Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DragãoGTI
Raijin
Level 210
God Stats
3W - 2L
1,506 SR
Queue Stats
442W - 406L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
VaiRussia
Ne Zha
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,560 Elo+
Party 1
Artemis
Artemis
aislak
Artemis
Level 46
God Stats
3W - 4L
1,417 SR
Queue Stats
21W - 28L
1,236 Elo+
Solo
Ra
Ra
moferno01
Ra
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 140L
1,337 Elo+
Party 2
Team Averages
Level 122
1,485 SR
1,417 Elo+

VS

Team Averages
Level 118
1,609 SR
1,486 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NicosGrays
Aphrodite
Level 152
God Stats
12W - 10L
1,608 SR
Queue Stats
512W - 486L
1,513 Elo+
Party 3
Hun Batz
Hun Batz
QuackyFumiga
Hun Batz
Level 80
God Stats
2W - 4L
1,728 SR
Queue Stats
209W - 221L
1,458 Elo+
Party 3
Khepri
Khepri
supperNOOB
Khepri
Level 133
God Stats
3W - 3L
1,709 SR
Queue Stats
178W - 167L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
6 / 0 / 3
6,615
662
6,908
8,039
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
DragãoGTI
Raijin
11
1 / 0 / 7
6,337
634
5,079
3,619
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
VaiRussia
Ne Zha
10
1 / 1 / 1
5,729
573
4,330
5,787
2,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
aislak
Artemis
10
2 / 0 / 2
5,742
574
2,841
4,360
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 4
5,687
569
2,740
3,776
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 0
5,993
599
1,760
4,801
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
 
Neith
9
0 / 3 / 0
5,245
525
1,782
5,706
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NicosGrays
Aphrodite
11
0 / 3 / 1
6,031
603
2,252
9,585
4,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
QuackyFumiga
Hun Batz
9
0 / 3 / 1
5,219
522
2,716
9,742
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
supperNOOB
Khepri
8
0 / 3 / 0
5,037
504
2,341
6,581
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
0
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
3
7.5
L
Heimdallr
 
Heimdallr
0
0
0
0
L
Neith
 
Neith
0
3
0
0
W
Raijin
DragãoGTI
Raijin
1
0
7
4.5
L
Aphrodite
NicosGrays
Aphrodite
0
3
1
0.17
L
Hun Batz
QuackyFumiga
Hun Batz
0
3
1
0.17
W
Ne Zha
VaiRussia
Ne Zha
1
1
1
1.5
W
Artemis
aislak
Artemis
2
0
2
3
W
2
0
4
4
L
Khepri
supperNOOB
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
10,851
25,581
Taken
36,415
10,753
Mitigated
16,879
7,838
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,908
2,695
0
1,145
8,039
2,873
366
906
7,133
0
44,075
L
Heimdallr
 
Heimdallr
1,760
419
0
2,570
4,801
1,949
0
680
4,121
0
42,575
L
Neith
 
Neith
1,782
502
0
702
5,706
2,331
0
3,244
2,462
0
33,842
W
Raijin
DragãoGTI
Raijin
5,079
610
0
484
3,619
1,234
109
828
2,791
46,657
0
L
Aphrodite
NicosGrays
Aphrodite
2,252
422
0
5,474
9,585
4,612
0
731
8,854
39,230
0
L
Hun Batz
QuackyFumiga
Hun Batz
2,716
933
0
2,100
9,742
3,383
0
603
9,139
0
37,194
W
Ne Zha
VaiRussia
Ne Zha
4,330
1,696
0
2,214
5,787
2,989
0
1,859
3,928
0
35,473
W
Artemis
aislak
Artemis
2,841
928
0
1,501
4,360
1,686
252
418
3,942
0
25,901
W
2,740
397
770
1,724
3,776
1,971
120
582
3,194
31,684
0
L
Khepri
supperNOOB
Khepri
2,341
149
0
1,747
6,581
4,604
0
2,481
4,020
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
27,525
304
Minions Killed
303
0
Camps Cleared
0
1,075,411
Distance Traveled
1,021,796
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,615
662
60
6
0
239,131
3
L
Heimdallr
5,993
599
93
9
0
177,413
2
L
Neith
5,245
525
72
7
0
206,377
1
W
Raijin
6,337
634
77
8
0
205,852
4
L
Aphrodite
6,031
603
79
8
0
175,915
0
L
Hun Batz
5,219
522
51
5
0
229,843
0
W
Ne Zha
5,729
573
54
5
0
191,856
2
W
Artemis
5,742
574
52
5
0
210,555
0
W
Ra
5,687
569
61
6
0
228,017
0
L
Khepri
5,037
504
8
1
0
232,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role