Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze II
CaptKillshot78
Ah Muzen Cab
Bronze II
Level 118
God Stats
5W - 12L
1,452 SR
Queue Stats
24W - 47L
1,035 MMR
Solo
Aphrodite
Aphrodite
Silver III
IceCreamVenom
Aphrodite
Silver III
Level 157
God Stats
3W - 1L
1,523 SR
Queue Stats
41W - 64L
1,014 MMR
Party 2
Bellona
Bellona
Silver III
Icey Road
Bellona
Silver III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 71L
980 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,491 SR
1,010 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,552 SR
1,006 MMR
Guan Yu
Guan Yu
Silver V
Flyguyrex12
Guan Yu
Silver V
Level 66
God Stats
2W - 1L
1,497 SR
Queue Stats
62W - 78L
1,058 MMR
Solo
Agni
Agni
Silver IV
TTVcaptkuchiki
Agni
Silver IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 97L
892 MMR
Party 1
Bastet
Bastet
Silver III
remingtonking14
Bastet
Silver III
Level 99
God Stats
3W - 3L
1,661 SR
Queue Stats
80W - 98L
1,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptKillshot78
Ah Muzen Cab
16
2 / 2 / 8
10,156
677
10,484
9,810
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
IceCreamVenom
Aphrodite
16
2 / 2 / 9
10,139
676
15,022
14,929
6,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Icey Road
Bellona
17
8 / 1 / 3
10,904
727
15,076
19,665
21,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusAtlasBaron SamediHeraKukulkan

VS

Bans
Chang'eVulcanYmirVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flyguyrex12
Guan Yu
13
0 / 3 / 3
9,364
624
7,001
21,843
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 2
9,808
654
15,044
13,804
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 4 / 2
10,647
710
12,066
15,885
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CaptKillshot78
Ah Muzen Cab
2
2
8
3
L
Guan Yu
Flyguyrex12
Guan Yu
0
3
3
0.5
W
Aphrodite
IceCreamVenom
Aphrodite
2
2
9
3.25
W
Bellona
Icey Road
Bellona
8
1
3
9.5
L
2
5
2
0.6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
34,111
44,404
Taken
51,532
32,385
Mitigated
40,581
21,863
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CaptKillshot78
Ah Muzen Cab
10,484
3,213
0
135
9,810
3,921
1,670
4,323
5,165
0
46,999
L
Guan Yu
Flyguyrex12
Guan Yu
7,001
916
3,315
5,317
21,843
27,055
0
6,952
14,891
0
24,750
W
Aphrodite
IceCreamVenom
Aphrodite
15,022
1,600
8,124
10,833
14,929
6,592
821
4,044
10,432
45,844
0
W
Bellona
Icey Road
Bellona
15,076
4,604
0
2,771
19,665
21,872
418
5,468
13,670
0
39,758
L
15,044
408
235
2,309
13,804
6,313
0
3,062
10,742
48,991
0
L
12,066
4,286
380
2,406
15,885
7,213
0
5,080
10,805
0
31,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
29,819
183
Minions Killed
158
0
Camps Cleared
0
833,272
Distance Traveled
798,635
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,156
677
64
4
0
284,074
0
L
Guan Yu
9,364
624
30
2
0
269,738
0
W
Aphrodite
10,139
676
76
5
0
251,324
3
W
Bellona
10,904
727
43
3
0
297,874
0
L
Agni
9,808
654
88
6
0
247,425
3
L
Bastet
10,647
710
40
3
0
281,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role