Player Matchup

Bakasura
Bakasura
EyedealM1ndset
Bakasura
Level 171
God Stats
4W - 0L
1,850 SR
Queue Stats
322W - 277L
1,582 Elo+
Party 2
Chang'e
Chang'e
OscuroGT
Chang'e
Level 157
God Stats
10W - 1L
1,500 SR
Queue Stats
546W - 507L
1,499 Elo+
Solo
Chiron
Chiron
Poseidon2112
Chiron
Level 66
God Stats
5W - 2L
1,490 SR
Queue Stats
37W - 27L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
RedTop
Ao Kuang
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 83L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
RekiazAFK
Baron Samedi
Level 109
God Stats
43W - 38L
1,500 SR
Queue Stats
396W - 356L
1,496 Elo+
Solo
Team Averages
Level 111
1,568 SR
1,529 Elo+

VS

Team Averages
Level 82
1,384 SR
1,490 Elo+
Yemoja
Yemoja
Daitxryx
Yemoja
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
162W - 140L
1,477 Elo+
Party 3
Charybdis
Charybdis
Eggie13-PR
Charybdis
Level 69
God Stats
33W - 22L
1,486 SR
Queue Stats
621W - 692L
1,529 Elo+
Party 1
Anubis
Anubis
Inclxdx
Anubis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,479 Elo+
Party 3
Nike
Nike
VvFamouzsvV
Nike
Level 66
God Stats
0W - 2L
1,245 SR
Queue Stats
346W - 410L
1,465 Elo+
Party 1
Bakasura
Bakasura
xxjean47G
Bakasura
Level 84
God Stats
58W - 57L
1,187 SR
Queue Stats
350W - 429L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 2 / 6
12,937
719
17,340
20,072
9,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
OscuroGT
Chang'e
15
2 / 1 / 12
9,911
551
8,973
19,220
17,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
16
6 / 0 / 6
10,311
573
14,653
11,488
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
RedTop
Ao Kuang
16
8 / 4 / 9
10,381
577
11,369
19,467
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RekiazAFK
Baron Samedi
16
4 / 3 / 14
10,006
556
13,805
14,636
7,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daitxryx
Yemoja
13
1 / 7 / 6
8,869
493
4,975
22,201
18,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Eggie13-PR
Charybdis
14
2 / 5 / 1
8,823
490
9,177
15,214
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Inclxdx
Anubis
15
4 / 5 / 0
9,616
534
17,825
13,312
7,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 7 / 1
8,133
452
4,879
14,473
8,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
xxjean47G
Bakasura
16
3 / 8 / 3
9,561
531
16,443
20,656
9,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
32
Kills
10
10
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Daitxryx
Yemoja
1
7
6
0.57
L
Charybdis
Eggie13-PR
Charybdis
2
5
1
0.5
W
Bakasura
12
2
6
7.5
L
Anubis
Inclxdx
Anubis
4
5
0
0.8
W
Chang'e
OscuroGT
Chang'e
2
1
12
8
W
Chiron
6
0
6
9
W
Ao Kuang
RedTop
Ao Kuang
8
4
9
3.13
W
Baron Samedi
RekiazAFK
Baron Samedi
4
3
14
3.67
L
0
7
1
0.07
L
Bakasura
xxjean47G
Bakasura
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,140
Damage
53,299
84,883
Taken
85,856
48,272
Mitigated
50,447
35,759
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Daitxryx
Yemoja
4,975
987
2,242
2,739
22,201
18,559
0
12,176
9,451
21,237
0
L
Charybdis
Eggie13-PR
Charybdis
9,177
4,551
0
4,363
15,214
6,578
0
3,129
11,735
0
59,334
W
Bakasura
17,340
12,559
0
9,143
20,072
9,778
3,542
3,033
16,959
0
96,871
L
Anubis
Inclxdx
Anubis
17,825
192
0
4,263
13,312
7,933
0
5,960
6,722
86,788
0
W
Chang'e
OscuroGT
Chang'e
8,973
1,402
5,527
8,910
19,220
17,065
146
7,288
11,620
39,383
0
W
Chiron
14,653
4,980
733
3,235
11,488
4,874
363
2,775
8,693
0
90,646
W
Ao Kuang
RedTop
Ao Kuang
11,369
3,908
0
2,719
19,467
8,772
0
4,042
15,085
67,993
0
W
Baron Samedi
RekiazAFK
Baron Samedi
13,805
1,217
1,746
3,746
14,636
7,783
437
6,869
7,185
55,561
0
L
4,879
993
0
247
14,473
8,130
758
1,843
11,574
0
57,253
L
Bakasura
xxjean47G
Bakasura
16,443
11,281
0
2,067
20,656
9,247
0
11,039
9,257
0
81,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
45,002
507
Minions Killed
489
0
Camps Cleared
0
1,735,742
Distance Traveled
1,614,927
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,869
493
31
2
0
342,948
8
L
Charybdis
8,823
490
117
7
0
292,062
0
W
Bakasura
12,937
719
174
10
0
380,552
0
L
Anubis
9,616
534
140
8
0
315,981
0
W
Chang'e
9,911
551
44
2
0
354,739
0
W
Chiron
10,311
573
124
7
0
337,041
5
W
Ao Kuang
10,381
577
86
5
0
343,789
1
W
Baron Samedi
10,006
556
79
4
0
319,621
6
L
Nike
8,133
452
73
4
0
319,114
0
L
Bakasura
9,561
531
128
7
0
344,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role