Player Matchup

Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
AzureNinja89
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,280 Elo+
Party 1
Cliodhna
Cliodhna
Thanks Boomer
Cliodhna
Level 155
God Stats
1W - 1L
1,544 SR
Queue Stats
30W - 28L
1,532 Elo+
Party 1
Fenrir
Fenrir
Triceratopping
Fenrir
Level 154
God Stats
2W - 2L
1,647 SR
Queue Stats
92W - 96L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
firezombieclown
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,483 Elo+
Party 1
Team Averages
Level 144
1,538 SR
1,468 Elo+

VS

Team Averages
Level 132
1,624 SR
1,545 Elo+
Yu Huang
Yu Huang
DarthRaider707
Yu Huang
Level 159
God Stats
3W - 1L
1,285 SR
Queue Stats
120W - 110L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
NeV3r Sleep
Baron Samedi
Level 153
God Stats
2W - 0L
1,934 SR
Queue Stats
66W - 60L
1,840 Elo+
Party 2
Chiron
Chiron
Princesssam5
Chiron
Level 134
God Stats
35W - 16L
1,622 SR
Queue Stats
1,215W - 1,236L
1,490 Elo+
Solo
Neith
Neith
Uredeziz
Neith
Level 105
God Stats
3W - 2L
1,682 SR
Queue Stats
28W - 30L
1,448 Elo+
Solo
Surtr
Surtr
rivalmega2
Surtr
Level 109
God Stats
3W - 1L
1,598 SR
Queue Stats
128W - 137L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 1
8,364
836
6,628
9,480
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
AzureNinja89
Persephone
15
1 / 3 / 6
7,792
779
8,801
8,680
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Thanks Boomer
Cliodhna
13
1 / 6 / 3
7,324
732
6,050
10,568
4,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 2
6,503
650
3,326
7,742
7,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 3
7,960
796
4,333
14,096
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
5 / 1 / 5
8,865
887
9,892
6,787
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
NeV3r Sleep
Baron Samedi
15
5 / 2 / 8
8,859
886
12,097
9,645
5,478
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
2 / 2 / 13
8,409
841
11,943
7,128
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Uredeziz
Neith
15
4 / 1 / 12
8,878
888
7,696
8,169
3,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
14
4 / 3 / 6
8,387
839
7,182
10,853
9,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
8
Kills
20
19
Deaths
9
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
1
1.5
L
Persephone
AzureNinja89
Persephone
1
3
6
1.33
W
Yu Huang
5
1
5
7.5
W
Baron Samedi
NeV3r Sleep
Baron Samedi
5
2
8
4.5
W
Chiron
2
2
13
4.25
L
Cliodhna
Thanks Boomer
Cliodhna
1
6
3
0.42
L
0
2
2
0.5
W
Neith
Uredeziz
Neith
4
1
12
10
L
2
5
3
0.7
W
Surtr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
48,810
50,566
Taken
42,582
36,073
Mitigated
24,583
7,893
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,628
577
399
1,927
9,480
3,824
0
5,703
3,777
0
17,410
L
Persephone
AzureNinja89
Persephone
8,801
554
1,151
1,534
8,680
3,711
0
3,951
4,719
25,216
0
W
Yu Huang
9,892
683
1,216
1,383
6,787
3,146
409
2,314
4,473
22,097
0
W
Baron Samedi
NeV3r Sleep
Baron Samedi
12,097
1,222
2,809
3,474
9,645
5,478
588
2,882
6,763
17,187
0
W
Chiron
11,943
1,219
1,723
1,767
7,128
2,744
2,582
1,713
5,415
0
23,824
L
Cliodhna
Thanks Boomer
Cliodhna
6,050
694
0
141
10,568
4,924
0
3,673
6,895
0
15,854
L
3,326
710
0
684
7,742
7,211
0
3,635
4,107
0
3,587
W
Neith
Uredeziz
Neith
7,696
1,517
1,122
3,037
8,169
3,711
1,029
2,506
5,663
0
16,504
L
4,333
203
965
1,092
14,096
16,403
0
6,813
7,283
9,928
0
W
Surtr
7,182
1,082
528
2,343
10,853
9,504
229
3,719
7,134
3,387
11,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,943
Gold Earned
43,398
103
Minions Killed
114
0
Camps Cleared
0
864,735
Distance Traveled
839,282
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,364
836
23
2
0
192,389
4
L
Persephone
7,792
779
38
4
0
171,855
0
W
Yu Huang
8,865
887
25
3
0
162,396
0
W
Baron Samedi
8,859
886
16
2
0
169,334
0
W
Chiron
8,409
841
36
4
0
161,107
0
L
Cliodhna
7,324
732
27
3
0
167,467
0
L
Fenrir
6,503
650
1
0
0
181,748
0
W
Neith
8,878
888
25
3
0
165,602
0
L
Cthulhu
7,960
796
14
1
0
151,276
0
W
Surtr
8,387
839
12
1
0
180,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role