Player Matchup

Charybdis
Charybdis
CthuluWorldEatr
Charybdis
Level 140
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 12L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
GumiBunnie
Baron Samedi
Level 150
God Stats
1W - 2L
1,444 SR
Queue Stats
16W - 18L
1,417 Elo+
Party 1
Sobek
Sobek
Tjink
Sobek
Level 64
God Stats
1W - 1L
1,225 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 1
Team Averages
Level 118
1,319 SR
1,427 Elo+

VS

Team Averages
Level 60
1,319 SR
1,240 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JayS1
Ao Kuang
Level 28
God Stats
0W - 4L
1,263 SR
Queue Stats
200W - 217L
1,067 Elo+
Party 2
Agni
Agni
dannychimes
Agni
Level 48
God Stats
1W - 5L
1,195 SR
Queue Stats
211W - 219L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CthuluWorldEatr
Charybdis
13
11 / 0 / 2
9,337
934
11,903
9,673
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GumiBunnie
Baron Samedi
12
2 / 3 / 11
7,875
788
7,903
8,311
4,428
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Tjink
Sobek
13
2 / 0 / 9
7,634
763
1,425
5,886
5,137
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 3
6,305
631
6,680
8,876
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
JayS1
Ao Kuang
11
2 / 5 / 0
6,830
683
4,992
9,187
4,073
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 2
6,376
638
6,964
7,699
2,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
3
0.5
W
Charybdis
CthuluWorldEatr
Charybdis
11
0
2
12
W
Baron Samedi
GumiBunnie
Baron Samedi
2
3
11
2.5
L
Ao Kuang
JayS1
Ao Kuang
2
5
0
0.4
W
Sobek
Tjink
Sobek
2
0
9
6.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
18,636
23,870
Taken
25,762
13,694
Mitigated
10,300
7,065
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,680
2,217
0
0
8,876
3,534
0
3,213
5,663
0
22,738
W
Charybdis
CthuluWorldEatr
Charybdis
11,903
7,383
346
4,625
9,673
4,129
1,944
4,395
5,278
0
41,947
W
Baron Samedi
GumiBunnie
Baron Samedi
7,903
762
574
658
8,311
4,428
503
3,917
4,394
30,695
0
L
Ao Kuang
JayS1
Ao Kuang
4,992
1,067
0
1,162
9,187
4,073
0
3,991
5,196
17,520
0
W
Sobek
Tjink
Sobek
1,425
168
0
862
5,886
5,137
254
3,720
2,166
8,401
0
L
6,964
889
0
530
7,699
2,693
0
2,156
5,543
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
19,511
133
Minions Killed
79
0
Camps Cleared
0
558,474
Distance Traveled
494,504
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,305
631
22
2
0
172,409
0
W
Charybdis
9,337
934
69
7
0
178,290
0
W
Baron Samedi
7,875
788
47
5
0
167,539
0
L
Ao Kuang
6,830
683
30
3
0
165,413
0
W
Sobek
7,634
763
17
2
0
212,645
0
L
Agni
6,376
638
27
3
0
156,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role