Player Matchup

Tiamat
Tiamat
NeloHana
Tiamat
Level 63
God Stats
22W - 15L
1,521 SR
Queue Stats
175W - 200L
1,361 Elo+
Party 1
Bakasura
Bakasura
Sladorm
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 121L
1,432 Elo+
Solo
Rama
Rama
iDicDownBoiBussy
Rama
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 86L
1,354 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,382 Elo+

VS

Team Averages
Level 49
1,436 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EpicPeggin
Charybdis
Level 31
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 2
Bellona
Bellona
Mayyuu
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NeloHana
Tiamat
12
3 / 3 / 6
7,619
762
7,405
6,598
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Sladorm
Bakasura
11
1 / 2 / 5
7,135
714
3,084
8,887
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 4
8,269
827
10,569
6,182
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 4 / 2
7,075
708
5,612
7,284
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
EpicPeggin
Charybdis
11
0 / 4 / 3
6,863
686
4,483
9,736
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Mayyuu
Bellona
13
4 / 2 / 0
8,119
812
4,377
8,156
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
6
6
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
L
Charybdis
EpicPeggin
Charybdis
0
4
3
0.38
L
Bellona
Mayyuu
Bellona
4
2
0
2
W
Tiamat
NeloHana
Tiamat
3
3
6
2
W
Bakasura
Sladorm
Bakasura
1
2
5
1.75
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
14,472
21,667
Taken
25,176
13,516
Mitigated
13,178
4,642
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,612
350
0
991
7,284
3,081
58
2,698
4,343
23,240
0
L
Charybdis
EpicPeggin
Charybdis
4,483
2,692
0
760
9,736
3,796
265
3,020
5,934
0
24,881
L
Bellona
Mayyuu
Bellona
4,377
932
0
743
8,156
6,301
0
1,579
6,437
0
12,298
W
Tiamat
NeloHana
Tiamat
7,405
127
0
687
6,598
5,547
0
2,072
4,383
28,778
0
W
Bakasura
Sladorm
Bakasura
3,084
1,967
0
2,502
8,887
5,355
655
1,503
7,113
0
12,575
W
10,569
9,195
0
1,453
6,182
2,614
756
2,169
3,878
0
22,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
22,057
109
Minions Killed
108
0
Camps Cleared
0
538,290
Distance Traveled
449,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,075
708
53
5
0
136,717
2
L
Charybdis
6,863
686
36
4
0
148,258
0
L
Bellona
8,119
812
19
2
0
164,134
0
W
Tiamat
7,619
762
45
5
0
168,341
0
W
Bakasura
7,135
714
42
4
0
200,833
0
W
Rama
8,269
827
22
2
0
169,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role