Player Matchup

Xbalanque
Xbalanque
ArashiNK
Xbalanque
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 43L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
CoolPoc
Cernunnos
Level 160
God Stats
3W - 2L
1,718 SR
Queue Stats
203W - 211L
1,434 Elo+
Solo
Horus
Horus
MapleWhiskey
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,517 Elo+
Solo
Maui
Maui
jArch0510
Maui
Level 85
God Stats
2W - 1L
1,634 SR
Queue Stats
65W - 47L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lxxDavidxxl
Kumbhakarna
Level 154
God Stats
1W - 1L
1,263 SR
Queue Stats
42W - 28L
1,452 Elo+
Party 2
Team Averages
Level 118
1,523 SR
1,490 Elo+

VS

Team Averages
Level 105
1,482 SR
1,470 Elo+
Chronos
Chronos
KxngJvyy
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Thanatos
Thanatos
Lonesurviver
Thanatos
Level 77
God Stats
7W - 18L
1,423 SR
Queue Stats
345W - 347L
1,461 Elo+
Party 1
Discordia
Discordia
NFShell
Discordia
Level 128
God Stats
5W - 5L
1,829 SR
Queue Stats
312W - 306L
1,451 Elo+
Party 1
Horus
Horus
RickPearson
Horus
Level 130
God Stats
0W - 3L
1,293 SR
Queue Stats
65W - 106L
1,335 Elo+
Solo
Chernobog
Chernobog
Tyas777
Chernobog
Level 128
God Stats
2W - 5L
1,365 SR
Queue Stats
624W - 635L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArashiNK
Xbalanque
19
12 / 1 / 7
11,823
1,075
19,631
11,420
6,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
CoolPoc
Cernunnos
16
5 / 3 / 8
9,357
851
9,108
10,022
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 8
8,934
812
5,746
14,755
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
0 / 1 / 14
8,599
782
5,923
9,237
10,415
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
lxxDavidxxl
Kumbhakarna
16
3 / 2 / 17
10,321
938
3,304
16,783
17,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KxngJvyy
Chronos
8
0 / 2 / 0
6,552
596
2,266
3,881
1,387
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Lonesurviver
Thanatos
14
1 / 6 / 5
7,822
711
7,449
8,950
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
NFShell
Discordia
15
7 / 4 / 3
9,205
837
15,291
8,193
3,791
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 7
8,176
743
8,828
19,353
26,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Tyas777
Chernobog
16
2 / 5 / 6
8,631
785
15,077
10,135
5,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
23
Kills
11
11
Deaths
23
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArashiNK
Xbalanque
12
1
7
15.5
W
Cernunnos
CoolPoc
Cernunnos
5
3
8
3
L
Chronos
KxngJvyy
Chronos
0
2
0
0
L
Thanatos
Lonesurviver
Thanatos
1
6
5
0.58
W
3
4
8
1.75
L
Discordia
NFShell
Discordia
7
4
3
2.13
L
1
6
7
0.75
L
Chernobog
Tyas777
Chernobog
2
5
6
1
W
Maui
0
1
14
7
W
Kumbhakarna
lxxDavidxxl
Kumbhakarna
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
48,911
62,217
Taken
50,512
57,819
Mitigated
40,932
24,210
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArashiNK
Xbalanque
19,631
10,234
2,483
3,081
11,420
6,897
5,416
2,014
9,113
0
41,845
W
Cernunnos
CoolPoc
Cernunnos
9,108
3,026
1,351
1,688
10,022
4,980
1,891
5,965
3,689
0
31,520
L
Chronos
KxngJvyy
Chronos
2,266
301
1
1,133
3,881
1,387
0
507
3,374
5,864
0
L
Thanatos
Lonesurviver
Thanatos
7,449
1,272
0
1,840
8,950
4,235
0
1,974
6,976
0
12,117
W
5,746
1,752
2,916
2,706
14,755
17,536
88
3,898
10,648
1,201
7,157
L
Discordia
NFShell
Discordia
15,291
994
206
442
8,193
3,791
220
1,517
6,676
22,214
0
L
8,828
1,535
1,978
5,160
19,353
26,278
62
4,526
14,827
7,024
6,633
L
Chernobog
Tyas777
Chernobog
15,077
6,159
678
664
10,135
5,241
1,003
1,799
8,336
0
31,329
W
Maui
5,923
690
2,884
1,430
9,237
10,415
284
4,217
4,749
10,418
0
W
Kumbhakarna
lxxDavidxxl
Kumbhakarna
3,304
213
2,581
3,090
16,783
17,991
272
4,941
11,546
8,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
40,386
113
Minions Killed
83
0
Camps Cleared
0
1,116,976
Distance Traveled
850,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,823
1,075
54
5
0
236,145
0
W
Cernunnos
9,357
851
40
4
0
184,940
0
L
Chronos
6,552
596
7
1
0
71,305
0
L
Thanatos
7,822
711
11
1
0
200,431
0
W
Horus
8,934
812
4
0
0
209,663
0
L
Discordia
9,205
837
17
2
0
182,891
0
L
Horus
8,176
743
3
0
0
206,952
0
L
Chernobog
8,631
785
45
4
0
188,700
0
W
Maui
8,599
782
8
1
0
252,671
0
W
Kumbhakarna
10,321
938
7
1
0
233,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role