Player Matchup

Ao Kuang
Ao Kuang
AstaLaPasta1738
Ao Kuang
Level 38
God Stats
3W - 5L
1,498 SR
Queue Stats
41W - 38L
1,510 Elo+
Solo
Danzaburou
Danzaburou
FatelKakes
Danzaburou
Level 5
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 4
Vulcan
Vulcan
Mimaneneko
Vulcan
Level 128
God Stats
3W - 1L
1,694 SR
Queue Stats
126W - 112L
1,560 Elo+
Party 1
Nike
Nike
PapaWaifu
Nike
Level 33
God Stats
0W - 2L
1,703 SR
Queue Stats
50W - 45L
1,459 Elo+
Party 1
Horus
Horus
vGodStarv
Horus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 96L
1,404 Elo+
Party 4
Team Averages
Level 62
1,548 SR
1,476 Elo+

VS

Team Averages
Level 62
1,543 SR
1,474 Elo+
Surtr
Surtr
Cheziit
Surtr
Level 71
God Stats
26W - 25L
1,506 SR
Queue Stats
383W - 340L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
CrucialXeph
Morgan Le Fay
Level 109
God Stats
16W - 12L
1,485 SR
Queue Stats
171W - 145L
1,480 Elo+
Party 2
Neith
Neith
InvictusMessor
Neith
Level 26
God Stats
6W - 2L
1,605 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 2
Ares
Ares
TwilightKiller
Ares
Level 69
God Stats
4W - 0L
1,617 SR
Queue Stats
10W - 7L
1,510 Elo+
Party 2
Nemesis
Nemesis
sagondeez
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 85L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
6 / 3 / 2
9,206
542
8,226
14,480
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
FatelKakes
Danzaburou
11
1 / 8 / 0
7,227
425
4,417
13,307
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mimaneneko
Vulcan
16
2 / 3 / 2
9,380
552
11,901
10,353
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
13
0 / 0 / 5
7,878
463
8,705
9,120
10,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
vGodStarv
Horus
10
0 / 7 / 2
6,878
405
2,811
16,928
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cheziit
Surtr
14
0 / 4 / 2
9,075
534
6,974
16,019
8,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
CrucialXeph
Morgan Le Fay
15
2 / 0 / 3
9,240
544
9,346
10,234
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 7
10,658
627
19,359
7,134
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 12
9,652
568
8,213
14,123
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
sagondeez
Nemesis
15
5 / 2 / 0
9,208
542
5,540
12,980
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
21
21
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
3
2
2.33
W
Surtr
Cheziit
Surtr
0
4
2
0.25
W
Morgan Le Fay
CrucialXeph
Morgan Le Fay
2
0
3
3.5
L
Danzaburou
FatelKakes
Danzaburou
1
8
0
0.13
W
10
0
7
13.5
L
Vulcan
Mimaneneko
Vulcan
2
3
2
1
L
Nike
0
0
5
2.5
W
4
3
12
3.33
W
Nemesis
sagondeez
Nemesis
5
2
0
2.5
L
Horus
vGodStarv
Horus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
49,432
64,188
Taken
60,490
42,399
Mitigated
37,425
8,024
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,226
1,544
0
2,271
14,480
6,358
618
4,184
10,296
57,508
0
W
Surtr
Cheziit
Surtr
6,974
4,216
0
4,605
16,019
8,536
668
4,304
11,715
413
74,721
W
Morgan Le Fay
CrucialXeph
Morgan Le Fay
9,346
594
0
218
10,234
4,313
640
6,326
3,908
76,991
0
L
Danzaburou
FatelKakes
Danzaburou
4,417
1,914
0
2,023
13,307
5,440
0
2,796
10,511
0
36,708
W
19,359
10,244
0
3,984
7,134
3,184
470
819
6,315
0
98,700
L
Vulcan
Mimaneneko
Vulcan
11,901
2,067
0
890
10,353
4,484
0
5,784
4,569
91,101
0
L
Nike
8,705
1,521
0
0
9,120
10,251
389
1,364
7,756
0
54,769
W
8,213
714
0
2,637
14,123
15,800
159
4,534
9,589
20,890
0
W
Nemesis
sagondeez
Nemesis
5,540
2,255
0
641
12,980
5,592
91
4,423
8,557
0
76,755
L
Horus
vGodStarv
Horus
2,811
1,407
585
2,255
16,928
15,866
0
3,575
13,353
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
47,833
418
Minions Killed
507
0
Camps Cleared
0
1,661,380
Distance Traveled
1,720,504
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,206
542
101
6
0
372,804
0
W
Surtr
9,075
534
119
7
0
326,540
0
W
Morgan Le Fay
9,240
544
122
7
0
356,381
0
L
Danzaburou
7,227
425
60
4
0
268,417
0
W
Neith
10,658
627
153
9
0
296,109
0
L
Vulcan
9,380
552
160
9
0
356,291
2
L
Nike
7,878
463
80
5
0
315,834
0
W
Ares
9,652
568
11
1
0
336,705
7
W
Nemesis
9,208
542
102
6
0
404,769
0
L
Horus
6,878
405
17
1
0
348,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role