Player Matchup

Bacchus
Bacchus
Excelledtv
Bacchus
Level 126
God Stats
0W - 5L
1,364 SR
Queue Stats
100W - 95L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
KhaozKid11
Ne Zha
Level 145
God Stats
17W - 11L
1,485 SR
Queue Stats
144W - 121L
1,466 Elo+
Party 2
Chang'e
Chang'e
Kotoari
Chang'e
Level 109
God Stats
58W - 30L
1,771 SR
Queue Stats
123W - 105L
1,540 Elo+
Solo
Amaterasu
Amaterasu
SoyCenteno
Amaterasu
Level 109
God Stats
8W - 7L
1,583 SR
Queue Stats
84W - 71L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Vladicot
Danzaburou
Level 128
God Stats
26W - 29L
1,544 SR
Queue Stats
646W - 626L
1,559 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,511 Elo+

VS

Team Averages
Level 92
1,645 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Apoloo0o
Cliodhna
Level 67
God Stats
8W - 1L
1,910 SR
Queue Stats
90W - 73L
1,518 Elo+
Solo
Poseidon
Poseidon
RainDeathOP
Poseidon
Level 101
God Stats
6W - 2L
1,386 SR
Queue Stats
308W - 359L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
SuperAce52
Cabrakan
Level 86
God Stats
10W - 9L
1,592 SR
Queue Stats
165W - 170L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Tulaned
Guan Yu
Level 81
God Stats
4W - 0L
1,839 SR
Queue Stats
65W - 67L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Excelledtv
Bacchus
10
0 / 6 / 4
6,757
483
3,921
14,978
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
KhaozKid11
Ne Zha
13
5 / 1 / 2
8,030
574
6,769
12,283
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Kotoari
Chang'e
13
4 / 6 / 1
7,879
563
7,416
13,925
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SoyCenteno
Amaterasu
12
1 / 4 / 2
7,368
526
5,798
13,875
9,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vladicot
Danzaburou
12
0 / 3 / 0
7,117
508
5,841
10,623
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 2
8,357
597
11,317
8,847
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Apoloo0o
Cliodhna
13
4 / 4 / 7
8,389
599
10,562
13,399
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
RainDeathOP
Poseidon
13
6 / 2 / 2
8,897
636
8,535
6,577
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
SuperAce52
Cabrakan
14
2 / 2 / 0
8,711
622
10,275
12,825
10,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Tulaned
Guan Yu
13
5 / 1 / 6
8,683
620
5,591
13,398
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
20
20
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Cliodhna
Apoloo0o
Cliodhna
4
4
7
1.88
L
Bacchus
Excelledtv
Bacchus
0
6
4
0.33
L
Ne Zha
KhaozKid11
Ne Zha
5
1
2
6
L
Chang'e
Kotoari
Chang'e
4
6
1
0.75
W
Poseidon
RainDeathOP
Poseidon
6
2
2
3.5
L
Amaterasu
SoyCenteno
Amaterasu
1
4
2
0.5
W
Cabrakan
SuperAce52
Cabrakan
2
2
0
1
W
Guan Yu
Tulaned
Guan Yu
5
1
6
8
L
Danzaburou
Vladicot
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
46,280
65,684
Taken
55,046
35,368
Mitigated
35,446
17,722
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,317
5,374
0
3,637
8,847
3,999
1,104
1,606
7,241
0
70,848
W
Cliodhna
Apoloo0o
Cliodhna
10,562
1,110
0
284
13,399
5,492
0
2,987
10,412
0
64,278
L
Bacchus
Excelledtv
Bacchus
3,921
647
1,261
1,786
14,978
12,188
0
3,025
11,917
20,101
0
L
Ne Zha
KhaozKid11
Ne Zha
6,769
1,752
0
5,169
12,283
5,063
0
1,798
10,403
0
50,730
L
Chang'e
Kotoari
Chang'e
7,416
0
456
2,577
13,925
4,286
0
5,365
8,146
51,148
0
W
Poseidon
RainDeathOP
Poseidon
8,535
1,309
0
0
6,577
2,400
604
2,953
3,624
57,154
0
L
Amaterasu
SoyCenteno
Amaterasu
5,798
2,025
22
3,982
13,875
9,740
0
8,040
5,785
0
48,793
W
Cabrakan
SuperAce52
Cabrakan
10,275
1,083
0
6,769
12,825
10,292
413
1,014
11,811
70,123
0
W
Guan Yu
Tulaned
Guan Yu
5,591
1,089
1,319
3,673
13,398
13,263
0
2,777
10,621
0
40,577
L
Danzaburou
Vladicot
Danzaburou
5,841
2,309
0
2,469
10,623
4,091
0
0
10,623
0
52,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
43,037
383
Minions Killed
450
0
Camps Cleared
0
1,373,710
Distance Traveled
1,371,665
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,357
597
106
8
0
260,636
2
W
Cliodhna
8,389
599
84
6
0
332,839
0
L
Bacchus
6,757
483
22
2
0
226,871
0
L
Ne Zha
8,030
574
88
6
0
323,963
2
L
Chang'e
7,879
563
83
6
0
274,148
0
W
Poseidon
8,897
636
88
6
0
258,784
1
L
Amaterasu
7,368
526
91
7
0
303,382
1
W
Cabrakan
8,711
622
111
8
0
218,373
2
W
Guan Yu
8,683
620
61
4
0
301,033
4
L
Danzaburou
7,117
508
99
7
0
245,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role