Player Matchup

Amaterasu
Amaterasu
FatKidBen74
Amaterasu
Level 81
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 8L
1,473 Elo+
Party 1
Sobek
Sobek
LargePenileForce
Sobek
Level 39
God Stats
1W - 2L
1,417 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Skadi
Skadi
MasinTheFace
Skadi
Level 37
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
ORMSBEEEEE
Fenrir
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Soloxine
Aphrodite
Level 127
God Stats
2W - 0L
1,319 SR
Queue Stats
6W - 1L
1,655 Elo+
Solo
Team Averages
Level 71
1,370 SR
1,465 Elo+

VS

Team Averages
Level 96
1,526 SR
1,385 Elo+
Raijin
Raijin
Dirty Gravity
Raijin
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 115L
1,437 Elo+
Party 2
Nemesis
Nemesis
GotShop
Nemesis
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
98W - 111L
1,576 Elo+
Party 2
Bellona
Bellona
RRejecT
Bellona
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 46L
1,242 Elo+
Party 2
Medusa
Medusa
nmPolly
Medusa
Level 16
God Stats
4W - 6L
1,285 SR
Queue Stats
292W - 348L
1,175 Elo+
Party 2
Aphrodite
Aphrodite
xXAmbitiousRobXx
Aphrodite
Level 138
God Stats
46W - 34L
1,612 SR
Queue Stats
411W - 409L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatKidBen74
Amaterasu
15
5 / 4 / 3
10,240
569
13,930
19,939
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 2
8,038
447
2,397
15,047
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
7,498
417
8,555
12,476
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
ORMSBEEEEE
Fenrir
16
7 / 3 / 5
10,098
561
12,060
17,140
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
Soloxine
Aphrodite
14
2 / 5 / 4
9,288
516
7,101
15,670
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
10,240
569
11,736
12,216
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GotShop
Nemesis
15
4 / 5 / 3
9,176
510
12,829
16,417
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RRejecT
Bellona
17
4 / 6 / 1
10,170
565
12,187
18,123
21,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
nmPolly
Medusa
13
1 / 1 / 3
7,657
425
8,044
9,041
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
14
2 / 1 / 3
9,294
516
7,673
10,369
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
14
Kills
16
16
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
W
Amaterasu
FatKidBen74
Amaterasu
5
4
3
1.63
L
Nemesis
GotShop
Nemesis
4
5
3
1.1
W
0
2
2
0.5
W
0
2
1
0.25
W
Fenrir
ORMSBEEEEE
Fenrir
7
3
5
3.17
L
Bellona
RRejecT
Bellona
4
6
1
0.75
W
Aphrodite
Soloxine
Aphrodite
2
5
4
0.8
L
Medusa
nmPolly
Medusa
1
1
3
2.5
L
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
52,469
80,272
Taken
66,166
44,614
Mitigated
47,342
26,945
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,736
1,349
0
1,841
12,216
5,429
546
4,473
7,743
73,135
0
W
Amaterasu
FatKidBen74
Amaterasu
13,930
9,976
0
7,511
19,939
10,612
535
1,381
18,558
0
74,478
L
Nemesis
GotShop
Nemesis
12,829
6,218
0
2,597
16,417
7,128
0
2,746
13,671
0
72,631
W
2,397
405
0
4,578
15,047
14,727
0
4,201
10,846
18,565
0
W
8,555
2,696
0
1,006
12,476
4,745
1,183
3,866
8,610
0
53,250
W
Fenrir
ORMSBEEEEE
Fenrir
12,060
4,270
0
3,627
17,140
8,009
600
2,613
14,527
0
62,191
L
Bellona
RRejecT
Bellona
12,187
5,918
0
4,383
18,123
21,343
196
286
17,837
0
71,118
W
Aphrodite
Soloxine
Aphrodite
7,101
539
2,433
7,790
15,670
6,521
498
7,940
7,730
67,020
0
L
Medusa
nmPolly
Medusa
8,044
3,795
0
45
9,041
4,376
1,971
582
8,459
0
53,342
L
Aphrodite
7,673
530
2,831
5,414
10,369
9,066
872
1,411
8,958
43,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
46,537
387
Minions Killed
441
0
Camps Cleared
0
1,836,060
Distance Traveled
1,761,122
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,240
569
127
7
0
340,510
8
W
Amaterasu
10,240
569
90
5
0
370,358
2
L
Nemesis
9,176
510
89
5
0
356,454
7
W
Sobek
8,038
447
19
1
0
380,945
5
W
Skadi
7,498
417
77
4
0
348,566
0
W
Fenrir
10,098
561
90
5
0
426,182
0
L
Bellona
10,170
565
96
5
0
365,712
0
W
Aphrodite
9,288
516
111
6
0
310,009
4
L
Medusa
7,657
425
61
3
0
399,075
0
L
Aphrodite
9,294
516
68
4
0
299,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role