Player Matchup

Shiva
Shiva
Rudolf0204
Shiva
Level 9
God Stats
1W - 5L
1,077 SR
Queue Stats
5W - 13L
1,083 Elo+
Party 1
Zeus
Zeus
ikerbukel
Zeus
Level 69
God Stats
4W - 5L
1,334 SR
Queue Stats
249W - 254L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
ojostristess
Ne Zha
Level 28
God Stats
10W - 5L
1,344 SR
Queue Stats
92W - 92L
1,339 Elo+
Party 1
Team Averages
Level 35
1,252 SR
1,252 Elo+

VS

Team Averages
Level 29
1,474 SR
1,210 Elo+
Cliodhna
Cliodhna
Chiauko
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,098 Elo+
Party 2
Hel
Hel
IFaBulousI8401
Hel
Level 46
God Stats
0W - 1L
1,270 SR
Queue Stats
45W - 54L
1,298 Elo+
Party 2
Chaac
Chaac
ItoshiSae0
Chaac
Level 13
God Stats
3W - 5L
1,653 SR
Queue Stats
25W - 33L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
3 / 3 / 6
8,275
752
8,134
12,008
9,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
1 / 1 / 8
8,236
749
4,974
5,141
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
7 / 0 / 4
9,609
874
13,235
10,549
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chiauko
Cliodhna
11
2 / 3 / 2
7,113
647
5,615
9,680
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 5 / 2
7,263
660
6,254
10,750
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
1 / 3 / 3
7,246
659
8,132
12,530
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Chiauko
Cliodhna
2
3
2
1
L
1
5
2
0.4
L
Chaac
1
3
3
0.83
W
Shiva
3
3
6
2
W
Zeus
1
1
8
5
W
Ne Zha
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,343
Damage
20,001
27,698
Taken
32,960
16,405
Mitigated
21,835
4,757
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Chiauko
Cliodhna
5,615
325
0
985
9,680
3,582
0
1,462
8,218
0
18,659
L
6,254
55
2,966
3,918
10,750
3,100
0
2,087
8,663
25,569
0
L
Chaac
8,132
836
0
2,153
12,530
15,153
0
1,767
10,763
2,180
20,667
W
Shiva
8,134
1,189
682
1,524
12,008
9,962
625
3,119
8,545
226
20,629
W
Zeus
4,974
648
0
810
5,141
1,740
982
1,247
3,654
17,777
0
W
Ne Zha
13,235
6,763
0
1,741
10,549
4,703
1,156
3,411
7,005
38
53,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
21,622
132
Minions Killed
106
0
Camps Cleared
0
593,973
Distance Traveled
587,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,113
647
33
3
0
196,656
0
L
Hel
7,263
660
40
4
0
185,064
0
L
Chaac
7,246
659
33
3
0
205,973
0
W
Shiva
8,275
752
20
2
0
187,917
0
W
Zeus
8,236
749
45
4
0
184,674
0
W
Ne Zha
9,609
874
67
6
0
221,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role