Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PietroGordo
Izanami
Level 140
God Stats
2W - 2L
1,285 SR
Queue Stats
393W - 231L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
Vυℓρєs
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,665 Elo+
Party 2
Team Averages
Level 143
1,428 SR
1,590 Elo+

VS

Team Averages
Level 178
1,500 SR
1,577 Elo+
Baron Samedi
Baron Samedi
LØU1Z
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
mØNESY
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
xOlimpiano
Xbalanque
Level 228
God Stats
49W - 21L
1,500 SR
Queue Stats
1,871W - 958L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 4 / 2
8,148
627
7,249
11,515
9,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PietroGordo
Izanami
15
1 / 2 / 2
9,086
699
9,748
13,608
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
Vυℓρєs
Cthulhu
13
1 / 2 / 2
8,198
631
12,145
21,330
25,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LØU1Z
Baron Samedi
16
5 / 1 / 3
10,189
784
10,174
14,784
9,624
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
mØNESY
Hun Batz
15
0 / 2 / 7
8,893
684
9,293
13,068
9,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
xOlimpiano
Xbalanque
16
3 / 0 / 4
9,564
736
20,537
9,759
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
W
Baron Samedi
LØU1Z
Baron Samedi
5
1
3
6.5
L
Izanami
PietroGordo
Izanami
1
2
2
1
L
Cthulhu
Vυℓρєs
Cthulhu
1
2
2
1
W
Hun Batz
mØNESY
Hun Batz
0
2
7
1.75
W
Xbalanque
xOlimpiano
Xbalanque
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
40,004
46,453
Taken
37,611
43,052
Mitigated
22,684
11,420
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,249
286
1,129
4,348
11,515
9,798
261
3,161
8,354
24,893
0
W
Baron Samedi
LØU1Z
Baron Samedi
10,174
877
2,152
9,263
14,784
9,624
413
8,809
5,404
43,077
0
L
Izanami
PietroGordo
Izanami
9,748
5,105
0
2,986
13,608
7,272
1,150
4,377
9,231
0
57,757
L
Cthulhu
Vυℓρєs
Cthulhu
12,145
912
140
2,817
21,330
25,982
122
3,037
18,293
20,171
0
W
Hun Batz
mØNESY
Hun Batz
9,293
1,345
0
2,709
13,068
9,076
915
4,657
8,034
616
40,030
W
Xbalanque
xOlimpiano
Xbalanque
20,537
9,018
0
1,540
9,759
3,984
1,439
4,681
4,713
0
53,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
28,646
177
Minions Killed
179
0
Camps Cleared
0
712,522
Distance Traveled
763,850
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,148
627
46
4
0
234,947
4
W
Baron Samedi
10,189
784
56
4
0
254,114
0
L
Izanami
9,086
699
101
8
0
220,966
0
L
Cthulhu
8,198
631
30
2
0
256,609
0
W
Hun Batz
8,893
684
42
3
0
257,114
0
W
Xbalanque
9,564
736
81
6
0
252,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role