Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
DrPeanutClan
Ne Zha
Level 129
God Stats
2W - 0L
1,857 SR
Queue Stats
38W - 34L
1,489 Elo+
Solo
Hades
Hades
Jireen92
Hades
Level 89
God Stats
2W - 0L
1,727 SR
Queue Stats
7W - 8L
1,321 Elo+
Party 1
Athena
Athena
Nenegato
Athena
Level 96
God Stats
4W - 2L
1,561 SR
Queue Stats
37W - 39L
1,516 Elo+
Party 3
Medusa
Medusa
zeldrix92
Medusa
Level 82
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,429 Elo+

VS

Team Averages
Level 85
1,521 SR
1,473 Elo+
Hou Yi
Hou Yi
EPICG111
Hou Yi
Level 117
God Stats
3W - 3L
1,482 SR
Queue Stats
106W - 114L
1,486 Elo+
Party 2
Ra
Ra
Ram3nNdl3s
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 2
Anubis
Anubis
TheClenchest
Anubis
Level 86
God Stats
16W - 21L
1,306 SR
Queue Stats
74W - 78L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
allamericanzero
Cthulhu
Level 77
God Stats
4W - 2L
1,797 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 4
Mulan
Mulan
babyj3nkz22
Mulan
Level 121
God Stats
6W - 6L
1,522 SR
Queue Stats
16W - 22L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 7
8,864
806
12,309
8,114
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
15
2 / 4 / 7
8,341
758
4,573
9,122
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
Jireen92
Hades
15
6 / 1 / 6
8,732
794
12,387
12,410
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Nenegato
Athena
14
0 / 1 / 13
7,558
687
5,135
10,543
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
zeldrix92
Medusa
16
5 / 0 / 10
8,889
808
11,452
11,042
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EPICG111
Hou Yi
14
0 / 1 / 4
7,400
673
7,718
9,138
4,237
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 4
7,608
692
7,458
11,627
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
5 / 3 / 1
8,339
758
7,263
7,721
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 3
7,253
659
8,147
12,904
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 4 / 3
7,381
671
10,581
12,340
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
17
Kills
7
7
Deaths
17
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
W
Ne Zha
2
4
7
1.38
L
Hou Yi
EPICG111
Hou Yi
0
1
4
2
W
Hades
Jireen92
Hades
6
1
6
9
W
Athena
Nenegato
Athena
0
1
13
6.5
L
1
5
4
0.6
L
Anubis
5
3
1
1.83
L
1
4
3
0.63
L
0
4
3
0.38
W
Medusa
zeldrix92
Medusa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,856
Damage
41,167
51,231
Taken
53,730
29,779
Mitigated
37,163
9,659
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,309
3,521
0
4,304
8,114
3,205
2,793
3,531
4,385
41,804
0
W
Ne Zha
4,573
232
0
261
9,122
4,327
0
4,396
4,508
0
27,697
L
Hou Yi
EPICG111
Hou Yi
7,718
3,298
0
1,228
9,138
4,237
26
5,974
3,164
0
24,515
W
Hades
Jireen92
Hades
12,387
1,104
414
2,735
12,410
7,453
144
4,107
7,613
30,917
0
W
Athena
Nenegato
Athena
5,135
1,530
0
396
10,543
9,642
0
5,026
5,133
13,407
0
L
7,458
1,450
948
904
11,627
5,042
539
5,961
5,666
25,924
0
L
Anubis
7,263
287
0
968
7,721
4,284
0
4,365
3,356
27,309
0
L
8,147
242
536
689
12,904
12,900
0
6,553
6,351
20,198
529
L
10,581
1,265
0
2,043
12,340
10,700
305
6,978
5,362
0
27,322
W
Medusa
zeldrix92
Medusa
11,452
5,284
0
1,549
11,042
5,152
232
4,036
6,560
0
27,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
37,981
209
Minions Killed
204
0
Camps Cleared
0
1,105,865
Distance Traveled
1,032,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,864
806
77
7
0
212,797
0
W
Ne Zha
8,341
758
54
5
0
213,498
0
L
Hou Yi
7,400
673
44
4
0
209,164
0
W
Hades
8,732
794
30
3
0
212,960
0
W
Athena
7,558
687
14
1
0
227,350
0
L
Ra
7,608
692
46
4
0
210,388
0
L
Anubis
8,339
758
52
5
0
154,456
0
L
Cthulhu
7,253
659
17
2
0
242,760
0
L
Mulan
7,381
671
45
4
0
216,225
0
W
Medusa
8,889
808
34
3
0
239,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role