Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
BloodyLifetime
Morgan Le Fay
Platinum III
Level 158
God Stats
9W - 3L
1,574 SR
Queue Stats
138W - 125L
1,850 MMR
Party 3
Xing Tian
Xing Tian
Platinum III
Gucci-Grady
Xing Tian
Platinum III
Level 159
God Stats
0W - 3L
1,149 SR
Queue Stats
66W - 59L
1,743 MMR
Party 2
Maui
Maui
Gold IV
MechanisCaduceus
Maui
Gold IV
Level 144
God Stats
7W - 11L
1,386 SR
Queue Stats
69W - 76L
1,637 MMR
Party 3
Nemesis
Nemesis
Platinum II
UIterior_
Nemesis
Platinum II
Level 159
God Stats
0W - 2L
1,560 SR
Queue Stats
66W - 59L
1,743 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
WhoCalledYmir
Cernunnos
Gold IV
Level 144
God Stats
5W - 2L
1,694 SR
Queue Stats
51W - 40L
1,743 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,473 SR
1,743 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 173
1,707 SR
1,744 MMR
Atlas
Atlas
Platinum III
ALEJO-POTO
Atlas
Platinum III
Level 253
God Stats
20W - 14L
1,656 SR
Queue Stats
286W - 317L
1,740 MMR
Solo
Ravana
Ravana
Gold V
Eоwyn
Ravana
Gold V
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,721 MMR
Party 1
Izanami
Izanami
Platinum V
marloneWers
Izanami
Platinum V
Level 148
God Stats
7W - 1L
1,945 SR
Queue Stats
105W - 100L
1,737 MMR
Solo
Sol
Sol
Gold III
xAnа
Sol
Gold III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,783 MMR
Party 1
Hercules
Hercules
Gold II
zedti
Hercules
Gold II
Level 237
God Stats
3W - 2L
1,934 SR
Queue Stats
324W - 313L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BloodyLifetime
Morgan Le Fay
20
6 / 6 / 9
13,830
512
22,104
25,568
13,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Gucci-Grady
Xing Tian
19
2 / 3 / 6
12,764
473
11,995
24,667
41,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 12
12,885
477
10,409
30,118
43,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
UIterior_
Nemesis
20
7 / 5 / 11
15,297
567
18,453
30,085
16,570
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
WhoCalledYmir
Cernunnos
20
12 / 7 / 6
15,036
557
27,988
28,139
14,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraAphroditeIshtarLancelot

VS

Bans
ThorThanatosAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
2 / 5 / 15
12,801
474
11,251
26,380
35,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Eоwyn
Ravana
20
13 / 6 / 7
17,362
643
32,070
18,474
13,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
marloneWers
Izanami
20
3 / 7 / 7
16,111
597
21,250
24,422
13,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
xAnа
Sol
20
4 / 8 / 7
14,640
542
23,308
24,527
11,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
zedti
Hercules
20
3 / 4 / 8
15,274
566
17,100
41,422
52,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
69
30
Kills
25
25
Deaths
30
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
5
15
1.9
L
Morgan Le Fay
BloodyLifetime
Morgan Le Fay
6
6
9
1.75
W
Ravana
Eоwyn
Ravana
13
6
7
2.75
L
Xing Tian
Gucci-Grady
Xing Tian
2
3
6
1.67
L
3
4
12
2.25
L
Nemesis
UIterior_
Nemesis
7
5
11
2.5
L
Cernunnos
WhoCalledYmir
Cernunnos
12
7
6
2.14
W
Izanami
marloneWers
Izanami
3
7
7
0.93
W
Sol
xAnа
Sol
4
8
7
0.94
W
Hercules
zedti
Hercules
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,949
Damage
104,979
138,577
Taken
135,225
128,943
Mitigated
126,846
28,960
Healing
41,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,251
2,674
0
3,647
26,380
35,762
241
7,898
18,482
32,623
0
L
Morgan Le Fay
BloodyLifetime
Morgan Le Fay
22,104
1,369
0
3,790
25,568
13,157
522
6,397
18,843
112,013
0
W
Ravana
Eоwyn
Ravana
32,070
10,050
0
3,125
18,474
13,104
972
4,322
14,152
0
170,518
L
Xing Tian
Gucci-Grady
Xing Tian
11,995
433
0
3,627
24,667
41,038
0
5,955
18,553
81,120
0
L
10,409
1,795
0
4,760
30,118
43,205
161
11,181
18,368
37,765
0
L
Nemesis
UIterior_
Nemesis
18,453
10,494
0
7,860
30,085
16,570
666
7,011
22,844
0
149,754
L
Cernunnos
WhoCalledYmir
Cernunnos
27,988
18,433
0
8,923
28,139
14,973
3,320
3,677
24,049
0
147,252
W
Izanami
marloneWers
Izanami
21,250
14,228
0
7,441
24,422
13,825
11,517
3,198
21,224
0
185,760
W
Sol
xAnа
Sol
23,308
4,401
0
4,327
24,527
11,777
4,273
14,058
10,469
111,334
0
W
Hercules
zedti
Hercules
17,100
5,404
0
23,124
41,422
52,378
619
16,295
25,127
0
117,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,812
Gold Earned
76,188
672
Minions Killed
801
0
Camps Cleared
0
2,750,241
Distance Traveled
2,678,985
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,801
474
48
2
0
559,195
5
L
Morgan Le Fay
13,830
512
144
5
0
551,274
0
W
Ravana
17,362
643
189
7
0
620,488
10
L
Xing Tian
12,764
473
109
4
0
526,114
8
L
Maui
12,885
477
51
2
0
548,151
6
L
Nemesis
15,297
567
181
7
0
625,828
8
L
Cernunnos
15,036
557
187
7
0
498,874
3
W
Izanami
16,111
597
251
9
0
484,809
8
W
Sol
14,640
542
143
5
0
500,895
3
W
Hercules
15,274
566
170
6
0
513,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role