Player Matchup

Zhong Kui
Zhong Kui
Damagek1ng
Zhong Kui
Level 136
God Stats
1W - 1L
1,499 SR
Queue Stats
10W - 15L
1,389 Elo+
Solo
Ratatoskr
Ratatoskr
Panda_God16
Ratatoskr
Level 128
God Stats
7W - 3L
1,497 SR
Queue Stats
298W - 280L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
WhiskyGinger
Danzaburou
Level 103
God Stats
25W - 22L
1,533 SR
Queue Stats
240W - 227L
1,477 Elo+
Party 2
Thanatos
Thanatos
XXT0X1C420XX
Thanatos
Level 123
God Stats
7W - 8L
1,361 SR
Queue Stats
68W - 66L
1,437 Elo+
Party 1
Ra
Ra
olkingcole1666
Ra
Level 141
God Stats
4W - 2L
1,511 SR
Queue Stats
98W - 90L
1,462 Elo+
Party 1
Team Averages
Level 126
1,480 SR
1,459 Elo+

VS

Team Averages
Level 117
1,511 SR
1,261 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Dominicchi
Hou Yi
Level 79
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 11L
1,179 Elo+
Party 3
Sylvanus
Sylvanus
GameboyyAdvance
Sylvanus
Level 126
God Stats
1W - 4L
1,525 SR
Queue Stats
78W - 97L
1,070 Elo+
Party 3
Hun Batz
Hun Batz
I-Fitz-l
Hun Batz
Level 115
God Stats
8W - 12L
1,602 SR
Queue Stats
191W - 190L
1,477 Elo+
Solo
Anubis
Anubis
Tyler-kun420
Anubis
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,078 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Damagek1ng
Zhong Kui
15
4 / 4 / 9
10,305
542
14,234
17,920
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Panda_God16
Ratatoskr
17
1 / 1 / 0
10,537
555
8,298
16,835
17,435
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WhiskyGinger
Danzaburou
15
3 / 3 / 6
9,944
523
12,693
13,363
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
XXT0X1C420XX
Thanatos
16
6 / 4 / 4
10,059
529
7,136
13,571
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 4
10,123
533
8,667
6,353
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 1 / 0
9,675
509
10,092
15,623
19,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Dominicchi
Hou Yi
16
3 / 4 / 2
9,475
499
11,411
16,437
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
12
1 / 6 / 3
7,984
420
7,598
20,772
16,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
I-Fitz-l
Hun Batz
17
6 / 1 / 3
10,480
552
7,137
14,993
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
2 / 4 / 1
8,149
429
6,719
10,851
7,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
13
14
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Zhong Kui
Damagek1ng
Zhong Kui
4
4
9
2.13
L
Hou Yi
Dominicchi
Hou Yi
3
4
2
1
L
Sylvanus
1
6
3
0.42
L
Hun Batz
I-Fitz-l
Hun Batz
6
1
3
7.5
W
Ratatoskr
Panda_God16
Ratatoskr
1
1
0
1
L
Anubis
2
4
1
0.63
W
Danzaburou
WhiskyGinger
Danzaburou
3
3
6
2
W
Thanatos
XXT0X1C420XX
Thanatos
6
4
4
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,028
Damage
42,957
68,042
Taken
78,676
43,479
Mitigated
57,571
25,695
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,092
4,338
0
4,065
15,623
19,112
0
0
15,623
0
82,130
W
Zhong Kui
Damagek1ng
Zhong Kui
14,234
1,180
124
5,083
17,920
13,868
438
7,560
10,360
62,617
0
L
Hou Yi
Dominicchi
Hou Yi
11,411
6,493
0
6,521
16,437
7,525
609
3,795
12,642
0
80,643
L
Sylvanus
7,598
1,541
2,706
4,371
20,772
16,932
0
9,073
11,584
29,271
0
L
Hun Batz
I-Fitz-l
Hun Batz
7,137
1,937
0
600
14,993
6,906
0
4,052
10,700
0
96,241
W
Ratatoskr
Panda_God16
Ratatoskr
8,298
2,129
0
4,527
16,835
17,435
0
0
16,835
0
95,974
L
Anubis
6,719
252
0
2,951
10,851
7,096
0
5,311
5,226
63,532
0
W
Danzaburou
WhiskyGinger
Danzaburou
12,693
7,110
0
5,051
13,363
5,238
1,146
2,103
11,260
0
75,336
W
Thanatos
XXT0X1C420XX
Thanatos
7,136
1,331
0
8,613
13,571
4,878
0
1,634
11,937
0
56,167
W
8,667
704
807
1,490
6,353
2,060
0
3,020
3,333
93,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
45,763
602
Minions Killed
536
0
Camps Cleared
0
1,941,134
Distance Traveled
1,751,911
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,675
509
133
7
0
374,381
4
W
Zhong Kui
10,305
542
78
4
0
346,957
3
L
Hou Yi
9,475
499
118
6
0
305,283
2
L
Sylvanus
7,984
420
34
2
0
339,240
4
L
Hun Batz
10,480
552
146
8
0
432,774
5
W
Ratatoskr
10,537
555
169
9
0
389,495
2
L
Anubis
8,149
429
105
6
0
300,233
0
W
Danzaburou
9,944
523
120
6
0
386,104
0
W
Thanatos
10,059
529
84
4
0
439,748
0
W
Ra
10,123
533
151
8
0
378,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role