Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DarkArchaos
Anubis
Level 106
God Stats
3W - 2L
1,470 SR
Queue Stats
115W - 124L
1,395 Elo+
Solo
Chaac
Chaac
HabKeinHuhn
Chaac
Level 106
God Stats
7W - 6L
1,760 SR
Queue Stats
138W - 131L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
HabKeinMana
Sylvanus
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 157L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
HabKeinYolo
Danzaburou
Level 66
God Stats
4W - 4L
1,760 SR
Queue Stats
81W - 82L
1,442 Elo+
Party 1
Team Averages
Level 102
1,598 SR
1,438 Elo+

VS

Team Averages
Level 74
1,579 SR
1,492 Elo+
Thanatos
Thanatos
HzE Trout
Thanatos
Level 69
God Stats
11W - 7L
1,641 SR
Queue Stats
101W - 69L
1,580 Elo+
Solo
Bellona
Bellona
I Saphix I
Bellona
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Rage_-GxldFisch-
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 150L
1,479 Elo+
Party 2
Rama
Rama
Rage_-zeldris
Rama
Level 69
God Stats
3W - 2L
1,753 SR
Queue Stats
142W - 111L
1,502 Elo+
Party 2
Tiamat
Tiamat
tarygery
Tiamat
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
95W - 80L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 3 / 2
8,528
569
5,841
11,337
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
2 / 1 / 4
8,790
586
9,582
10,114
5,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,754
584
4,169
7,310
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
HabKeinMana
Sylvanus
12
2 / 0 / 4
7,596
506
3,912
7,492
7,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HabKeinYolo
Danzaburou
11
1 / 1 / 3
7,103
474
4,420
8,054
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HzE Trout
Thanatos
12
2 / 4 / 3
7,579
505
8,261
12,751
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
I Saphix I
Bellona
9
0 / 0 / 0
5,733
382
1,461
5,400
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 1
6,419
428
3,440
12,290
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 0
6,637
442
6,319
5,567
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
tarygery
Tiamat
13
1 / 4 / 1
7,377
492
2,757
7,922
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
2
2.33
W
Anubis
2
1
4
4
W
1
0
1
1.5
W
Sylvanus
HabKeinMana
Sylvanus
2
0
4
4
W
Danzaburou
HabKeinYolo
Danzaburou
1
1
3
2.5
L
Thanatos
HzE Trout
Thanatos
2
4
3
0.88
L
Bellona
I Saphix I
Bellona
0
0
0
0
L
0
2
1
0.25
L
2
2
0
1
L
Tiamat
tarygery
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
22,238
44,307
Taken
43,930
24,708
Mitigated
27,438
18,617
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,841
1,618
0
1,649
11,337
4,325
15
874
10,463
0
55,033
W
Anubis
9,582
310
0
5,956
10,114
5,090
792
2,262
7,852
85,295
0
W
4,169
328
0
1,554
7,310
4,655
755
349
6,961
0
63,316
W
Sylvanus
HabKeinMana
Sylvanus
3,912
1,246
2,376
4,704
7,492
7,270
255
1,039
6,453
27,984
0
W
Danzaburou
HabKeinYolo
Danzaburou
4,420
2,002
82
2,296
8,054
3,368
425
1,673
6,381
0
43,379
L
Thanatos
HzE Trout
Thanatos
8,261
1,616
0
8,226
12,751
4,999
0
4,922
7,829
0
48,304
L
Bellona
I Saphix I
Bellona
1,461
45
0
1,499
5,400
3,988
0
0
5,400
0
18,862
L
3,440
1,656
0
2,802
12,290
13,309
0
2,894
9,396
21,685
0
L
6,319
5,571
0
1,981
5,567
1,884
0
2,744
2,823
0
48,710
L
Tiamat
tarygery
Tiamat
2,757
158
0
1,621
7,922
3,258
0
2,934
4,988
47,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
33,745
468
Minions Killed
295
0
Camps Cleared
0
1,492,767
Distance Traveled
1,281,929
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,528
569
83
6
0
319,054
0
W
Anubis
8,790
586
143
10
0
290,418
5
W
Chaac
8,754
584
109
7
0
336,654
0
W
Sylvanus
7,596
506
48
3
0
278,360
0
W
Danzaburou
7,103
474
85
6
0
268,281
0
L
Thanatos
7,579
505
70
5
0
323,147
0
L
Bellona
5,733
382
32
2
0
183,477
2
L
Kuzenbo
6,419
428
21
1
0
262,453
0
L
Rama
6,637
442
88
6
0
263,273
6
L
Tiamat
7,377
492
84
6
0
249,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role