Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Edi08
Apollo
Level 58
God Stats
6W - 6L
1,586 SR
Queue Stats
10W - 19L
1,314 Elo+
Party 1
Horus
Horus
TTVshieldrust
Horus
Level 45
God Stats
6W - 1L
1,892 SR
Queue Stats
204W - 75L
1,774 Elo+
Party 2
Nemesis
Nemesis
abusamadres10
Nemesis
Level 39
God Stats
3W - 2L
1,655 SR
Queue Stats
15W - 25L
1,351 Elo+
Party 1
Team Averages
Level 46
1,627 SR
1,488 Elo+

VS

Team Averages
Level 43
1,496 SR
1,407 Elo+
Agni
Agni
BigAndBricked
Agni
Level 42
God Stats
5W - 2L
1,779 SR
Queue Stats
83W - 73L
1,575 Elo+
Solo
Neith
Neith
Mavvenn
Neith
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 3
Sol
Sol
PorkHub89
Sol
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,537 Elo+
Party 3
Amaterasu
Amaterasu
YuQuiRedFront
Amaterasu
Level 67
God Stats
2W - 3L
1,394 SR
Queue Stats
113W - 126L
1,400 Elo+
Solo
Bakasura
Bakasura
chikispop0
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 0
6,955
696
4,694
5,963
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
 
Aphrodite
11
5 / 0 / 3
6,384
638
5,348
4,221
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Edi08
Apollo
10
4 / 0 / 3
6,364
636
3,901
5,110
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 10
6,872
687
4,176
8,304
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
2
0 / 0 / 0
3,688
369
0
634
127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,843
584
2,965
6,982
2,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mavvenn
Neith
6
0 / 3 / 0
3,944
394
987
4,891
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,959
496
2,935
5,386
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
YuQuiRedFront
Amaterasu
7
0 / 4 / 0
4,406
441
2,285
7,886
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
chikispop0
Bakasura
7
0 / 3 / 0
4,562
456
1,706
7,588
2,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
15
Kills
1
1
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
0
3
W
Aphrodite
 
Aphrodite
5
0
3
6.5
L
1
3
0
0.33
W
Apollo
Edi08
Apollo
4
0
3
5.5
L
Neith
Mavvenn
Neith
0
3
0
0
L
0
2
0
0
W
3
0
10
8
L
Amaterasu
YuQuiRedFront
Amaterasu
0
4
0
0
W
Nemesis
0
0
0
0
L
Bakasura
chikispop0
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
10,878
24,232
Taken
32,733
11,065
Mitigated
10,941
14,549
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,694
2,345
0
2,416
5,963
2,245
465
2,965
2,998
0
48,319
W
Aphrodite
 
Aphrodite
5,348
1,013
2,016
3,177
4,221
1,717
359
1,811
2,410
45,734
0
L
2,965
374
0
2,363
6,982
2,477
0
0
6,982
40,059
0
W
Apollo
Edi08
Apollo
3,901
2,345
0
2,670
5,110
1,692
1,493
511
4,599
0
36,409
L
Neith
Mavvenn
Neith
987
576
0
290
4,891
1,423
0
1,996
2,895
0
8,991
L
2,935
960
0
1,894
5,386
1,534
0
2,493
2,893
30,319
0
W
4,176
1,778
1,440
2,760
8,304
5,284
143
613
7,671
0
15,361
L
Amaterasu
YuQuiRedFront
Amaterasu
2,285
894
0
2,492
7,886
3,162
0
64
7,822
0
25,679
W
Nemesis
0
0
0
70
634
127
0
0
634
0
3,407
L
Bakasura
chikispop0
Bakasura
1,706
1,351
0
1,255
7,588
2,345
0
795
6,793
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
23,714
248
Minions Killed
253
0
Camps Cleared
0
813,907
Distance Traveled
890,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,955
696
72
7
0
218,271
0
W
Aphrodite
6,384
638
86
9
0
199,295
0
L
Agni
5,843
584
89
9
0
178,619
0
W
Apollo
6,364
636
70
7
0
176,726
0
L
Neith
3,944
394
15
2
0
145,248
0
L
Sol
4,959
496
57
6
0
195,963
0
W
Horus
6,872
687
17
2
0
205,293
2
L
Amaterasu
4,406
441
40
4
0
201,628
0
W
Nemesis
3,688
369
3
0
0
14,322
0
L
Bakasura
4,562
456
52
5
0
169,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role