Player Matchup

Zhong Kui
Zhong Kui
BlackOutHero1
Zhong Kui
Level 140
God Stats
1W - 1L
1,617 SR
Queue Stats
47W - 37L
1,485 Elo+
Party 1
Achilles
Achilles
Joe_Barrel
Achilles
Level 89
God Stats
18W - 6L
1,531 SR
Queue Stats
85W - 74L
1,486 Elo+
Party 1
Cupid
Cupid
SirJohnTheThird
Cupid
Level 127
God Stats
3W - 0L
1,582 SR
Queue Stats
13W - 9L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Trap_Boi_Echi
Jormungandr
Level 128
God Stats
7W - 1L
1,678 SR
Queue Stats
202W - 177L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
WarfRat68
Ratatoskr
Level 119
God Stats
57W - 77L
1,524 SR
Queue Stats
862W - 889L
1,471 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,479 Elo+

VS

Team Averages
Level 98
1,574 SR
1,470 Elo+
Hera
Hera
SIRmojojo74
Hera
Level 157
God Stats
314W - 301L
1,518 SR
Queue Stats
616W - 612L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
StarvKraken
Cu Chulainn
Level 62
God Stats
7W - 13L
1,411 SR
Queue Stats
62W - 88L
1,468 Elo+
Solo
Xing Tian
Xing Tian
hhtk
Xing Tian
Level 128
God Stats
0W - 2L
1,748 SR
Queue Stats
99W - 102L
1,564 Elo+
Party 2
Ishtar
Ishtar
xXANGELVMXx07
Ishtar
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 2
Zeus
Zeus
zfJoker03
Zeus
Level 62
God Stats
43W - 40L
1,694 SR
Queue Stats
252W - 285L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackOutHero1
Zhong Kui
13
3 / 2 / 10
8,076
1,154
9,443
6,911
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Joe_Barrel
Achilles
13
6 / 1 / 3
8,336
1,191
4,258
5,616
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 6
8,163
1,166
6,181
4,282
2,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Trap_Boi_Echi
Jormungandr
14
1 / 0 / 13
8,930
1,276
8,886
5,702
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
WarfRat68
Ratatoskr
13
2 / 0 / 9
7,584
1,083
2,961
4,902
2,895
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

350

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,490
927
475
931
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
StarvKraken
Cu Chulainn
12
2 / 3 / 1
7,663
1,095
8,441
10,834
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
hhtk
Xing Tian
12
0 / 2 / 3
6,868
981
6,030
10,468
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 2
7,242
1,035
4,414
2,480
1,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
12
1 / 9 / 2
7,244
1,035
5,801
11,409
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
15
Kills
3
3
Deaths
15
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlackOutHero1
Zhong Kui
3
2
10
4
W
Achilles
Joe_Barrel
Achilles
6
1
3
7.5
L
0
1
2
1
W
3
0
6
6
L
Cu Chulainn
StarvKraken
Cu Chulainn
2
3
1
0.83
W
Jormungandr
Trap_Boi_Echi
Jormungandr
1
0
13
7.5
W
Ratatoskr
WarfRat68
Ratatoskr
2
0
9
6.5
L
Xing Tian
hhtk
Xing Tian
0
2
3
0.75
L
0
0
2
1
L
Zeus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
25,161
27,413
Taken
36,122
22,931
Mitigated
28,405
5,426
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlackOutHero1
Zhong Kui
9,443
1,407
0
987
6,911
5,420
0
3,133
3,689
19,338
0
W
Achilles
Joe_Barrel
Achilles
4,258
1,038
0
568
5,616
6,086
0
2,716
2,699
0
5,209
L
475
294
0
0
931
304
0
564
323
3,533
0
W
6,181
4,366
513
992
4,282
2,202
0
1,489
2,700
0
31,832
L
Cu Chulainn
StarvKraken
Cu Chulainn
8,441
984
0
847
10,834
11,658
0
4,287
6,182
0
25,579
W
Jormungandr
Trap_Boi_Echi
Jormungandr
8,886
3,016
0
1,013
5,702
6,328
0
2,120
3,277
17,888
180
W
Ratatoskr
WarfRat68
Ratatoskr
2,961
1,106
0
1,353
4,902
2,895
0
2,032
2,742
0
9,510
L
Xing Tian
hhtk
Xing Tian
6,030
235
0
427
10,468
10,247
0
5,591
4,582
8,276
0
L
4,414
3,255
0
857
2,480
1,208
0
1,254
1,222
0
25,073
L
Zeus
5,801
641
0
280
11,409
4,988
0
5,946
5,151
14,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
35,507
126
Minions Killed
125
7
Camps Cleared
4
681,283
Distance Traveled
510,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,076
1,154
32
5
2
132,543
0
W
Achilles
8,336
1,191
2
0
0
123,537
0
L
Hera
6,490
927
8
1
0
32,995
0
W
Cupid
8,163
1,166
61
9
4
133,504
1
L
Cu Chulainn
7,663
1,095
35
5
1
136,725
0
W
Jormungandr
8,930
1,276
21
3
1
131,972
0
W
Ratatoskr
7,584
1,083
10
1
0
159,727
0
L
Xing Tian
6,868
981
4
1
1
133,659
0
L
Ishtar
7,242
1,035
60
9
0
101,355
0
L
Zeus
7,244
1,035
18
3
2
105,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role