Player Matchup

Cupid
Cupid
Aømine
Cupid
Level 222
God Stats
0W - 1L
1,744 SR
Queue Stats
27W - 6L
2,064 Elo+
Party 1
Thanatos
Thanatos
Gastòn
Thanatos
Level 160
God Stats
1W - 2L
1,892 SR
Queue Stats
26W - 5L
1,992 Elo+
Party 1
Chronos
Chronos
Nombrenovalido
Chronos
Level 179
God Stats
1W - 2L
1,450 SR
Queue Stats
40W - 11L
1,993 Elo+
Party 1
Chang'e
Chang'e
PsicoLex
Chang'e
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 8L
1,977 Elo+
Party 1
Charybdis
Charybdis
fetgarft
Charybdis
Level 89
God Stats
0W - 2L
1,293 SR
Queue Stats
6W - 16L
1,320 Elo+
Solo
Team Averages
Level 161
1,576 SR
1,869 Elo+

VS

Team Averages
Level 134
1,512 SR
1,538 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ax2u
Baron Samedi
Level 179
God Stats
124W - 109L
1,525 SR
Queue Stats
381W - 326L
1,539 Elo+
Solo
Loki
Loki
Baguetteaa
Loki
Level 108
God Stats
206W - 136L
1,616 SR
Queue Stats
324W - 285L
1,548 Elo+
Party 2
Bacchus
Bacchus
Sciu
Bacchus
Level 66
God Stats
6W - 6L
1,416 SR
Queue Stats
197W - 177L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
callmeTrit
Cernunnos
Level 158
God Stats
12W - 4L
1,502 SR
Queue Stats
172W - 169L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aømine
Cupid
9
1 / 0 / 4
5,031
559
2,806
4,869
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Gastòn
Thanatos
10
3 / 0 / 0
5,669
630
2,982
5,442
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 2 / 0
5,470
608
4,583
7,093
2,508
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
PsicoLex
Chang'e
9
0 / 3 / 2
4,742
527
2,138
6,882
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
fetgarft
Charybdis
1
0 / 0 / 0
3,165
352
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 3
4,900
544
1,341
3,329
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Ax2u
Baron Samedi
11
3 / 1 / 0
6,418
713
4,708
4,578
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,303
589
2,517
6,550
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sciu
Bacchus
8
0 / 2 / 2
4,844
538
2,825
4,780
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
callmeTrit
Cernunnos
10
2 / 1 / 0
5,536
615
4,242
5,655
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
5
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
3
1.5
W
Baron Samedi
Ax2u
Baron Samedi
3
1
0
3
L
Cupid
Aømine
Cupid
1
0
4
3
W
0
3
0
0
L
Thanatos
Gastòn
Thanatos
3
0
0
3
L
3
2
0
1.5
L
Chang'e
PsicoLex
Chang'e
0
3
2
0.33
W
Bacchus
Sciu
Bacchus
0
2
2
0.5
W
Cernunnos
callmeTrit
Cernunnos
2
1
0
2
L
Charybdis
fetgarft
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
15,633
24,286
Taken
24,892
9,514
Mitigated
11,232
11,039
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,341
222
0
250
3,329
1,062
0
127
3,202
0
25,857
W
Baron Samedi
Ax2u
Baron Samedi
4,708
819
68
1,750
4,578
1,959
0
2,011
2,567
49,743
0
L
Cupid
Aømine
Cupid
2,806
1,330
0
2,361
4,869
2,691
0
248
4,621
0
22,766
W
2,517
316
0
1,457
6,550
1,846
0
0
6,550
0
38,011
L
Thanatos
Gastòn
Thanatos
2,982
511
0
4,166
5,442
2,024
0
805
4,611
0
35,322
L
4,583
2,650
0
2,452
7,093
2,508
0
2,378
4,715
40,082
0
L
Chang'e
PsicoLex
Chang'e
2,138
233
127
1,933
6,882
2,291
0
3,880
2,806
32,935
0
W
Bacchus
Sciu
Bacchus
2,825
660
0
1,457
4,780
4,103
0
2,228
2,552
12,140
0
W
Cernunnos
callmeTrit
Cernunnos
4,242
2,082
0
1,796
5,655
2,262
0
2,355
3,300
0
46,135
L
Charybdis
fetgarft
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
27,001
236
Minions Killed
300
0
Camps Cleared
0
748,859
Distance Traveled
921,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,900
544
46
5
0
202,414
3
W
Baron Samedi
6,418
713
97
11
0
174,469
2
L
Cupid
5,031
559
39
4
0
168,406
0
W
Loki
5,303
589
64
7
0
174,560
0
L
Thanatos
5,669
630
71
8
0
217,355
0
L
Chronos
5,470
608
71
8
0
172,034
0
L
Chang'e
4,742
527
55
6
0
191,064
2
W
Bacchus
4,844
538
15
2
0
200,997
0
W
Cernunnos
5,536
615
78
9
0
168,640
0
L
Charybdis
3,165
352
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role