Player Matchup

Scylla
Scylla
AtheistAltarBoy
Scylla
Level 68
God Stats
2W - 0L
1,448 SR
Queue Stats
85W - 84L
1,441 Elo+
Party 2
Medusa
Medusa
MINCH1328
Medusa
Level 118
God Stats
6W - 4L
1,427 SR
Queue Stats
64W - 85L
1,368 Elo+
Party 1
Nike
Nike
Rohovie91
Nike
Level 124
God Stats
4W - 2L
1,545 SR
Queue Stats
130W - 125L
1,466 Elo+
Party 2
Merlin
Merlin
mnaustin
Merlin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 71L
1,531 Elo+
Solo
Ne Zha
Ne Zha
thehurtlocker78
Ne Zha
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 97L
1,355 Elo+
Party 1
Team Averages
Level 100
1,484 SR
1,432 Elo+

VS

Team Averages
Level 106
1,452 SR
1,411 Elo+
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Destiny-SpQQn
Surtr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,357 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dfinley
Ah Muzen Cab
Level 80
God Stats
1W - 2L
1,262 SR
Queue Stats
151W - 171L
1,539 Elo+
Solo
Zeus
Zeus
IwhitehouseI
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 85L
1,437 Elo+
Party 3
Poseidon
Poseidon
ladyluck2424
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 6
11,986
999
13,430
5,671
2,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MINCH1328
Medusa
15
5 / 3 / 8
9,365
780
6,869
10,786
4,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nike
16
4 / 0 / 16
9,665
805
10,111
9,585
8,618
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
mnaustin
Merlin
16
2 / 2 / 16
9,565
797
11,352
6,983
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 9
8,300
692
5,932
11,245
5,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 7 / 8
8,113
676
4,391
13,799
12,915
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 3 / 6
7,925
660
4,433
12,101
14,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Dfinley
Ah Muzen Cab
10
0 / 4 / 3
6,692
558
4,994
5,957
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 3
8,497
708
8,917
9,195
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ladyluck2424
Poseidon
15
1 / 5 / 4
8,433
703
7,571
10,627
5,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
23
Kills
8
11
Deaths
23
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
7
8
0.86
W
11
1
6
14
L
1
3
6
1.33
L
Ah Muzen Cab
Dfinley
Ah Muzen Cab
0
4
3
0.38
L
4
4
3
1.38
W
Medusa
MINCH1328
Medusa
5
3
8
3
W
Nike
4
0
16
12
L
Poseidon
ladyluck2424
Poseidon
1
5
4
0.6
W
Merlin
mnaustin
Merlin
2
2
16
5
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
30,306
44,270
Taken
51,679
24,312
Mitigated
40,296
18,673
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,391
291
663
535
13,799
12,915
0
6,286
7,513
6,438
0
W
13,430
65
2,108
1,817
5,671
2,314
1,015
2,038
3,633
40,012
0
L
4,433
1,243
916
3,365
12,101
14,697
0
4,698
7,403
842
8,994
L
Ah Muzen Cab
Dfinley
Ah Muzen Cab
4,994
1,433
0
0
5,957
2,533
0
3,737
2,220
0
10,380
L
8,917
522
130
1,481
9,195
4,991
0
4,693
4,502
21,395
0
W
Medusa
MINCH1328
Medusa
6,869
2,545
2,035
2,252
10,786
4,717
1,581
5,788
4,998
0
13,108
W
Nike
10,111
348
2,727
2,378
9,585
8,618
403
4,355
5,230
0
17,989
L
Poseidon
ladyluck2424
Poseidon
7,571
480
2,113
1,747
10,627
5,160
0
5,368
5,259
28,388
0
W
Merlin
mnaustin
Merlin
11,352
122
1,335
1,000
6,983
3,246
664
3,193
3,790
29,672
0
W
5,932
1,373
1,280
1,741
11,245
5,417
31
5,992
5,253
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
39,660
180
Minions Killed
102
0
Camps Cleared
0
1,230,869
Distance Traveled
969,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,113
676
15
1
0
192,555
0
W
Scylla
11,986
999
92
8
0
239,011
0
L
Surtr
7,925
660
7
1
0
246,323
0
L
Ah Muzen Cab
6,692
558
9
1
0
98,179
0
L
Zeus
8,497
708
24
2
0
203,859
0
W
Medusa
9,365
780
17
1
0
244,203
0
W
Nike
9,665
805
17
1
0
252,822
0
L
Poseidon
8,433
703
47
4
0
228,377
0
W
Merlin
9,565
797
46
4
0
251,958
0
W
Ne Zha
8,300
692
8
1
0
242,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role