Player Matchup

Achilles
Achilles
GotCramps
Achilles
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,398 Elo+
Party 1
Nemesis
Nemesis
Shakickin
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,365 Elo+
Party 1
He Bo
He Bo
Ya Boi Wheelz
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,402 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,388 Elo+

VS

Team Averages
Level 51
1,672 SR
1,397 Elo+
Awilix
Awilix
BlasKruch
Awilix
Level 69
God Stats
15W - 12L
1,597 SR
Queue Stats
25W - 32L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
JumpyGhostFace4
Zhong Kui
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 118L
1,392 Elo+
Solo
Artemis
Artemis
mackstackz
Artemis
Level 17
God Stats
4W - 4L
1,918 SR
Queue Stats
24W - 26L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GotCramps
Achilles
12
2 / 3 / 3
7,916
660
5,016
11,062
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Shakickin
Nemesis
13
6 / 5 / 2
9,050
754
7,727
13,959
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 7 / 5
8,624
719
11,021
16,199
7,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlasKruch
Awilix
16
6 / 3 / 8
10,465
872
14,563
11,981
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
JumpyGhostFace4
Zhong Kui
14
4 / 6 / 3
8,914
743
9,910
14,036
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
mackstackz
Artemis
15
5 / 2 / 7
9,853
821
9,333
8,437
3,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
15
15
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
BlasKruch
Awilix
6
3
8
3.33
L
Achilles
GotCramps
Achilles
2
3
3
1.17
W
Zhong Kui
JumpyGhostFace4
Zhong Kui
4
6
3
0.92
L
Nemesis
Shakickin
Nemesis
6
5
2
1.4
L
2
7
5
0.64
W
Artemis
mackstackz
Artemis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
33,806
41,220
Taken
34,454
26,951
Mitigated
16,706
4,266
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BlasKruch
Awilix
14,563
5,983
0
2,197
11,981
4,892
743
3,743
7,737
0
44,877
L
Achilles
GotCramps
Achilles
5,016
1,270
0
503
11,062
12,397
100
3,096
7,966
0
15,134
W
Zhong Kui
JumpyGhostFace4
Zhong Kui
9,910
726
0
2,424
14,036
8,450
532
5,647
7,849
29,706
0
L
Nemesis
Shakickin
Nemesis
7,727
2,274
0
1,718
13,959
7,054
356
3,751
10,208
0
19,472
L
11,021
1,267
243
1,802
16,199
7,500
430
3,102
13,097
36,110
0
W
Artemis
mackstackz
Artemis
9,333
3,625
92
995
8,437
3,364
1,869
1,713
6,413
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
29,232
107
Minions Killed
150
0
Camps Cleared
0
576,804
Distance Traveled
667,996
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,465
872
57
5
0
262,238
2
L
Achilles
7,916
660
22
2
0
218,501
0
W
Zhong Kui
8,914
743
47
4
0
195,846
0
L
Nemesis
9,050
754
25
2
0
180,272
0
L
He Bo
8,624
719
60
5
0
178,031
0
W
Artemis
9,853
821
46
4
0
209,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role