Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Asukii
Hera
Level 132
God Stats
5W - 5L
1,507 SR
Queue Stats
47W - 41L
1,633 Elo+
Party 2
Terra
Terra
RODDYRICCH
Terra
Level 109
God Stats
399W - 333L
1,637 SR
Queue Stats
663W - 568L
1,586 Elo+
Solo
Aphrodite
Aphrodite
ShellShadow
Aphrodite
Level 116
God Stats
36W - 27L
1,774 SR
Queue Stats
56W - 42L
1,691 Elo+
Party 2
Mercury
Mercury
jittt
Mercury
Level 128
God Stats
2W - 4L
1,387 SR
Queue Stats
100W - 101L
1,513 Elo+
Solo
Team Averages
Level 125
1,561 SR
1,585 Elo+

VS

Team Averages
Level 127
1,490 SR
1,581 Elo+
Rama
Rama
EdsonCloak
Rama
Level 111
God Stats
5W - 3L
1,436 SR
Queue Stats
98W - 91L
1,540 Elo+
Party 1
Hel
Hel
Mono00k
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,558 Elo+
Party 1
Poseidon
Poseidon
NAH51DOG
Poseidon
Level 146
God Stats
4W - 4L
1,545 SR
Queue Stats
48W - 49L
1,547 Elo+
Solo
Bakasura
Bakasura
RobbyO
Bakasura
Level 123
God Stats
27W - 13L
1,683 SR
Queue Stats
258W - 218L
1,633 Elo+
Solo
Amaterasu
Amaterasu
XPaked
Amaterasu
Level 134
God Stats
1W - 1L
1,287 SR
Queue Stats
91W - 73L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 0
6,707
516
8,931
12,656
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Asukii
Hera
13
4 / 0 / 0
7,591
584
13,159
6,122
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
12
0 / 2 / 0
6,797
523
6,024
10,283
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
ShellShadow
Aphrodite
11
0 / 1 / 4
6,902
531
6,037
10,140
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
jittt
Mercury
14
0 / 3 / 3
7,610
585
4,989
11,712
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,176
629
8,317
10,135
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
11
0 / 3 / 3
6,873
529
5,193
9,523
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
NAH51DOG
Poseidon
13
3 / 1 / 2
7,814
601
4,847
7,498
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RobbyO
Bakasura
15
2 / 0 / 1
9,163
705
6,316
10,577
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
XPaked
Amaterasu
12
1 / 1 / 2
6,816
524
4,524
14,328
12,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
9
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
0
0.67
L
Hera
Asukii
Hera
4
0
0
4
W
3
1
1
3.5
W
Hel
0
3
3
0.5
W
Poseidon
NAH51DOG
Poseidon
3
1
2
4
L
Terra
0
2
0
0
W
Bakasura
RobbyO
Bakasura
2
0
1
2.5
L
Aphrodite
ShellShadow
Aphrodite
0
1
4
2
W
Amaterasu
XPaked
Amaterasu
1
1
2
2
L
Mercury
jittt
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,140
Damage
29,197
50,913
Taken
52,061
29,229
Mitigated
31,894
21,228
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,931
6,263
0
4,094
12,656
5,817
0
1,536
11,120
0
52,718
L
Hera
Asukii
Hera
13,159
2,135
0
1,123
6,122
2,889
661
2,731
3,391
80,022
0
W
8,317
6,862
0
2,363
10,135
3,831
936
1,073
9,062
0
62,242
W
Hel
5,193
155
2,076
4,419
9,523
4,783
0
6,401
3,122
54,562
0
W
Poseidon
NAH51DOG
Poseidon
4,847
1,125
0
626
7,498
2,988
0
3,117
4,381
57,932
0
L
Terra
6,024
1,202
318
2,545
10,283
6,551
0
1,168
7,562
57,620
0
W
Bakasura
RobbyO
Bakasura
6,316
3,190
0
7,966
10,577
7,416
684
5,043
5,534
0
53,217
L
Aphrodite
ShellShadow
Aphrodite
6,037
862
4,753
7,230
10,140
9,205
145
2,707
7,433
23,337
0
W
Amaterasu
XPaked
Amaterasu
4,524
1,181
0
4,058
14,328
12,876
0
9,586
4,742
0
14,273
L
Mercury
jittt
Mercury
4,989
1,738
0
1,165
11,712
4,767
0
3,107
8,076
0
76,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
38,842
464
Minions Killed
472
0
Camps Cleared
0
1,393,338
Distance Traveled
1,418,196
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,707
516
80
6
0
238,177
2
L
Hera
7,591
584
129
10
0
285,068
0
W
Rama
8,176
629
118
9
0
252,565
1
W
Hel
6,873
529
89
7
0
277,571
0
W
Poseidon
7,814
601
100
8
0
329,237
0
L
Terra
6,797
523
102
8
0
284,842
1
W
Bakasura
9,163
705
154
12
0
259,777
0
L
Aphrodite
6,902
531
23
2
0
256,951
0
W
Amaterasu
6,816
524
11
1
0
299,046
6
L
Mercury
7,610
585
130
10
0
328,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role