Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Black_Knight2308
Atlas
Level 33
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KermieTF
Jing Wei
Level 128
God Stats
2W - 3L
1,610 SR
Queue Stats
166W - 163L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Madrict86
Aphrodite
Level 98
God Stats
48W - 36L
1,530 SR
Queue Stats
51W - 38L
1,550 Elo+
Solo
Neith
Neith
UncleG0OSE
Neith
Level 26
God Stats
0W - 1L
1,530 SR
Queue Stats
27W - 28L
1,513 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,520 Elo+

VS

Team Averages
Level 122
1,569 SR
1,413 Elo+
Tyr
Tyr
Perica-_-
Tyr
Level 117
God Stats
33W - 29L
1,624 SR
Queue Stats
514W - 471L
1,456 Elo+
Solo
Anubis
Anubis
RedDeadValkyrie
Anubis
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 317L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
UPineapple
Aphrodite
Level 126
God Stats
12W - 5L
1,697 SR
Queue Stats
44W - 37L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ZxuI
Cthulhu
Level 117
God Stats
1W - 1L
1,358 SR
Queue Stats
6W - 14L
1,285 Elo+
Solo
Heimdallr
Heimdallr
crimesjonson
Heimdallr
Level 109
God Stats
2W - 1L
1,664 SR
Queue Stats
227W - 225L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 1
5,150
858
3,118
3,268
1,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
4,902
817
3,001
7,501
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KermieTF
Jing Wei
11
0 / 1 / 1
5,266
878
3,542
4,284
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Madrict86
Aphrodite
10
1 / 1 / 0
5,081
847
4,320
5,774
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
9
0 / 1 / 0
4,588
765
1,438
1,930
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,643
941
3,231
4,587
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 3
5,632
939
3,573
3,307
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
UPineapple
Aphrodite
11
0 / 0 / 4
5,394
899
3,871
5,896
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ZxuI
Cthulhu
11
2 / 1 / 3
5,739
957
5,196
5,002
3,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
crimesjonson
Heimdallr
11
1 / 0 / 3
5,177
863
3,433
4,056
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
7
7
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
0
3
1
0.17
L
Jing Wei
KermieTF
Jing Wei
0
1
1
0.5
L
Aphrodite
Madrict86
Aphrodite
1
1
0
1
W
3
0
3
4.5
W
1
0
3
2.5
W
Aphrodite
UPineapple
Aphrodite
0
0
4
2
L
Neith
0
1
0
0
W
Cthulhu
ZxuI
Cthulhu
2
1
3
3.5
W
Heimdallr
crimesjonson
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
19,304
22,757
Taken
22,848
11,803
Mitigated
13,157
7,901
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,118
94
0
23
3,268
1,270
0
1,667
1,601
21,629
0
L
3,001
702
0
390
7,501
5,474
0
4,621
2,880
9,590
0
L
Jing Wei
KermieTF
Jing Wei
3,542
2,669
0
1,120
4,284
1,712
0
2,379
1,905
0
17,124
L
Aphrodite
Madrict86
Aphrodite
4,320
199
2,032
3,906
5,774
2,668
0
3,579
2,195
9,349
0
W
3,231
181
0
1,110
4,587
3,257
139
1,837
2,665
0
11,084
W
3,573
195
0
1,009
3,307
1,590
322
1,350
1,883
25,171
0
W
Aphrodite
UPineapple
Aphrodite
3,871
92
2,164
5,077
5,896
2,608
304
1,804
3,962
17,232
0
L
Neith
1,438
434
0
430
1,930
679
0
394
1,536
0
4,323
W
Cthulhu
ZxuI
Cthulhu
5,196
229
156
994
5,002
3,965
64
2,685
2,064
16,128
0
W
Heimdallr
crimesjonson
Heimdallr
3,433
1,352
0
1,117
4,056
1,737
655
2,030
1,835
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
27,585
122
Minions Killed
159
0
Camps Cleared
0
627,602
Distance Traveled
757,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,150
858
50
8
0
133,762
0
L
Atlas
4,902
817
19
3
0
129,692
0
L
Jing Wei
5,266
878
33
6
0
133,803
0
L
Aphrodite
5,081
847
12
2
0
151,176
0
W
Tyr
5,643
941
17
3
0
161,105
0
W
Anubis
5,632
939
47
8
0
150,175
0
W
Aphrodite
5,394
899
38
6
0
146,088
0
L
Neith
4,588
765
8
1
0
79,169
0
W
Cthulhu
5,739
957
33
6
0
140,655
0
W
Heimdallr
5,177
863
24
4
0
159,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role