Player Matchup

Neith
Neith
BRUCE007
Neith
Level 60
God Stats
2W - 1L
1,320 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo
Anubis
Anubis
Balnazzarx
Anubis
Level 60
God Stats
8W - 7L
1,572 SR
Queue Stats
89W - 85L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Jc09
Jormungandr
Level 44
God Stats
9W - 3L
1,690 SR
Queue Stats
134W - 111L
1,517 Elo+
Party 1
Team Averages
Level 55
1,527 SR
1,484 Elo+

VS

Team Averages
Level 50
1,557 SR
1,492 Elo+
Neith
Neith
ImmortalDjM
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,503 Elo+
Party 2
Hera
Hera
deathreaper85
Hera
Level 108
God Stats
1W - 2L
1,296 SR
Queue Stats
126W - 111L
1,456 Elo+
Party 2
Khepri
Khepri
novaleader
Khepri
Level 17
God Stats
2W - 2L
1,874 SR
Queue Stats
14W - 14L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRUCE007
Neith
13
1 / 3 / 8
8,548
712
9,004
11,445
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Balnazzarx
Anubis
15
6 / 2 / 1
9,736
811
7,893
9,329
4,922
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Jc09
Jormungandr
15
4 / 0 / 6
9,425
785
11,495
14,545
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,581
632
10,474
10,044
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 2
9,061
755
11,763
8,598
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
novaleader
Khepri
13
0 / 3 / 4
8,455
705
2,326
12,702
10,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
4
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
BRUCE007
Neith
1
3
8
1.67
W
Anubis
Balnazzarx
Anubis
6
2
1
3.25
L
1
4
2
0.5
W
Jormungandr
Jc09
Jormungandr
4
0
6
7
L
3
4
2
1
L
Khepri
novaleader
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
24,563
35,319
Taken
31,344
23,988
Mitigated
18,129
9,009
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BRUCE007
Neith
9,004
4,748
0
3,291
11,445
4,662
441
4,423
7,022
0
36,208
W
Anubis
Balnazzarx
Anubis
7,893
134
0
4,077
9,329
4,922
1,170
5,566
3,763
46,827
0
L
10,474
5,725
0
679
10,044
4,282
300
4,632
5,412
0
35,024
W
Jormungandr
Jc09
Jormungandr
11,495
3,469
0
1,641
14,545
14,404
612
4,118
10,427
39,621
0
L
11,763
2,983
0
495
8,598
3,304
0
6,439
2,159
32,081
0
L
Khepri
novaleader
Khepri
2,326
477
1,346
1,462
12,702
10,543
105
8,333
4,369
10,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
25,097
172
Minions Killed
126
0
Camps Cleared
0
622,515
Distance Traveled
544,726
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,548
712
54
5
0
210,777
0
W
Anubis
9,736
811
63
5
0
210,761
0
L
Neith
7,581
632
63
5
0
166,435
0
W
Jormungandr
9,425
785
55
5
0
200,977
0
L
Hera
9,061
755
49
4
0
181,991
2
L
Khepri
8,455
705
14
1
0
196,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role