007
9,650
7,530
0
721
8,929
16,178
0
L
725
0
0
210
1,643
421
0
671
948
5,278
0
L
Arachne
4,570
3,903
0
1,383
9,342
3,301
0
4,995
4,161
0
43,524
W
Sun Wukong
Im pikle
Sun Wukong
2,284
509
0
819
8,807
5,542
0
0
8,807
0
30,413
W
6,680
1,412
0
750
5,956
2,697
0
119
5,837
48,765
0
L
Ishtar
Lavacult88
Ishtar
5,333
3,793
0
1,473
7,502
2,792
669
3,776
3,670
0
36,848
W
Discordia
TapOnMyWindow
Discordia
4,234
581
0
1,760
5,349
1,635
266
821
4,528
50,736
0
L
4,618
692
156
2,287
6,195
3,656
123
0
6,195
0
55,578
L
1,852
583
0
1,644
9,593
6,788
0
4,875
4,508
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
32,256
246
Minions Killed
283
0
Camps Cleared
0
983,811
Distance Traveled
1,240,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,702
475
46
4
0
211,523
2
W
Ares
6,037
503
13
1
0
247,186
3
L
Merlin
4,150
346
10
1
0
44,211
0
L
Arachne
6,259
522
68
6
0
249,331
0
W
Sun Wukong
5,539
462
40
3
0
235,601
0
W
Geb
7,279
607
99
8
0
298,957
1
L
Ishtar
5,976
498
62
5
0
231,008
0
W
Discordia
7,699
642
85
7
0
246,994
2
L
Shiva
7,200
600
88
7
0
224,887
0
L
Maui
5,733
478
18
2
0
234,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role