Player Matchup

Kukulkan
Kukulkan
JollyFoal558970
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 95L
1,422 Elo+
Party 1
Ymir
Ymir
Winged328092
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 69L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
YoderBomb
Gilgamesh
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,515 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,453 Elo+

VS

Team Averages
Level 38
1,573 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
JagerMoo
Ah Muzen Cab
Level 24
God Stats
2W - 0L
1,718 SR
Queue Stats
58W - 47L
1,656 Elo+
Party 2
Ratatoskr
Ratatoskr
NohaDaDon
Ratatoskr
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 61L
1,343 Elo+
Party 2
Sobek
Sobek
Siflier
Sobek
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 44L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 6 / 3
10,044
670
13,116
11,878
6,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 6
10,100
673
5,089
18,234
20,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
YoderBomb
Gilgamesh
16
4 / 3 / 0
10,901
727
13,455
18,944
24,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JagerMoo
Ah Muzen Cab
17
3 / 2 / 4
10,853
724
20,260
11,491
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
NohaDaDon
Ratatoskr
16
3 / 3 / 7
11,053
737
12,143
16,975
8,028
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Sobek
Siflier
Sobek
16
6 / 2 / 5
11,586
772
9,440
12,533
13,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JagerMoo
Ah Muzen Cab
3
2
4
2.5
L
Kukulkan
2
6
3
0.58
W
Ratatoskr
NohaDaDon
Ratatoskr
3
3
7
2.17
W
Sobek
Siflier
Sobek
6
2
5
4.25
L
1
3
6
1.33
L
Gilgamesh
YoderBomb
Gilgamesh
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,660
Damage
41,843
49,056
Taken
40,999
51,124
Mitigated
29,530
2,398
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JagerMoo
Ah Muzen Cab
20,260
9,004
0
1,803
11,491
7,671
2,072
5,639
5,589
0
48,694
L
Kukulkan
13,116
1,771
0
314
11,878
6,168
0
3,119
8,253
44,752
0
W
Ratatoskr
NohaDaDon
Ratatoskr
12,143
4,391
0
4,229
16,975
8,028
799
6,393
10,029
0
52,340
W
Sobek
Siflier
Sobek
9,440
1,043
0
2,205
12,533
13,831
216
6,364
5,768
37,537
0
L
5,089
1,728
0
689
18,234
20,169
0
2,346
14,914
15,732
0
L
Gilgamesh
YoderBomb
Gilgamesh
13,455
3,276
0
1,395
18,944
24,787
0
3,090
14,244
0
38,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
33,492
160
Minions Killed
200
0
Camps Cleared
0
784,574
Distance Traveled
809,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,853
724
77
5
0
255,550
0
L
Kukulkan
10,044
670
76
5
0
204,230
0
W
Ratatoskr
11,053
737
80
5
0
299,752
0
W
Sobek
11,586
772
43
3
0
253,715
0
L
Ymir
10,100
673
21
1
0
258,105
0
L
Gilgamesh
10,901
727
63
4
0
322,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role