Player Matchup

Aphrodite
Aphrodite
Niko5488
Aphrodite
Level 125
God Stats
10W - 6L
1,717 SR
Queue Stats
159W - 147L
1,622 Elo+
Party 4
Ra
Ra
TheW0rld123
Ra
Level 149
God Stats
76W - 76L
1,455 SR
Queue Stats
793W - 694L
1,615 Elo+
Party 4
Mercury
Mercury
Weebsince1998
Mercury
Level 148
God Stats
4W - 9L
1,448 SR
Queue Stats
183W - 214L
1,498 Elo+
Party 2
Rama
Rama
ZapmansFeetPics
Rama
Level 48
God Stats
1W - 3L
1,522 SR
Queue Stats
48W - 31L
1,672 Elo+
Party 2
Hercules
Hercules
stooompzz
Hercules
Level 135
God Stats
2W - 4L
1,484 SR
Queue Stats
220W - 271L
1,524 Elo+
Party 2
Team Averages
Level 121
1,525 SR
1,586 Elo+

VS

Team Averages
Level 96
1,624 SR
1,601 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AbyssMaw
Cerberus
Level 12
God Stats
7W - 1L
1,709 SR
Queue Stats
10W - 3L
1,791 Elo+
Party 1
Guan Yu
Guan Yu
BigXan
Guan Yu
Level 109
God Stats
9W - 5L
1,698 SR
Queue Stats
105W - 91L
1,524 Elo+
Party 3
Nemesis
Nemesis
CosmicWarri0r
Nemesis
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 253L
1,544 Elo+
Solo
Artemis
Artemis
Easygoing12
Artemis
Level 143
God Stats
14W - 10L
1,712 SR
Queue Stats
246W - 210L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Niko5488
Aphrodite
9
1 / 4 / 2
6,750
482
2,601
13,535
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 2
7,599
543
7,978
7,757
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
12
2 / 8 / 3
7,441
532
4,362
14,380
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 2
7,740
553
6,115
10,885
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
stooompzz
Hercules
12
0 / 6 / 2
7,270
519
7,276
17,760
10,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 7
8,200
586
6,031
7,274
4,390
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
AbyssMaw
Cerberus
13
6 / 1 / 16
9,812
701
7,761
16,954
19,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
BigXan
Guan Yu
14
7 / 1 / 5
9,516
680
12,342
11,746
14,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
14
2 / 1 / 9
8,257
590
4,552
10,011
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Easygoing12
Artemis
14
11 / 1 / 8
9,737
696
18,126
12,737
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
7
Kills
27
27
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
7
1.5
W
Cerberus
AbyssMaw
Cerberus
6
1
16
14
W
Guan Yu
BigXan
Guan Yu
7
1
5
9.5
W
Nemesis
2
1
9
6.5
W
Artemis
Easygoing12
Artemis
11
1
8
15
L
Aphrodite
Niko5488
Aphrodite
1
4
2
0.5
L
3
3
2
1.33
L
Mercury
2
8
3
0.44
L
1
6
2
0.33
L
Hercules
stooompzz
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
48,812
64,317
Taken
58,722
36,127
Mitigated
48,769
15,031
Healing
25,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,031
521
0
2,913
7,274
4,390
615
2,980
4,167
66,120
0
W
Cerberus
AbyssMaw
Cerberus
7,761
732
2,054
6,364
16,954
19,498
348
2,966
13,862
31,590
0
W
Guan Yu
BigXan
Guan Yu
12,342
1,949
717
4,786
11,746
14,183
701
2,353
9,393
0
64,948
W
Nemesis
4,552
2,075
0
2,006
10,011
4,729
0
3,605
6,337
0
60,890
W
Artemis
Easygoing12
Artemis
18,126
10,934
0
6,202
12,737
5,969
4,524
792
11,945
0
70,754
L
Aphrodite
Niko5488
Aphrodite
2,601
728
1,636
3,758
13,535
12,345
0
4,940
8,595
11,193
0
L
7,978
842
708
1,472
7,757
4,535
0
2,604
5,153
68,603
0
L
Mercury
4,362
1,847
0
592
14,380
4,585
0
2,499
11,881
0
51,871
L
6,115
4,887
0
2,099
10,885
4,091
487
1,681
9,204
0
59,863
L
Hercules
stooompzz
Hercules
7,276
3,940
0
4,766
17,760
10,571
0
2,537
15,223
0
54,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
45,522
431
Minions Killed
424
0
Camps Cleared
0
1,383,652
Distance Traveled
1,448,012
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,200
586
98
7
0
253,684
0
W
Cerberus
9,812
701
56
4
0
285,897
0
W
Guan Yu
9,516
680
82
6
0
280,014
0
W
Nemesis
8,257
590
86
6
0
367,844
0
W
Artemis
9,737
696
102
7
0
260,573
5
L
Aphrodite
6,750
482
16
1
0
266,913
2
L
Ra
7,599
543
130
9
0
302,209
2
L
Mercury
7,441
532
81
6
0
288,788
1
L
Rama
7,740
553
104
7
0
271,409
2
L
Hercules
7,270
519
100
7
0
254,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role