Player Matchup

Cupid
Cupid
Azharel123
Cupid
Level 18
God Stats
2W - 1L
1,276 SR
Queue Stats
33W - 30L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
BlazinKush_THTC
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,244 Elo+
Solo
Loki
Loki
LaP3luda
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,368 Elo+
Solo
Freya
Freya
Neigin
Freya
Level 24
God Stats
1W - 1L
1,311 SR
Queue Stats
42W - 37L
1,520 Elo+
Party 2
Zeus
Zeus
Zu97
Zeus
Level 47
God Stats
3W - 1L
1,672 SR
Queue Stats
158W - 136L
1,510 Elo+
Party 2
Team Averages
Level 26
1,452 SR
1,432 Elo+

VS

Team Averages
Level 22
1,500 SR
1,451 Elo+
Shiva
Shiva
Batman6336
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
BreadDoppio
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 1
Atlas
Atlas
GangstaPoo
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,511 Elo+
Party 1
Chiron
Chiron
Kaicooo
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,446 Elo+
Solo
Sol
Sol
Yoda122270
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 213L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
2 / 5 / 13
10,119
723
7,995
11,548
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BlazinKush_THTC
Baba Yaga
19
1 / 1 / 14
10,458
747
10,505
11,592
5,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
5 / 5 / 10
11,240
803
9,618
14,559
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Neigin
Freya
15
3 / 6 / 10
9,787
699
7,404
13,970
6,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Zu97
Zeus
19
10 / 2 / 5
12,189
871
28,172
11,385
4,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
0 / 3 / 2
7,033
502
604
4,707
2,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BreadDoppio
Bacchus
17
6 / 2 / 5
10,131
724
6,592
15,145
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
18
4 / 4 / 9
10,900
779
8,673
16,451
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
Kaicooo
Chiron
16
3 / 9 / 8
9,361
669
13,931
20,076
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 3 / 5
10,260
733
12,465
11,331
5,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
21
Kills
16
19
Deaths
21
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
5
13
1.7
L
Shiva
0
3
2
0.33
W
Baba Yaga
BlazinKush_THTC
Baba Yaga
1
1
14
8
L
Bacchus
BreadDoppio
Bacchus
6
2
5
4.25
L
Atlas
4
4
9
2.13
L
Chiron
Kaicooo
Chiron
3
9
8
0.78
W
Loki
5
5
10
2
W
Freya
Neigin
Freya
3
6
10
1.33
L
3
3
5
1.83
W
Zeus
Zu97
Zeus
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,694
Damage
42,265
63,054
Taken
67,710
28,523
Mitigated
62,946
23,474
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,995
3,202
1,214
2,885
11,548
4,356
2,034
5,601
5,947
0
13,239
L
Shiva
604
91
0
250
4,707
2,212
0
3,076
1,631
0
3,037
W
Baba Yaga
BlazinKush_THTC
Baba Yaga
10,505
293
3,151
6,931
11,592
5,238
2,599
4,343
7,249
32,816
0
L
Bacchus
BreadDoppio
Bacchus
6,592
827
353
3,929
15,145
23,142
0
10,112
5,033
9,959
0
L
Atlas
8,673
3,506
1,969
4,067
16,451
22,121
0
10,413
6,038
21,328
0
L
Chiron
Kaicooo
Chiron
13,931
2,422
1,771
3,795
20,076
10,000
0
14,517
5,515
0
24,350
W
Loki
9,618
1,337
340
3,137
14,559
7,878
1,053
6,626
7,933
0
24,057
W
Freya
Neigin
Freya
7,404
2,556
437
3,012
13,970
6,134
562
6,955
7,015
14,807
0
L
12,465
823
1,076
4,519
11,331
5,471
0
7,919
3,412
35,795
0
W
Zeus
Zu97
Zeus
28,172
2,922
1,061
1,306
11,385
4,917
1,666
4,205
7,180
47,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
47,685
145
Minions Killed
118
0
Camps Cleared
0
1,354,321
Distance Traveled
946,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,119
723
8
1
0
258,987
0
L
Shiva
7,033
502
6
0
0
55,652
0
W
Baba Yaga
10,458
747
35
3
0
295,100
0
L
Bacchus
10,131
724
8
1
0
220,620
0
L
Atlas
10,900
779
21
2
0
227,234
0
L
Chiron
9,361
669
24
2
0
203,155
0
W
Loki
11,240
803
33
2
0
281,186
0
W
Freya
9,787
699
12
1
0
232,206
0
L
Sol
10,260
733
59
4
0
239,747
0
W
Zeus
12,189
871
57
4
0
286,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role