Player Matchup

Hel
Hel
 
Hel
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LegitEmrz
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,123 Elo+
Party 1
Chernobog
Chernobog
Pdrizzy26
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,084 Elo+
Party 1
Mercury
Mercury
Swaggerboyj346
Mercury
Level 74
God Stats
2W - 2L
1,498 SR
Queue Stats
5W - 11L
1,188 Elo+
Party 1
Nike
Nike
dedpool4lif3
Nike
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 222L
1,390 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,257 Elo+

VS

Team Averages
Level 47
1,446 SR
1,351 Elo+
Neith
Neith
Ocelocuatl
Neith
Level 62
God Stats
0W - 3L
1,296 SR
Queue Stats
49W - 59L
1,389 Elo+
Party 2
Sol
Sol
Stewby29
Sol
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,353 Elo+
Party 3
Olorun
Olorun
TJW2016
Olorun
Level 43
God Stats
17W - 44L
1,351 SR
Queue Stats
22W - 52L
1,299 Elo+
Solo
Surtr
Surtr
spurszach
Surtr
Level 29
God Stats
34W - 28L
1,587 SR
Queue Stats
158W - 164L
1,389 Elo+
Party 2
Ymir
Ymir
thisisstupid317
Ymir
Level 47
God Stats
1W - 3L
1,498 SR
Queue Stats
99W - 122L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 0 / 0
4,617
577
1,599
3,136
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LegitEmrz
Morgan Le Fay
8
3 / 0 / 2
5,679
710
4,895
3,082
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Pdrizzy26
Chernobog
7
0 / 1 / 2
4,375
547
2,442
4,762
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 0 / 2
5,238
655
1,838
4,250
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,465
683
1,086
3,836
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 1 / 0
3,973
497
2,915
4,600
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 5 / 0
3,571
446
268
4,135
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
TJW2016
Olorun
5
1 / 1 / 0
3,883
485
875
2,395
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
spurszach
Surtr
8
1 / 0 / 0
4,322
540
1,674
5,758
3,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
4,193
524
2,004
5,700
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
0
1
W
Morgan Le Fay
LegitEmrz
Morgan Le Fay
3
0
2
4
L
Neith
0
1
0
0
W
Chernobog
Pdrizzy26
Chernobog
0
1
2
1
L
0
5
0
0
W
2
0
2
3
L
Olorun
TJW2016
Olorun
1
1
0
1
W
0
1
1
0.5
L
Surtr
spurszach
Surtr
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
7,736
19,066
Taken
22,588
7,109
Mitigated
9,056
6,264
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,599
164
1,203
1,922
3,136
1,465
0
46
3,090
11,754
0
W
Morgan Le Fay
LegitEmrz
Morgan Le Fay
4,895
1,245
0
486
3,082
1,079
224
1,507
1,575
29,963
0
L
Neith
2,915
528
64
1,453
4,600
1,459
0
1,699
2,901
0
20,035
W
Chernobog
Pdrizzy26
Chernobog
2,442
985
0
1,152
4,762
1,430
0
30
4,732
0
23,280
L
268
148
0
223
4,135
1,035
24
1,653
2,482
5,981
0
W
1,838
1,073
0
310
4,250
1,317
0
765
3,485
0
23,562
L
Olorun
TJW2016
Olorun
875
305
0
399
2,395
599
0
0
2,288
12,096
0
W
1,086
163
0
1,191
3,836
1,818
0
875
2,961
0
32,714
L
Surtr
spurszach
Surtr
1,674
554
0
2,035
5,758
3,289
10
862
4,896
268
24,807
L
2,004
720
0
307
5,700
2,674
0
2,280
3,420
25,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
19,942
216
Minions Killed
144
0
Camps Cleared
0
760,158
Distance Traveled
638,983
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,617
577
18
2
0
132,120
0
W
Morgan Le Fay
5,679
710
55
7
0
136,279
0
L
Neith
3,973
497
27
3
0
151,943
0
W
Chernobog
4,375
547
34
4
0
139,464
0
L
Sol
3,571
446
10
1
0
115,296
0
W
Mercury
5,238
655
49
6
0
214,670
0
L
Olorun
3,883
485
26
3
0
59,710
0
W
Nike
5,465
683
60
8
0
137,625
2
L
Surtr
4,322
540
36
5
0
156,338
0
L
Ymir
4,193
524
45
6
0
155,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role