Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Logical naz
Hel
Level 154
God Stats
2W - 1L
1,665 SR
Queue Stats
45W - 42L
1,615 Elo+
Party 2
Hun Batz
Hun Batz
TheBrokenWar
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Party 2
Maui
Maui
VenomVials
Maui
Level 169
God Stats
4W - 4L
1,608 SR
Queue Stats
115W - 105L
1,548 Elo+
Party 2
Poseidon
Poseidon
vI Okami Iv
Poseidon
Level 159
God Stats
1W - 1L
1,731 SR
Queue Stats
34W - 33L
1,553 Elo+
Party 2
Team Averages
Level 143
1,601 SR
1,567 Elo+

VS

Team Averages
Level 154
1,493 SR
1,532 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
x--P3ACH
Charybdis
Level 172
God Stats
5W - 9L
1,466 SR
Queue Stats
515W - 475L
1,622 Elo+
Party 1
Hades
Hades
xKeyonte-Legend
Hades
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 200L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 2 / 1
3,151
630
449
3,641
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
2,853
571
386
1,771
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TheBrokenWar
Hun Batz
1
0 / 0 / 0
2,441
488
0
0
0
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,446
489
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
vI Okami Iv
Poseidon
7
0 / 0 / 0
3,624
725
1,043
2,094
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 0 / 1
3,945
789
769
2,573
1,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Horus
 
Horus
6
1 / 0 / 0
3,770
754
316
2,099
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
5
1 / 1 / 0
3,365
673
646
2,783
1,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
x--P3ACH
Charybdis
6
1 / 0 / 1
3,670
734
1,102
2,342
590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 0 / 0
3,562
712
475
1,171
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
0
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
Vamana
 
Vamana
0
0
1
0.5
W
Horus
 
Horus
1
0
0
1
W
Bacchus
 
Bacchus
1
1
0
1
L
0
1
0
0
L
Hun Batz
TheBrokenWar
Hun Batz
0
0
0
0
L
0
0
0
0
L
Poseidon
vI Okami Iv
Poseidon
0
0
0
0
W
Charybdis
x--P3ACH
Charybdis
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,878
Damage
3,308
7,506
Taken
10,968
1,721
Mitigated
4,678
3,045
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
449
407
0
1,141
3,641
933
0
646
2,995
0
12,101
W
Vamana
 
Vamana
769
464
0
1,138
2,573
1,101
0
342
2,187
0
23,309
W
Horus
 
Horus
316
125
120
500
2,099
754
0
395
1,704
0
15,652
W
Bacchus
 
Bacchus
646
0
0
332
2,783
1,841
0
0
2,783
4,483
0
L
386
109
0
892
1,771
300
0
0
1,771
4,631
0
L
Hun Batz
TheBrokenWar
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
0
0
12
0
0
0
0
0
0
0
0
L
Poseidon
vI Okami Iv
Poseidon
1,043
350
0
1,000
2,094
488
0
475
1,619
20,168
0
W
Charybdis
x--P3ACH
Charybdis
1,102
770
0
1,318
2,342
590
0
0
2,342
0
25,019
W
475
260
80
844
1,171
392
0
648
523
16,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,515
Gold Earned
18,312
75
Minions Killed
157
0
Camps Cleared
0
273,267
Distance Traveled
509,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,151
630
20
4
0
97,018
0
W
Vamana
3,945
789
36
7
0
99,000
0
W
Horus
3,770
754
28
6
0
113,431
0
W
Bacchus
3,365
673
9
2
0
105,233
0
L
Hel
2,853
571
14
3
0
53,169
1
L
Hun Batz
2,441
488
0
0
0
7,299
0
L
Maui
2,446
489
0
0
0
12,500
0
L
Poseidon
3,624
725
41
8
0
103,281
0
W
Charybdis
3,670
734
46
9
0
90,024
0
W
Hades
3,562
712
38
8
0
101,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role