Player Matchup

Awilix
Awilix
Bronze III
CHERRY199
Awilix
Bronze III
Level 94
God Stats
0W - 1L
1,163 SR
Queue Stats
2W - 6L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
LonerGRBN
Gilgamesh
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Bacchus
Bacchus
Gold III
Qapillo23
Bacchus
Gold III
Level 147
God Stats
2W - 3L
1,573 SR
Queue Stats
104W - 101L
1,411 MMR
Party 2
Cupid
Cupid
Gold V
RizoSoulsilver
Cupid
Gold V
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 68L
1,336 MMR
Party 2
Vulcan
Vulcan
Gold V
slaad17
Vulcan
Gold V
Level 153
God Stats
29W - 25L
1,438 SR
Queue Stats
693W - 731L
1,452 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,435 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,612 SR
1,416 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
JoDan
Thor
Gold IV
Level 181
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 498L
1,345 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
KimmyH3ddd
Kumbhakarna
Bronze III
Level 60
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 5L
1,306 MMR
Solo
Horus
Horus
Platinum IV
Konuya
Horus
Platinum IV
Level 61
God Stats
87W - 67L
1,575 SR
Queue Stats
147W - 126L
1,577 MMR
Party 1
Tiamat
Tiamat
Gold V
Stuummmyy
Tiamat
Gold V
Level 115
God Stats
10W - 5L
1,751 SR
Queue Stats
287W - 288L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CHERRY199
Awilix
13
3 / 4 / 0
8,017
472
4,905
15,073
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LonerGRBN
Gilgamesh
13
0 / 7 / 2
7,426
437
4,275
18,538
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Qapillo23
Bacchus
12
2 / 1 / 1
7,776
457
5,234
14,922
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 0
7,650
450
8,962
11,397
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
slaad17
Vulcan
13
0 / 3 / 2
7,702
453
13,612
11,403
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasHadesSurtrAo Kuang

VS

Bans
AphroditeAnubisIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 0 / 3
9,970
586
10,013
11,045
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
JoDan
Thor
14
4 / 0 / 6
8,671
510
8,964
12,899
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
KimmyH3ddd
Kumbhakarna
14
1 / 0 / 6
8,189
482
5,417
13,705
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Konuya
Horus
16
9 / 2 / 3
10,567
622
16,836
14,620
14,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Stuummmyy
Tiamat
14
1 / 3 / 3
8,509
501
10,749
10,943
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
3
3.5
L
Awilix
CHERRY199
Awilix
3
4
0
0.75
W
Thor
JoDan
Thor
4
0
6
7
W
Kumbhakarna
KimmyH3ddd
Kumbhakarna
1
0
6
4
W
Horus
Konuya
Horus
9
2
3
5.25
L
Gilgamesh
LonerGRBN
Gilgamesh
0
7
2
0.14
L
Bacchus
Qapillo23
Bacchus
2
1
1
2.5
L
0
2
0
0
W
Tiamat
Stuummmyy
Tiamat
1
3
3
0.83
L
Vulcan
slaad17
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
51,979
71,333
Taken
63,212
46,172
Mitigated
51,050
12,263
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,013
4,998
0
6,203
11,045
6,083
0
985
10,060
0
100,620
L
Awilix
CHERRY199
Awilix
4,905
1,268
0
1,084
15,073
5,996
19
2,427
12,622
0
63,692
W
Thor
JoDan
Thor
8,964
1,256
0
4,177
12,899
7,323
0
4,164
8,735
0
64,554
W
Kumbhakarna
KimmyH3ddd
Kumbhakarna
5,417
864
0
4,201
13,705
13,948
0
7,076
6,531
25,689
0
W
Horus
Konuya
Horus
16,836
6,590
765
5,948
14,620
14,782
677
438
13,501
986
79,353
L
Gilgamesh
LonerGRBN
Gilgamesh
4,275
911
0
1,378
18,538
12,024
0
701
17,837
0
38,617
L
Bacchus
Qapillo23
Bacchus
5,234
437
0
3,433
14,922
18,794
0
6,666
8,202
21,374
0
L
8,962
4,661
195
4,844
11,397
4,319
0
1,308
10,089
0
67,188
W
Tiamat
Stuummmyy
Tiamat
10,749
279
0
2,338
10,943
8,914
0
6,183
4,760
75,552
0
L
Vulcan
slaad17
Vulcan
13,612
7,371
70
1,259
11,403
5,039
0
5,309
6,032
78,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
45,906
458
Minions Killed
549
0
Camps Cleared
0
1,619,690
Distance Traveled
1,689,104
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,970
586
171
10
0
329,847
5
L
Awilix
8,017
472
109
6
0
353,276
0
W
Thor
8,671
510
94
6
0
347,124
4
W
Kumbhakarna
8,189
482
24
1
0
336,769
7
W
Horus
10,567
622
109
6
0
329,447
0
L
Gilgamesh
7,426
437
62
4
0
302,036
1
L
Bacchus
7,776
457
35
2
0
325,369
2
L
Cupid
7,650
450
127
7
0
300,575
3
W
Tiamat
8,509
501
151
9
0
345,917
0
L
Vulcan
7,702
453
125
7
0
338,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role