Player Matchup

Mulan
Mulan
Dqred
Mulan
Level 77
God Stats
4W - 8L
1,248 SR
Queue Stats
72W - 52L
1,566 Elo+
Solo
Maui
Maui
Dutch01
Maui
Level 24
God Stats
40W - 39L
1,498 SR
Queue Stats
158W - 164L
1,422 Elo+
Party 1
Thanatos
Thanatos
Lukie420
Thanatos
Level 62
God Stats
24W - 15L
1,653 SR
Queue Stats
175W - 163L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
McsneezyPC
Danzaburou
Level 63
God Stats
26W - 18L
1,472 SR
Queue Stats
180W - 172L
1,467 Elo+
Party 1
Sol
Sol
Xtravior
Sol
Level 60
God Stats
44W - 24L
1,470 SR
Queue Stats
104W - 84L
1,378 Elo+
Party 1
Team Averages
Level 57
1,468 SR
1,459 Elo+

VS

Team Averages
Level 83
1,513 SR
1,456 Elo+
Aphrodite
Aphrodite
Azaneal6648
Aphrodite
Level 58
God Stats
12W - 7L
1,605 SR
Queue Stats
234W - 226L
1,499 Elo+
Solo
Achilles
Achilles
DangaLangKing
Achilles
Level 95
God Stats
4W - 6L
1,487 SR
Queue Stats
215W - 199L
1,488 Elo+
Party 3
Tiamat
Tiamat
N0Show
Tiamat
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 209L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
TubMcAhhBih
Heimdallr
Level 103
God Stats
10W - 8L
1,473 SR
Queue Stats
136W - 117L
1,510 Elo+
Party 2
Kali
Kali
WatchTheGank
Kali
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dqred
Mulan
14
4 / 0 / 2
8,889
593
10,890
14,197
10,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
Dutch01
Maui
13
0 / 0 / 7
7,755
517
3,671
8,740
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Lukie420
Thanatos
16
10 / 0 / 3
10,191
679
8,524
10,590
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
McsneezyPC
Danzaburou
13
1 / 2 / 5
7,651
510
6,984
9,186
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 4
9,550
637
9,491
7,957
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azaneal6648
Aphrodite
12
0 / 3 / 1
7,291
486
4,016
10,701
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
DangaLangKing
Achilles
12
0 / 5 / 0
7,115
474
8,947
15,930
16,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
N0Show
Tiamat
12
0 / 5 / 0
6,947
463
2,976
10,074
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TubMcAhhBih
Heimdallr
13
2 / 2 / 0
7,335
489
7,218
8,754
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 0
7,133
476
4,215
13,480
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
2
2
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Azaneal6648
Aphrodite
0
3
1
0.17
L
Achilles
DangaLangKing
Achilles
0
5
0
0
W
Mulan
Dqred
Mulan
4
0
2
5
W
Maui
Dutch01
Maui
0
0
7
3.5
W
Thanatos
Lukie420
Thanatos
10
0
3
11.5
W
Danzaburou
McsneezyPC
Danzaburou
1
2
5
1.75
L
Tiamat
N0Show
Tiamat
0
5
0
0
L
Heimdallr
TubMcAhhBih
Heimdallr
2
2
0
1
L
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
27,372
50,670
Taken
58,939
29,911
Mitigated
38,015
28,516
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Azaneal6648
Aphrodite
4,016
461
1,678
4,612
10,701
7,291
0
3,487
7,214
33,093
0
L
Achilles
DangaLangKing
Achilles
8,947
1,535
0
1,627
15,930
16,010
0
400
15,530
0
55,164
W
Mulan
Dqred
Mulan
10,890
2,520
0
6,782
14,197
10,026
176
0
14,197
0
65,095
W
Maui
Dutch01
Maui
3,671
700
0
1,615
8,740
8,777
66
1,430
7,310
20,745
0
W
Thanatos
Lukie420
Thanatos
8,524
2,226
0
11,216
10,590
4,575
0
725
9,865
0
85,489
W
Danzaburou
McsneezyPC
Danzaburou
6,984
3,786
0
3,787
9,186
3,804
462
2,734
6,452
0
57,130
L
Tiamat
N0Show
Tiamat
2,976
422
0
2,066
10,074
4,676
0
4,917
5,157
48,125
0
L
Heimdallr
TubMcAhhBih
Heimdallr
7,218
4,311
0
2,721
8,754
4,443
302
1,820
6,934
0
62,871
L
4,215
898
0
1,946
13,480
5,595
0
2,538
10,942
0
51,477
W
9,491
3,746
0
5,116
7,957
2,729
1,727
2,979
4,978
71,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
35,821
483
Minions Killed
437
0
Camps Cleared
0
1,538,421
Distance Traveled
1,396,160
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,291
486
53
4
0
280,678
0
L
Achilles
7,115
474
85
6
0
250,303
0
W
Mulan
8,889
593
105
7
0
291,397
2
W
Maui
7,755
517
37
2
0
304,401
0
W
Thanatos
10,191
679
127
8
0
356,016
0
W
Danzaburou
7,651
510
88
6
0
310,543
0
L
Tiamat
6,947
463
85
6
0
280,086
1
L
Heimdallr
7,335
489
129
9
0
251,931
1
L
Kali
7,133
476
85
6
0
333,162
0
W
Sol
9,550
637
126
8
0
276,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role