Player Matchup

Discordia
Discordia
Axsael
Discordia
Level 134
God Stats
4W - 0L
1,690 SR
Queue Stats
132W - 131L
1,621 Elo+
Party 3
Xing Tian
Xing Tian
Kriskowski
Xing Tian
Level 145
God Stats
2W - 2L
1,606 SR
Queue Stats
78W - 92L
1,554 Elo+
Party 3
Susano
Susano
PhelixFanel
Susano
Level 192
God Stats
6W - 7L
1,245 SR
Queue Stats
711W - 716L
1,553 Elo+
Solo
Anubis
Anubis
SoulSAO_Hunter
Anubis
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,581 Elo+
Solo
Khepri
Khepri
Zfighter8000
Khepri
Level 150
God Stats
3W - 0L
1,748 SR
Queue Stats
170W - 151L
1,537 Elo+
Solo
Team Averages
Level 154
1,558 SR
1,569 Elo+

VS

Team Averages
Level 117
1,467 SR
1,500 Elo+
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aurion56
Tyr
Level 126
God Stats
10W - 8L
1,705 SR
Queue Stats
379W - 362L
1,524 Elo+
Party 1
Anubis
Anubis
ThePickler3683
Anubis
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 114L
1,212 Elo+
Party 2
Ullr
Ullr
Thriceban
Ullr
Level 68
God Stats
1W - 1L
1,245 SR
Queue Stats
34W - 30L
1,725 Elo+
Party 2
Ishtar
Ishtar
maaboy0814
Ishtar
Level 128
God Stats
2W - 3L
1,384 SR
Queue Stats
438W - 416L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axsael
Discordia
16
6 / 0 / 15
9,549
955
10,258
7,242
3,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
Kriskowski
Xing Tian
15
2 / 3 / 15
9,186
919
4,952
10,913
12,029
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
15
7 / 1 / 11
9,179
918
15,377
9,406
5,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 13
9,550
955
11,146
8,081
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
2 / 2 / 15
9,305
931
4,655
12,042
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 3 / 7
7,924
792
7,846
14,141
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 2
6,868
687
6,138
13,436
13,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 3
7,735
774
7,066
8,150
5,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
10
1 / 5 / 2
6,739
674
3,232
7,364
3,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
maaboy0814
Ishtar
14
1 / 4 / 3
7,461
746
7,455
7,858
3,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
22
Kills
5
9
Deaths
22
69
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
7
1.17
L
1
5
2
0.4
W
Discordia
Axsael
Discordia
6
0
15
13.5
W
Xing Tian
Kriskowski
Xing Tian
2
3
15
3.17
W
Susano
7
1
11
12.5
W
5
3
13
3.83
L
2
5
3
0.7
L
Ullr
1
5
2
0.4
W
Khepri
2
2
15
4.75
L
Ishtar
maaboy0814
Ishtar
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,388
Damage
31,737
47,684
Taken
50,949
41,667
Mitigated
40,301
16,886
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,846
626
937
4,797
14,141
13,122
0
8,371
5,770
17,134
0
L
6,138
522
516
1,704
13,436
13,845
0
7,480
5,956
0
12,284
W
Discordia
Axsael
Discordia
10,258
849
0
1,388
7,242
3,789
1,265
1,857
5,385
20,416
0
W
Xing Tian
Kriskowski
Xing Tian
4,952
623
1,731
1,658
10,913
12,029
376
4,068
6,845
10,915
0
W
Susano
15,377
2,167
1,637
2,991
9,406
5,244
1,105
2,876
6,530
0
22,529
W
11,146
477
0
2,181
8,081
5,336
1,329
2,398
5,683
33,291
0
L
7,066
39
823
1,296
8,150
5,724
0
5,681
2,469
21,384
0
L
Ullr
3,232
1,034
284
356
7,364
3,686
0
4,579
2,785
0
7,112
W
Khepri
4,655
325
2,021
3,279
12,042
15,269
42
3,713
8,329
8,507
0
L
Ishtar
maaboy0814
Ishtar
7,455
2,378
0
813
7,858
3,924
0
4,900
2,958
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,769
Gold Earned
36,727
115
Minions Killed
107
0
Camps Cleared
0
1,069,385
Distance Traveled
910,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,924
792
28
3
0
214,298
0
L
Tyr
6,868
687
7
1
0
210,116
0
W
Discordia
9,549
955
20
2
0
221,990
0
W
Xing Tian
9,186
919
9
1
0
208,326
0
W
Susano
9,179
918
29
3
0
219,592
0
W
Anubis
9,550
955
54
5
0
202,187
0
L
Anubis
7,735
774
32
3
0
181,935
0
L
Ullr
6,739
674
12
1
0
127,714
0
W
Khepri
9,305
931
3
0
0
217,290
0
L
Ishtar
7,461
746
28
3
0
176,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role