Player Matchup

Sobek
Sobek
CrimsonxEmperor
Sobek
Level 131
God Stats
0W - 1L
1,650 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 2
Martichoras
Martichoras
DodgeAvenger
Martichoras
Level 148
God Stats
5W - 2L
1,791 SR
Queue Stats
490W - 95L
1,779 Elo+
Solo
Scylla
Scylla
KenpachiK45
Scylla
Level 157
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 5L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
jeanroman9943
Cliodhna
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 220L
1,444 Elo+
Solo
Danzaburou
Danzaburou
xionic madness9
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 189L
1,528 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,528 Elo+

VS

Team Averages
Level 141
1,518 SR
1,498 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
P1TCHBLACK5I
Chernobog
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,420 Elo+
Solo
Medusa
Medusa
SpectreWolf88
Medusa
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 86L
1,524 Elo+
Solo
Maui
Maui
xRogue Guardian
Maui
Level 146
God Stats
6W - 3L
1,591 SR
Queue Stats
285W - 274L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
7,235
804
4,662
13,871
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
DodgeAvenger
Martichoras
14
4 / 4 / 7
8,139
904
12,698
8,746
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
15
5 / 2 / 5
8,178
909
8,530
8,806
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
jeanroman9943
Cliodhna
10
0 / 1 / 3
6,028
670
883
3,461
1,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
xionic madness9
Danzaburou
12
1 / 5 / 6
7,154
795
9,564
10,205
4,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
9 / 3 / 6
9,402
1,045
12,107
9,038
3,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
16
3 / 1 / 8
8,859
984
6,858
5,598
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
P1TCHBLACK5I
Chernobog
14
1 / 2 / 9
7,986
887
3,985
6,086
2,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 9
7,740
860
10,693
9,098
4,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
2 / 2 / 12
8,661
962
3,727
12,628
13,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
12
Kills
17
17
Deaths
12
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
6
4
W
Raijin
 
Raijin
3
1
8
7
L
2
5
7
1.1
L
Martichoras
DodgeAvenger
Martichoras
4
4
7
1.88
L
Scylla
5
2
5
3.75
W
Chernobog
P1TCHBLACK5I
Chernobog
1
2
9
2.75
W
2
4
9
1.63
L
Cliodhna
jeanroman9943
Cliodhna
0
1
3
1.5
W
2
2
12
4
L
Danzaburou
xionic madness9
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
37,370
45,089
Taken
42,448
29,004
Mitigated
27,459
12,110
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,107
248
1,778
1,741
9,038
3,837
863
2,098
6,940
13,878
0
W
Raijin
 
Raijin
6,858
719
287
989
5,598
2,544
469
2,549
3,049
23,205
0
L
4,662
488
578
2,133
13,871
15,047
0
6,580
7,291
6,711
0
L
Martichoras
DodgeAvenger
Martichoras
12,698
3,874
886
1,278
8,746
4,209
598
3,486
5,260
0
28,614
L
Scylla
8,530
432
668
4,004
8,806
4,058
468
4,239
4,567
16,208
0
W
Chernobog
P1TCHBLACK5I
Chernobog
3,985
1,655
908
592
6,086
2,928
1,626
1,060
5,026
0
12,727
W
10,693
4,406
546
475
9,098
4,225
1,170
3,571
5,527
0
21,812
L
Cliodhna
jeanroman9943
Cliodhna
883
58
0
774
3,461
1,316
0
1,752
1,709
0
1,835
W
3,727
1,165
811
3,164
12,628
13,925
131
3,914
8,714
7,289
0
L
Danzaburou
xionic madness9
Danzaburou
9,564
2,219
298
1,491
10,205
4,374
308
6,635
3,570
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
42,648
86
Minions Killed
110
0
Camps Cleared
0
875,403
Distance Traveled
855,255
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,402
1,045
7
1
0
178,695
0
W
Raijin
8,859
984
51
6
0
169,635
0
L
Sobek
7,235
804
5
1
0
156,365
0
L
Martichoras
8,139
904
28
3
0
173,707
0
L
Scylla
8,178
909
27
3
0
177,464
0
W
Chernobog
7,986
887
23
3
0
159,090
3
W
Medusa
7,740
860
21
2
0
169,504
0
L
Cliodhna
6,028
670
1
0
0
203,679
0
W
Maui
8,661
962
8
1
0
178,331
0
L
Danzaburou
7,154
795
25
3
0
164,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role