Player Matchup

Ganesha
Ganesha
Gold I
CC FistFight
Ganesha
Gold I
Level 107
God Stats
50W - 50L
1,523 SR
Queue Stats
529W - 441L
1,477 MMR
Party 1
Vulcan
Vulcan
Gold II
Smite Mode
Vulcan
Gold II
Level 45
God Stats
15W - 9L
1,640 SR
Queue Stats
16W - 10L
1,629 MMR
Party 1
Cupid
Cupid
Gold IV
sebasPAPI100
Cupid
Gold IV
Level 127
God Stats
5W - 10L
1,258 SR
Queue Stats
89W - 90L
1,574 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 93
1,474 SR
1,560 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,434 SR
1,538 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Smaule_
Gilgamesh
Gold I
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 333L
1,615 MMR
Solo
Cernunnos
Cernunnos
Bronze III
TheVeganWolf
Cernunnos
Bronze III
Level 85
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CC FistFight
Ganesha
14
0 / 0 / 7
9,291
774
4,681
10,679
14,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Smite Mode
Vulcan
14
3 / 0 / 3
8,978
748
10,549
3,756
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 2
9,413
784
8,671
6,499
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangAphroditeGuan YuHeraNe Zha

VS

Bans
AchillesGebAresHerculesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
7,384
615
5,859
8,621
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Smaule_
Gilgamesh
13
0 / 2 / 0
7,413
618
3,417
10,170
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
TheVeganWolf
Cernunnos
12
0 / 2 / 0
7,252
604
3,925
9,408
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Ganesha
CC FistFight
Ganesha
0
0
7
3.5
L
Gilgamesh
Smaule_
Gilgamesh
0
2
0
0
W
Vulcan
Smite Mode
Vulcan
3
0
3
4.5
L
Cernunnos
TheVeganWolf
Cernunnos
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
13,201
20,934
Taken
28,199
19,444
Mitigated
16,329
9,980
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,859
211
719
1,888
8,621
3,160
0
4,930
3,691
42,173
0
W
Ganesha
CC FistFight
Ganesha
4,681
263
2,262
2,835
10,679
14,267
355
2,304
8,375
20,562
0
L
Gilgamesh
Smaule_
Gilgamesh
3,417
518
0
473
10,170
9,598
0
4,757
5,413
0
20,498
W
Vulcan
Smite Mode
Vulcan
10,549
4,744
0
485
3,756
1,956
1,072
714
3,042
52,929
0
L
Cernunnos
TheVeganWolf
Cernunnos
3,925
1,095
0
2,494
9,408
3,571
0
5,591
3,817
0
21,593
W
8,671
5,455
762
3,636
6,499
3,221
2,407
2,860
3,639
0
48,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
22,049
189
Minions Killed
162
0
Camps Cleared
0
755,872
Distance Traveled
627,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,384
615
85
7
0
183,433
0
W
Ganesha
9,291
774
0
0
0
244,590
0
L
Gilgamesh
7,413
618
31
3
0
228,056
4
W
Vulcan
8,978
748
105
9
0
257,299
0
L
Cernunnos
7,252
604
46
4
0
216,264
1
W
Cupid
9,413
784
84
7
0
253,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role