Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
AirborneArrow
Agni
Silver III
Level 260
God Stats
9W - 20L
1,556 SR
Queue Stats
106W - 125L
1,058 MMR
Party 1
Hercules
Hercules
Silver II
Bernels36
Hercules
Silver II
Level 106
God Stats
22W - 25L
1,473 SR
Queue Stats
62W - 64L
1,137 MMR
Solo
Ravana
Ravana
Silver III
JStager
Ravana
Silver III
Level 106
God Stats
1W - 0L
1,303 SR
Queue Stats
14W - 21L
1,140 MMR
Solo
Cupid
Cupid
Silver II
jakaseem89
Cupid
Silver II
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
52W - 54L
1,231 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 167
1,509 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,454 SR
1,197 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Silver I
Fam Trippy
Freya
Silver I
Level 146
God Stats
9W - 18L
1,196 SR
Queue Stats
310W - 313L
1,145 MMR
Solo
Fenrir
Fenrir
Silver I
LagatoGelado
Fenrir
Silver I
Level 118
God Stats
1W - 1L
1,335 SR
Queue Stats
60W - 71L
1,139 MMR
Solo
Bellona
Bellona
Silver II
SuperDeath619
Bellona
Silver II
Level 62
God Stats
24W - 23L
1,516 SR
Queue Stats
119W - 132L
1,072 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
zwetran
Baron Samedi
Silver I
Level 169
God Stats
1W - 1L
1,721 SR
Queue Stats
86W - 97L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 8
7,880
525
8,339
12,260
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 3
8,153
544
10,347
8,050
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Bernels36
Hercules
14
1 / 1 / 3
8,170
545
8,276
12,756
11,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
JStager
Ravana
15
4 / 1 / 6
8,878
592
6,676
7,402
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
3 / 3 / 5
8,328
555
6,973
10,029
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ChronosThorThanatosLoki

VS

Bans
ArachneMartichorasLancelotGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 0
7,715
514
7,129
13,219
6,726
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Freya
11
1 / 5 / 1
6,777
452
5,017
11,091
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
3 / 3 / 2
7,709
514
6,531
13,612
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
10
0 / 1 / 1
6,809
454
5,493
9,462
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
zwetran
Baron Samedi
12
1 / 2 / 1
7,045
470
5,831
10,992
6,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
6
6
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
8
5
L
Anubis
 
Anubis
1
3
0
0.33
W
5
0
3
6.5
W
Hercules
Bernels36
Hercules
1
1
3
2.5
L
Freya
1
5
1
0.3
W
Ravana
JStager
Ravana
4
1
6
7
L
Fenrir
3
3
2
1.33
L
Bellona
0
1
1
0.5
W
Cupid
3
3
5
1.83
L
Baron Samedi
zwetran
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,611
Damage
30,001
50,497
Taken
58,376
28,948
Mitigated
31,897
23,185
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,339
919
4,796
7,888
12,260
7,278
178
6,962
5,208
42,228
0
L
Anubis
 
Anubis
7,129
101
0
5,856
13,219
6,726
472
6,507
6,245
63,206
0
W
10,347
77
0
1,336
8,050
2,671
630
3,171
4,855
59,408
0
W
Hercules
Bernels36
Hercules
8,276
2,302
0
4,472
12,756
11,657
0
887
11,869
0
58,388
L
Freya
5,017
1,671
0
2,760
11,091
4,840
0
1,922
9,075
36,967
0
W
Ravana
JStager
Ravana
6,676
2,222
0
2,267
7,402
2,912
179
2,084
5,278
0
65,096
L
Fenrir
6,531
2,307
0
2,038
13,612
6,481
0
3,775
9,679
0
59,269
L
Bellona
5,493
2,947
0
4,731
9,462
7,127
0
0
9,462
0
47,029
W
Cupid
6,973
3,213
134
2,292
10,029
4,430
0
4,756
4,962
0
63,901
L
Baron Samedi
zwetran
Baron Samedi
5,831
357
2,112
3,707
10,992
6,723
0
5,627
5,229
30,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
36,055
473
Minions Killed
387
0
Camps Cleared
0
1,506,462
Distance Traveled
1,290,496
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,880
525
64
4
0
282,851
4
L
Anubis
7,715
514
113
8
0
272,193
0
W
Agni
8,153
544
101
7
0
316,803
3
W
Hercules
8,170
545
106
7
0
299,427
0
L
Freya
6,777
452
70
5
0
212,691
5
W
Ravana
8,878
592
104
7
0
333,599
2
L
Fenrir
7,709
514
100
7
0
316,577
0
L
Bellona
6,809
454
73
5
0
225,902
6
W
Cupid
8,328
555
98
7
0
273,782
4
L
Baron Samedi
7,045
470
31
2
0
263,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role