Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
LikeToySoldiers
Odin
Level 123
God Stats
2W - 7L
1,563 SR
Queue Stats
351W - 355L
1,552 Elo+
Solo
Hun Batz
Hun Batz
OldDumpsterJuice
Hun Batz
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 148L
1,559 Elo+
Party 3
Ishtar
Ishtar
OutrideGaming
Ishtar
Level 153
God Stats
0W - 3L
1,520 SR
Queue Stats
44W - 35L
1,523 Elo+
Party 1
Merlin
Merlin
SirBendyStraw
Merlin
Level 179
God Stats
20W - 14L
1,628 SR
Queue Stats
222W - 217L
1,499 Elo+
Party 3
Team Averages
Level 139
1,542 SR
1,527 Elo+

VS

Team Averages
Level 122
1,460 SR
1,531 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArbiterElite343
Fenrir
Level 141
God Stats
11W - 2L
1,327 SR
Queue Stats
142W - 128L
1,698 Elo+
Party 2
Skadi
Skadi
Simpstress
Skadi
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
costan79
Anubis
Level 155
God Stats
47W - 52L
1,412 SR
Queue Stats
480W - 472L
1,475 Elo+
Solo
Persephone
Persephone
fromis9JIWON
Persephone
Level 101
God Stats
9W - 13L
1,561 SR
Queue Stats
462W - 468L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 1
4,133
827
603
3,299
2,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

5
0 / 0 / 0
2,163
433
0
0
0
9
1 / 0 / 0
4,391
878
2,873
3,601
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 0 / 0
4,313
863
2,941
3,665
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
4,054
811
2,576
2,501
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 0 / 1
4,358
872
1,471
4,669
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,113
823
1,059
3,162
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
8
0 / 0 / 0
3,951
790
665
1,892
543
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
costan79
Anubis
10
1 / 0 / 0
4,473
895
3,410
2,981
1,460
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
fromis9JIWON
Persephone
10
0 / 0 / 0
4,392
878
3,306
1,475
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
1
0.5
W
Artio
 
Artio
0
0
1
0.5
W
0
1
0
0
L
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
Skadi
0
0
0
0
L
0
1
1
0.5
W
Anubis
costan79
Anubis
1
0
0
1
W
Persephone
fromis9JIWON
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,993
Damage
9,911
13,066
Taken
14,179
5,306
Mitigated
6,055
1,859
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
603
167
209
406
3,299
2,188
0
1,906
1,333
9,637
0
W
Artio
 
Artio
1,471
208
763
2,044
4,669
2,135
27
1,651
3,018
2,971
0
W
1,059
242
0
355
3,162
1,446
0
480
2,682
0
3,930
L
0
0
0
0
0
0
0
0
0
0
0
L
2,873
263
0
494
3,601
1,237
0
1,966
1,453
0
10,093
L
2,941
1,364
0
250
3,665
1,218
0
2,489
1,130
0
14,760
W
Skadi
665
97
0
51
1,892
543
803
88
1,804
0
4,884
L
2,576
156
0
500
2,501
663
0
1,538
963
7,658
0
W
Anubis
costan79
Anubis
3,410
219
203
989
2,981
1,460
396
571
2,410
19,297
0
W
Persephone
fromis9JIWON
Persephone
3,306
77
0
407
1,475
471
62
389
1,086
17,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,054
Gold Earned
21,287
74
Minions Killed
102
0
Camps Cleared
0
393,686
Distance Traveled
522,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,133
827
6
1
0
102,327
2
W
Artio
4,358
872
5
1
0
122,616
2
W
Fenrir
4,113
823
8
2
0
111,833
0
L
Odin
2,163
433
0
0
0
0
0
L
Hun Batz
4,391
878
25
5
0
113,097
0
L
Ishtar
4,313
863
25
5
0
92,126
0
W
Skadi
3,951
790
15
3
0
98,469
0
L
Merlin
4,054
811
18
4
0
86,136
0
W
Anubis
4,473
895
34
7
0
93,649
0
W
Persephone
4,392
878
40
8
0
95,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role